The Dilmun Club
"You have heard of a secret society that overlaps somewhat with academia. It sometimes sponsors expeditions across the Unterzee. They do occasionally publish..."[1]
The Dilmun Club is a secret academic society dedicated to the pursuit of immortality.
If You Know, You Know[edit | edit source]
"Imagine it! ... not just deferred death, but eternal youth! And all the secrets untouched by time and hate... we can't allow fear or even conscience to keep us from our duty. If the Snuffers can assist us, they may be a suitable tool. The Garden's been closed for too long. You understand, don't you? You'll help me – help us?"[2]
The Dilmun Club occasionally publishes monographs concerning death in the Neath, but otherwise remains private.[3] Their meetings are held in various exclusive venues, but they are headquartered at a townhouse (Orchard House) near Jekyll Gardens in Ladybones Road.[4] They do not solicit membership; those who wish to join must first discover the Club's existence independently, then secure sponsorship from an existing member.[5] Candidates must also find and enter the Museum of Mistakes as an initiatory task, though this is not particularly difficult because the Club hides subtle hints in their publications.[6][7] Upon success, the sponsor formally introduces the new member, and they are awarded a lapel badge denoting full membership.[8]
The Club’s primary concern is the study of immortality, particularly the mysteries surrounding the Garden at the heart of the Mountain of Light.[9] To this end, they organize expeditions, map regions of the Elder Continent, and conduct extensive fieldwork.[10][11] At its core, the Club functions as a geographical society.[12] However, their ultimate goal often pits them against the powers that be who preserve the secret of immortality, notably including the Presbyterate College of Mortality;[13] to mitigate risk and avoid the divulging of deeper secrets, the Club's newest member - informally titled as the "Newest" - is sent on sensitive errands.[14] There also certain paths of inquiry the Club avoids altogether, deeming them too perilous to pursue.[15]
When a member proposes a promising line of inquiry, it is submitted to the group for a vote[16] to determine whether it would be valuable to pursue.[17] If the project is approved by majority,[18] the Club provides seed funding.[19] Regardless of success or failure, the findings are archived[20][21] in the Club’s secret collection, housed behind a concealed entrance in the library at Orchard House.[22]
Members[edit | edit source]
"You've been summoned to a meeting at Orchard House! Other members nod to you as you enter the solar. The Bishop of St Fiacre's; his Amused Lordship; the Implacable Detective; an Unlikely Florist; a Discreet Sybarite; a Woman in Green... and others. Some rich. Some learned. Some neither."[23]
The Club draws from a wide and eclectic pool: scholars, aristocrats, adventurers, mystics, and the wealthy.[24] Some members hold prominent positions and perform essential roles within the organization. Expulsion is rare but possible, as in the case of the Youthful Naturalist.[25]
Outer Circle[edit | edit source]
"All the other members want to shake your hand. There are speeches and congratulations. There is also some discussion about finding a newer Newest. Now that you know what you know, you're unfit to conduct certain business for the Club, for which a less vulnerable mind is required."[26]
These are prominent members with clearly defined responsibilities. They are usually present at meetings and are actively involved in Club operations:
- The Unlikely Florist: A botanist and biologist. She conducts many of the Club’s experiments.[27]
- The Discreet Sybarite: A hedonist who acts as the Club's spymaster.[28][29]
- The Woman in Green: A chain-smoking chronicler who records meeting minutes[30][31] and documents the Club’s broader activities.[32]
- Feducci: A "tomb-colonist" and expert duelist who acts as a liaison in matters concerning the Elder Continent.[33][34][35] He is also a Presbyterate agent who feeds information to the Prester.[36]
- The Superannuated Explorer: A weathered adventurer with firsthand knowledge of the Elder Continent. He guards the Club’s secret archives.[37]
Inner Circle[edit | edit source]
"Even within the Dilmun Club, secrets have been withheld from some members."[38]
Not all members are entrusted with the Club’s most dangerous or sensitive undertakings.[39] Some may simply be liabilities; others, like a certain bandaged duelist, may be spies.[40] For this reason, the more shrewd and loyal members have formed an inner circle that operates in secret:
- The Bishop of St Fiacre's: A clergyman (though not entirely human) who seeks entry to the Garden not just for himself, but for his kin. He possesses deep esoteric knowledge[41] and an extensive network of contacts throughout the Neath.[42]
- His Amused Lordship: A jovial, wealthy nobleman who funds a significant portion of the Club’s research and expeditions.[43]
- The Implacable Detective: An aging investigator in search of youth.[44] She is the main cartographer of the Club.[45][46]
- The Thirsty Croupier: A peerless tarot reader and mystic.[47] He functions as the Club’s accountant and risk assessor,[48] when the club gambles — on anything — they consult him.[49]
Historical & Cultural Inspirations[edit | edit source]
Dilmun, or Telmun, was a prominent Bronze Age civilization located in the region of present-day Bahrain, as well as parts of eastern Saudi Arabia and Kuwait. Flourishing from around 3200 BCE to 1200 BCE, Dilmun occupied a crucial position along ancient trade routes, acting as a commercial nexus between Mesopotamia, the Indus Valley, and the Persian Gulf.
In Mesopotamian mythology, Dilmun is revered as a sacred, radiant "Land of the Living" - a paradise untouched by disease, death, or suffering. In one myth, the goddess Ninhursag pleads with Enki, god of water and wisdom, to bring fresh water to Dilmun, transforming it from a barren place into a lush garden. In the Sumerian creation myth (called the Eridu Genesis by modern scholars), as well as some versions of the Epic of Gilgamesh, Dilmun is the place where Utnapishtim is granted immortality by the gods after surviving a great flood.
Thanks to these mythological associations, 20th-century archaeologist William F. Albright proposed that Dilmun was a possible prototype or precursor of the biblical Garden of Eden; his theory has garnered some support in the century since its publication, but remains controversial. Both Dilmun and Eden share recurring symbolic motifs: a pristine garden in the East, sacred rivers or springs, divine encounters, the granting (and sometimes withholding) of immortality, and the theme of a lost paradise. The Dilmun Club, which searches for the Garden, is thus aptly named.
References[edit | edit source]
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