Maps/Unterzee

From The Fifth City Wiki

Please note that the following is a sample map, arranged to most closely match the physical Sunless Sea Kickstarter map. The Unterzee is heavily subject to the Treachery of Maps and islands may rearrange themselves at will. The only constant locations are those on or near the western and southern continents, and Irem


London: the Fifth City. Deep, dark, and marvellous.



Location highly unknown, only that it is is not immediately next to any land.



It will be silent, that place where the sun lies beneath the sea. The engines will toil without sound. Words will issue from our mouths and puff into vapours. The silence will be too much, and the scrutiny of the golden light rising beneath us. We will have no choice to turn back, to Irem, where the world becomes real.


The Elder Continent is a vast, warm, and humid landmass, bathed in the soft glow of the Mountain of Light, that forms the southern edge of the Unterzee.


The Khanate is a powerful and technologically advanced nation inhabited by descendants of the Fourth City.


The Principles of Coral is a massive coral reef. Its primary port is Port Cecil.


Adam's Way is a port town at the mouth of the blood-red Nameless River. It marks the gateway to the Elder Continent and the Presbyterate.


Saviour's Rocks is an island chain filled to the brim with sorrow-spiders.




Whither is a city located to the far north of the Unterzee, near the Pale Wastes and Codex - or is it?


Codex is an island to the north of the Unterzee, located east of Whither. Many of its inhabitants came from Whither because they dared to answer a question.



Venderbight is the most well-known port in the Tomb-Colonies. It is a frequent destination for traveling tomb-colonists and Londoners fleeing great scandal.



Hunter's Keep is a little island in the Southern Archipelago. It would be as desolate as its neighbors, if not for the solitary country house on its cliffs.


Mutton Island is a small island in the Southern Archipelago. Its primary settlement, Quaker's Haven, hosts the Fruits of the Zee Festival every August.



The Cumaean Canal is a true marvel of engineering that allows for easy passage between the Neath and the Surface.



The Iron Republic is a chaotic, lawless colony of Hell. And by "lawless," we mean that not even the laws of physics are applicable.



The Grand Geode is officially designated as Station V by the Admiralty. Something is not quite right here, however.


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The Ragged Crow is an enormous lighthouse in the Stormbones. It serves as a key landmark for zailors that pass nearby, and it attracts dangerous, ship-sized Tyrant-Moths like literal moths to a flame.



Demeaux Island is covered in a fungal forest. Iron & Misery Company runs a dreary harvesting station here.



The Salt Lions are two enormous, ancient basalt monuments.


Wrack is a city of sunken ships on the floor of the Unterzee.



The Shepherd Isles are a small archipelago. Despite their name, there are no shepherds nor sheep here. And don't trust the locals.


Abbey Rock is a tiny island in the Southern Archipelago, and the home of an order of feisty warrior-nuns.


Station III is a top-secret Admiralty facility.



Port Carnelian, located on the coast of the Elder Continent, is London's first and only colony in the Neath.



The Avid Horizon is the frozen and desolate gate that links the Unterzee to the High Wilderness.


The Chapel of Lights is an... eccentric church that lights the way NORTH.



Nuncio is the final destination of the Neath's undelivered mail - and a fair few of its postal workers, too.


Nook is a settlement within the maw of an enormous leviathan, located below the Unterzee.



Gaider's Mourn is a pirate citadel, located at the center of the Snares and the Unterzee as a whole.



Godfall is a stalactite from the Roof of the Neath that crashed into the Unterzee. It is currently populated by a group of boisterous and warlike monks.


Dahut is a city under the zee, inhabited by Drownies.


Polythreme, the birthplace of the Clay Men, is a small island nation ruled by the King with a Hundred Hearts.



Rosegate is a tobacco shop under the Zee.


Visage is an island of masks.


The Isle of Cats is the foremost smuggling port in all the Zee, and the primary source of contraband gaoler's honey.



Mount Palmerston is a large volcanic island, covered in ash and burned ruins.


Anthe is a city of crystal located under the Unterzee.



Khan's Glory is the place of residence for the upper caste of the Khanate.


Khan's Heart is the most populous city of the Khanate.


Khan's Shadow is inhabited by the Khanate's exiles, pirates, and other lost folk.



Pigmote Isle is uninhabited by humans. But it is inhabited - and its residents are positively adorable.



Apis Meet is a port city of the Elder Continent. Guarded by the Presbyterate, visitors are only allowed to stay for a single day.



Frostfound is a castle of ice, and a repository of mind-bending secrets.



The Gant Pole is the place where zee-beasts go to die.


The Chelonate is an enormous zee-turtle carcass inhabited by a colony of Monster-Hunters.



The Empire of Hands is the homeland of the soul-loving Pentecost Apes.



The Uttershroom is a giant mushroom in the southern Unterzee.



The Fathomking's Hold is the magnificent coral castle of the Fathomking, most of which is invisible from the surface.


Aigul is a huge, stationary Lorn-Fluke. When a British zubmarine, the Fortas Kettle, was sunk by its spines, the Admiralty turned the whole mess into "Station VI."



Varchas is a sprawling city of light and mirrors, located near the coast of the Elder Continent.



Irem will be a vast city of stone rising from the zee, surrounded by ice and blanketed in roses.



Scrimshander is a giant underwater repository of knowledge, carved in ivory and bone.


Wisdom is a floating prison surrounded by masses of incongruous lilypads. Are the scarlet lily-frogs neighbors or prison guards? It's hard to tell.



Hideaway is an underwater city built on the back of an enormous crustacean. It harbors exiles from all over the Neath.


Aestival is an island located under a hole in the Roof of the Neath. It is bathed in precious, deadly sunlight.



Kingeater's Castle is a castle at the end of the world.