The Marvellous: Difference between revisions
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The Marvellous is an esoteric, high-stakes game of cards, held at rare intervals and played by a select few individuals who each seek to claim their heart’s desire. | The Marvellous is an esoteric, high-stakes game of cards, held at rare intervals and played by a select few individuals who each seek to claim their heart’s desire. | ||
==The Structure | ==The Structure== | ||
<blockquote>''"First," Pages says, "you must understand that the Marvellous is not a single game. What a disappointment that would be! No, it is a tournament – a series of contests in which two players face one another. One is knocked from the running; the other advances."''<ref>[https://fallenlondon.wiki/wiki/Ask_about_the_next_step Ask about the next step, ''Fallen London'']</ref></blockquote>The Marvellous is played only at precise celestial alignments, determined by planetary conjunctions.<ref>[https://fallenlondon.wiki/wiki/Pay_the_Blind_Astronomer_his_due Pay the Blind Astronomer his due, ''Fallen London''] ''"You're looking for the Marvellous, aren't you. There's no other reason you'd have that monkey with you. Well, you're out of luck. They only play at very specific planetary conjunctions. That's why they come to us. Find out what and when. There won't be another one for at least...ooh, five years. I'd compose your soul in patience, if I were you."''</ref> However, if all the players agree to it, then they can start the game whenever.<ref>[https://fallenlondon.wiki/wiki/%22Do_you_know_what_an_unsupervised_monkey_could_do_to_our_equipment%3F%22 "Do you know what an unsupervised monkey could do to our equipment?", ''Fallen London''] ''"I was saying," he begins, "that if you could persuade the other six players to come together for the game, then, well, it's only their custom that determines the game's timing. I know they grow impatient between games. If you could convince them to start early, you wouldn't have to wait the five years."''</ref> | <blockquote>''"First," Pages says, "you must understand that the Marvellous is not a single game. What a disappointment that would be! No, it is a tournament – a series of contests in which two players face one another. One is knocked from the running; the other advances."''<ref>[https://fallenlondon.wiki/wiki/Ask_about_the_next_step Ask about the next step, ''Fallen London'']</ref></blockquote>The Marvellous is played only at precise celestial alignments, determined by planetary conjunctions.<ref>[https://fallenlondon.wiki/wiki/Pay_the_Blind_Astronomer_his_due Pay the Blind Astronomer his due, ''Fallen London''] ''"You're looking for the Marvellous, aren't you. There's no other reason you'd have that monkey with you. Well, you're out of luck. They only play at very specific planetary conjunctions. That's why they come to us. Find out what and when. There won't be another one for at least...ooh, five years. I'd compose your soul in patience, if I were you."''</ref> However, if all the players agree to it, then they can start the game whenever.<ref>[https://fallenlondon.wiki/wiki/%22Do_you_know_what_an_unsupervised_monkey_could_do_to_our_equipment%3F%22 "Do you know what an unsupervised monkey could do to our equipment?", ''Fallen London''] ''"I was saying," he begins, "that if you could persuade the other six players to come together for the game, then, well, it's only their custom that determines the game's timing. I know they grow impatient between games. If you could convince them to start early, you wouldn't have to wait the five years."''</ref> | ||
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At the end of the tournament, only two players remain. They play a final, decisive hand of the Marvellous at the heart of the Bazaar.<ref>[https://fallenlondon.wiki/wiki/Ambition:_in_the_Heart_of_the_Bazaar Ambition: in the Heart of the Bazaar, ''Fallen London''] ''"The heart of the Bazaar contains several chambers. Mr Hearts escorts you to the chamber that is reserved for the Marvellous: a close, fibrous room the approximate shape of a garlic bulb. A midnight altar, wrought from some superterrestrial metal, stands at its centre. The cards of the Marvellous have been laid upon it, along with a carafe of dark wine and a plate of biscuits. Two chairs face each other across the altar. No – not chairs: thrones. Thrones of antiquity, gold and looming, salvaged from the halls of forgotten kings. They look very uncomfortable. The Monkey is already slouched in one of them. He waves to you."''</ref> The winner is granted their heart’s desire to the best of the Masters' abilities.<ref>[https://fallenlondon.wiki/wiki/Ask_about_the_prize Ask about the prize, ''Fallen London''] ''"A sensible question; to which I owe a comprehensive answer. When a winner expresses their heart's desire, we – that is the Masters – gather, and turn all our ingenuities and resourcements to its fulfilment. If it is possible, we shall grant it. We have never failed yet. After all, we have moved cities in pursuit of desire. I fear to be immodest, but our capabilities are significant."''</ref> | At the end of the tournament, only two players remain. They play a final, decisive hand of the Marvellous at the heart of the Bazaar.<ref>[https://fallenlondon.wiki/wiki/Ambition:_in_the_Heart_of_the_Bazaar Ambition: in the Heart of the Bazaar, ''Fallen London''] ''"The heart of the Bazaar contains several chambers. Mr Hearts escorts you to the chamber that is reserved for the Marvellous: a close, fibrous room the approximate shape of a garlic bulb. A midnight altar, wrought from some superterrestrial metal, stands at its centre. The cards of the Marvellous have been laid upon it, along with a carafe of dark wine and a plate of biscuits. Two chairs face each other across the altar. No – not chairs: thrones. Thrones of antiquity, gold and looming, salvaged from the halls of forgotten kings. They look very uncomfortable. The Monkey is already slouched in one of them. He waves to you."''</ref> The winner is granted their heart’s desire to the best of the Masters' abilities.<ref>[https://fallenlondon.wiki/wiki/Ask_about_the_prize Ask about the prize, ''Fallen London''] ''"A sensible question; to which I owe a comprehensive answer. When a winner expresses their heart's desire, we – that is the Masters – gather, and turn all our ingenuities and resourcements to its fulfilment. If it is possible, we shall grant it. We have never failed yet. After all, we have moved cities in pursuit of desire. I fear to be immodest, but our capabilities are significant."''</ref> | ||
==The Players | ==The Players== | ||
''"The Marvellous has seven players, traditionally."''<ref>[https://fallenlondon.wiki/wiki/Ambition:_Heart%27s_Desire!_10 Ambition: Heart's Desire! 10, ''Fallen London'']</ref> | ''"The Marvellous has seven players, traditionally."''<ref>[https://fallenlondon.wiki/wiki/Ambition:_Heart%27s_Desire!_10 Ambition: Heart's Desire! 10, ''Fallen London'']</ref> | ||
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'''[[Mr Pages]]''' – One of the Masters of the Bazaar. Its deepest desire is to return to [[the High Wilderness]].<ref>[https://fallenlondon.wiki/wiki/Inquire_after_Mr_Pages%27_own_heart%27s_desire Inquire after Mr Pages' own heart's desire, ''Fallen London''] ''"Home," it says, it's voice slurred, "I want to see the stars again."''</ref> | '''[[Mr Pages]]''' – One of the Masters of the Bazaar. Its deepest desire is to return to [[the High Wilderness]].<ref>[https://fallenlondon.wiki/wiki/Inquire_after_Mr_Pages%27_own_heart%27s_desire Inquire after Mr Pages' own heart's desire, ''Fallen London''] ''"Home," it says, it's voice slurred, "I want to see the stars again."''</ref> | ||
==The Rules | ==The Rules== | ||
''"In the end, your head is full of rules, rulings, conventions, revisions and variations. How on earth are you meant to translate this gibberish into a winning strategy?"''<ref>[https://fallenlondon.wiki/wiki/Learn_of_the_deeper_mysteries Learn of the deeper mysteries, ''Fallen London''] </ref> | ''"In the end, your head is full of rules, rulings, conventions, revisions and variations. How on earth are you meant to translate this gibberish into a winning strategy?"''<ref>[https://fallenlondon.wiki/wiki/Learn_of_the_deeper_mysteries Learn of the deeper mysteries, ''Fallen London''] </ref> | ||
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The game also adheres to an array of arcane rules and bylaws, including: Footsteps of Salt (Never interpreted in the same way), Jochi’s Reversal (Outlawed since the Fourth City—swaps hands, but can be countered by a Parliament)<ref>[https://fallenlondon.wiki/wiki/Give_him_the_wink Give him the wink, ''Fallen London''] ''"The Topsy King invokes Jochi's Reversal, which has been outlawed since the Fourth City, and swaps his had with yours. Then he plays one of your rats, making a Parliament, and uses it to swap the hands back."''</ref>, The Third that Walks Beside You (A hand cannot end in a fold three times in a row),<ref>[https://fallenlondon.wiki/wiki/Ambition:_Against_the_Bishop Ambition: Against the Bishop, ''Fallen London''] ''"According to the Rule of The Third that Walks Beside You, you must both play on the third. You win, but narrowly. The Bishop risks little."''</ref> The Debauchery of Fourth (Permits excessive drunkenness). Raises, and the order of folds are kept track of by a player at the table. There's also a time limit on each round to discourage players from dallying.<ref>[https://fallenlondon.wiki/wiki/Take_your_seat Take your seat, ''Fallen London''] ''"Rose-strewn servants wait with a vast selection of bottles, for any refreshment you care to request (though the rules forbid excessive drunkenness unless the Debauchery of Fourth is in play). Slates and gold chalk are placed in front of Mr Pages, so that it may keep track of raises, and the order of folds. Behind Pages an enormous hourglass is set in a frame like a guillotine – to mark the rounds and to discourage prevarication."''</ref> The Marvellous is never played masked—all players know each other. The winner traditionally leaves the game, though this is a convention, not a rule.<ref>[https://fallenlondon.wiki/wiki/Consider_how_to_find_past_winners_of_the_Marvellous Consider how to find past winners of the Marvellous, ''Fallen London''] ''"Every winner leaves the game – after all, they have their heart's desire. This is convention, not law, but it can be assumed most follow tradition. The Marvellous is not played masked – everyone knows the other players."''</ref> After that, a new candidate is either found or enter into the game on their own. The only way to leave the game is to win.<ref>[https://fallenlondon.wiki/wiki/Ask_Mr_Pages_about_the_previous_seventh_player Ask Mr Pages about the previous seventh player, ''Fallen London''] ''"The seventh player? Why, he won! Succeeded! He was triumphious! Having achieved his heart's desire, he has no need to play again. This is protocol: when a player wins, they depart. A new candidate is found, or occasionally, like your delecterious self, presents themselves." Pages lets out a long faux-melancholy sigh. "The rest of us must keep playing, of course. Victory is the only escape."''</ref> The responsibilities of procuring a venue to host the games and consecrating their own card deck falls on the newest player inducted into the game.<ref>"As the most recent player to join the game, it is your responsibility to host your first game. You will need a suitable residence to accommodate it, and appropriate inducements."</ref> | The game also adheres to an array of arcane rules and bylaws, including: Footsteps of Salt (Never interpreted in the same way), Jochi’s Reversal (Outlawed since the Fourth City—swaps hands, but can be countered by a Parliament)<ref>[https://fallenlondon.wiki/wiki/Give_him_the_wink Give him the wink, ''Fallen London''] ''"The Topsy King invokes Jochi's Reversal, which has been outlawed since the Fourth City, and swaps his had with yours. Then he plays one of your rats, making a Parliament, and uses it to swap the hands back."''</ref>, The Third that Walks Beside You (A hand cannot end in a fold three times in a row),<ref>[https://fallenlondon.wiki/wiki/Ambition:_Against_the_Bishop Ambition: Against the Bishop, ''Fallen London''] ''"According to the Rule of The Third that Walks Beside You, you must both play on the third. You win, but narrowly. The Bishop risks little."''</ref> The Debauchery of Fourth (Permits excessive drunkenness). Raises, and the order of folds are kept track of by a player at the table. There's also a time limit on each round to discourage players from dallying.<ref>[https://fallenlondon.wiki/wiki/Take_your_seat Take your seat, ''Fallen London''] ''"Rose-strewn servants wait with a vast selection of bottles, for any refreshment you care to request (though the rules forbid excessive drunkenness unless the Debauchery of Fourth is in play). Slates and gold chalk are placed in front of Mr Pages, so that it may keep track of raises, and the order of folds. Behind Pages an enormous hourglass is set in a frame like a guillotine – to mark the rounds and to discourage prevarication."''</ref> The Marvellous is never played masked—all players know each other. The winner traditionally leaves the game, though this is a convention, not a rule.<ref>[https://fallenlondon.wiki/wiki/Consider_how_to_find_past_winners_of_the_Marvellous Consider how to find past winners of the Marvellous, ''Fallen London''] ''"Every winner leaves the game – after all, they have their heart's desire. This is convention, not law, but it can be assumed most follow tradition. The Marvellous is not played masked – everyone knows the other players."''</ref> After that, a new candidate is either found or enter into the game on their own. The only way to leave the game is to win.<ref>[https://fallenlondon.wiki/wiki/Ask_Mr_Pages_about_the_previous_seventh_player Ask Mr Pages about the previous seventh player, ''Fallen London''] ''"The seventh player? Why, he won! Succeeded! He was triumphious! Having achieved his heart's desire, he has no need to play again. This is protocol: when a player wins, they depart. A new candidate is found, or occasionally, like your delecterious self, presents themselves." Pages lets out a long faux-melancholy sigh. "The rest of us must keep playing, of course. Victory is the only escape."''</ref> The responsibilities of procuring a venue to host the games and consecrating their own card deck falls on the newest player inducted into the game.<ref>"As the most recent player to join the game, it is your responsibility to host your first game. You will need a suitable residence to accommodate it, and appropriate inducements."</ref> | ||
==The Origins | ==The Origins== | ||
''"The Marvellous has been played a long time, you see. All the way back to the First City. The stake was seventy-seven of their coins then. It's the same stake now."''<ref>[https://fallenlondon.wiki/wiki/%22Truth_be_told,_I_wouldn%27t_mind_an_early_game._But_I%27ll_need_a_reason_to_give_you_the_names_of_the_others...%22 "Truth be told, I wouldn't mind an early game. But I'll need a reason to give you the names of the others...", ''Fallen London'']</ref> | ''"The Marvellous has been played a long time, you see. All the way back to the First City. The stake was seventy-seven of their coins then. It's the same stake now."''<ref>[https://fallenlondon.wiki/wiki/%22Truth_be_told,_I_wouldn%27t_mind_an_early_game._But_I%27ll_need_a_reason_to_give_you_the_names_of_the_others...%22 "Truth be told, I wouldn't mind an early game. But I'll need a reason to give you the names of the others...", ''Fallen London'']</ref> | ||
Revision as of 15:25, 24 February 2025
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Beyond this point lie spoilers for Fallen London, Sunless Sea, Sunless Skies, or Mask of the Rose. This may include midgame or minor Fate-locked content. Proceed with caution. You can find out more about our spoiler policy here. |
"They say that once every nine years there's a card game where you can gamble your soul and win your heart's desire. That sounds like tremendous fun."[6]
The Marvellous is an esoteric, high-stakes game of cards, held at rare intervals and played by a select few individuals who each seek to claim their heart’s desire.
The Structure
"First," Pages says, "you must understand that the Marvellous is not a single game. What a disappointment that would be! No, it is a tournament – a series of contests in which two players face one another. One is knocked from the running; the other advances."[7]
The Marvellous is played only at precise celestial alignments, determined by planetary conjunctions.[8] However, if all the players agree to it, then they can start the game whenever.[9]
The Marvellous is not a single game but a tournament—a high-stakes series of duels where players face off in elimination rounds. The tournament begins with the Honour, an opening round in which all players compete simultaneously. The results of this melee determines the order of eliminations, the pairings for subsequent rounds, and the first player to advance by default. Whoever wins the Honour is granted a free pass into the second round, skipping the first elimination duel entirely.[10]
After the Honour, the tournament progresses in a series of head-to-head matches: The first player eliminated in the Honour competes against the second eliminated. The winner advances, while the loser is knocked out of the tournament. This continues up the chain until the final showdown.[10]
At the end of the tournament, only two players remain. They play a final, decisive hand of the Marvellous at the heart of the Bazaar.[11] The winner is granted their heart’s desire to the best of the Masters' abilities.[12]
The Players
"The Marvellous has seven players, traditionally."[13]
The game requires seven players, each one an individual of remarkable ambition. Some of the known players in recent iterations of the game are:
The Cardsharp Monkey – A highly intelligent simian with an uncanny ability for games of chance. Its name is Gregory Beechwood, a prior winner of the Marvellous. Regretting his Wish to become a monkey,[14] he now seeks to destroy the game with another Wish.[15]
The Bishop of St Fiacre’s – A pious yet enigmatic figure, with motives shrouded in mystery. The Bishop wants nothing more than to be allowed to return to the Garden with his Cousins.[16]
The Topsy King – The self-proclaimed ruler of the Flit, once a musician and scholar, now a madman. Tristram Bagley played the Marvellous intending to use his Wish to finish his magnum opus of an opera, but lost his mind in the process.[17] Now he plays to get it back.[18]
The Manager of the Royal Bethlehem – A figure of authority in the infamous hotel for the disturbed. His Wish is to become a city like his beloved all the way over in Polythreme.[19]
Virginia – A devil of considerable influence, who plays in the Marvellous to win one simple thing: safety.[20]
Mr Pages – One of the Masters of the Bazaar. Its deepest desire is to return to the High Wilderness.[21]
The Rules
"In the end, your head is full of rules, rulings, conventions, revisions and variations. How on earth are you meant to translate this gibberish into a winning strategy?"[22]
The Marvellous is played in a series of hands, and follows a structure reminiscent of poker.[23] The deck consists of four Suits—Cats, Rats, Bats, and Hats—and distinctive face cards known as Trumps—Jacks, Queens, and Kings. Each face card carries a unique identity within its suit. For instance, the Jack of Cats is a Tiger, while the King of Bats is a Master.[24]
Each player begins by paying an ante of 7 coins and receives a five-card hand. They can then choose to call (pay the current bet), raise (increase (double) the current bet) or fold (lose the current stake, and the hand, but bet no more coins).[25] If a player raises, their opponent may either call, raise again, or fold. If both players call, hands are revealed, and the highest-ranking hand wins. However, if at least one player raises, both must eventually match the highest bet or fold. At that point, players may discard and redraw cards—up to one more than they discarded—before continuing the cycle. The hand progresses until a showdown determines the winner, who claims the entire stake.[26]
A player is eliminated when they lose all their coins. When that happens they have two choices. Accept defeat and leave the game. Or they can offer a Chance and wager something beyond the game itself. This could be wealth, property,[27] or something more abstract—sanity, destiny, or even humanity.[18] If their opponent declines, they win by default. If they accept, one final 'all or nothing' round is played. If the challenger wins, they take the game.[28] If they lose, their opponent claims both victory and the staked Chance.[29]
The Marvellous incorporates a river, similar to poker. Cards from the river are revealed gradually, allowing players to build their hands using both their own cards and those from the river.[30]
The game also adheres to an array of arcane rules and bylaws, including: Footsteps of Salt (Never interpreted in the same way), Jochi’s Reversal (Outlawed since the Fourth City—swaps hands, but can be countered by a Parliament)[31], The Third that Walks Beside You (A hand cannot end in a fold three times in a row),[32] The Debauchery of Fourth (Permits excessive drunkenness). Raises, and the order of folds are kept track of by a player at the table. There's also a time limit on each round to discourage players from dallying.[33] The Marvellous is never played masked—all players know each other. The winner traditionally leaves the game, though this is a convention, not a rule.[34] After that, a new candidate is either found or enter into the game on their own. The only way to leave the game is to win.[35] The responsibilities of procuring a venue to host the games and consecrating their own card deck falls on the newest player inducted into the game.[36]
The Origins
"The Marvellous has been played a long time, you see. All the way back to the First City. The stake was seventy-seven of their coins then. It's the same stake now."[37]
The Marvellous traces its lineage back to the days of the Third City. An old man from the First City, weary with eternity, sought relief. Bored beyond measure, he petitioned Mr Hearts, then known as the Lord of Blood, begging it to grant him his heart’s desire. The Lord of Blood, alongside the other Lords, devised a solution: a game. Drawing inspiration from a creation of the College of Mortality, they shaped the Marvellous.[38] They gathered six other players and set the stakes at seventy-seven First City Coins to commemorate the man who had first approached them.[39]
The man won the first game, but when the time came for the Lords to grant his heart’s desire, he faltered—he no longer knew what he wanted. So the Lords gave him purpose instead. The Yearning Custodian, the eternal keeper of the Marvellous and the chronicler of its history.[39]
Now, he resides in Parabola, at the Root of Need, down the Wanting Way.[40] There, he consecrates new players’ decks,[41] instructs them in the rules,[42] and watches over the game that was, in many ways, born from his own yearning.
The card form of the Marvellous was a recent invention. In older days, it was played with tiles and boxes of scales with searing glyphs.[43]
Historical & Cultural Inspirations
Many of the rules of the Marvellous draw inspiration from Mornington Crescent,[44] a beloved British parlour game popularized by the BBC Radio 4 show I'm Sorry I Haven't a Clue. Mornington Crescent is an improvisational comedy game in which players take turns naming London Underground stations, aiming to be the first to declare "Mornington Crescent." The humor lies in the elaborate yet entirely fictional rules, which satirize the complexities of traditional strategy games. Since its first appearance on the show in 1978, the game has become a fan-favorite segment, celebrated for its witty, freeform nature. Though it presents the illusion of intricate regulations, the true essence of Mornington Crescent lies in improvisation, with players crafting the experience through spontaneous creativity and comedic timing.
References
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