Daylight
"As you get closer, the light surrounds the ship. The ambient glow grows increasingly bright. The glare fills every crevice of the ship. You shade your eyes with your hand to no avail. You close your eyes, but your eyelids cannot keep out the blaze."[1]
Daylight is a strangely luminous island somewhere in the Unterzee. While perhaps the name Daylight might remind one of Aestival, which lies under a crack in the roof of the Neath and is illuminated by sunlight, this island is consumed by a different phenomenon entirely: a miniature, brightly-lit world,[2] complete with roads, trees (only as tall as a person's waist),[3] and a central village,[4] which seems to stretch on endlessly.[5] Since this sort of construction cannot easily host real bodies of water, all of its lakes are mirrors set into the ground.[6] The scenery is coin-operated, via a slot located atop the island's train station.[7] Daylight's docks are sheltered from the overwhelming light by jagged cliffs, but are still littered with abandoned ships.[8]
Daylight is powered by a complex alchemical and mechanical system.[9] This artificial paradise was the vision of the Inspiring Imaginator, who sought to create a miniature amusement park[10] and welcomed a colony of rattus faber to live on the island.[11] They built their little utopia alongside a Fingerking called the Bauble of Ecstatic Repose.[12]
Every idyllic town must have its horrors, however. Thanks to the Fingerking's meddling,[13] Daylight is haunted by the Daylight Stalker, which preyed upon and drove away the rattus faber colony.[14] The Stalker was once the Inspiring Imaginator's ushabti "assistant,"[15] and still appears as if made of clay,[16] but slowly transformed into a monster[17] and began draining the life force[18] and (more notably) imagination from its victims.[19][20] Eventually, the Imaginator themself became its prey.[21]
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