The Tomb-Colonies: Difference between revisions
Observator42 (talk | contribs) I tried to add two PC's points of view on disgraced exile, but Im not sure how my struggles with HTML tags will look like. Also, I had time to add only hedonist view right now, planning on continuing in soon. Also probably a lot of proofread to do… Tag: visualeditor |
Observator42 (talk | contribs) m trying to fix html Tag: visualeditor |
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<nowiki>!colspan=3|[[File:Quirkhedonist.png|40px]]</nowiki> A letter soaked in tears<nowiki></nowiki> | <nowiki>!colspan=3|[[File:Quirkhedonist.png|40px]]</nowiki> A letter soaked in tears<nowiki></nowiki> | ||
| | |...''This place is horrible. Air is muggy, food is tasteless, people, or at least what left of them, are dull and even the brightest colours are pale here. It is like a crypt that have been locked for several hundred years. No restaurants, no theaters, no shops, no soap. And everyone seems alright with that! Yes, the worst thing about my exile is not ash and dust that makes everything dirty instantly, not even a lack of the very basic services of modern world, but those who dwell here. Filthy, wrapped in old bandages, sometimes missing limb or two, they don't resemble humans anymore. Like all joy, imagination, vitality and spirit was soaked from them after death, and all that left is empty husk. You won't believe me, but the most pleasant people in whole tomb colonies are zailors, who unlucky enough to visit this ugly place. They are coarse, stinking and often uneducated (not to say that tomb colonists are extraordinary minds themselves), but at least I get some snippets of what is going on in London and can drink something that doesn't taste like ash mixed with water. Even animals can not escape effects of this global dullness and become inert and bored. I don't know what is that: a disease, a coincidence or a nature of this place, but I am terrified by idea of becoming somewhat similar to them. I think my skin starts to decay...''| | ||
...''This place is horrible. Air is muggy, food is tasteless, people, or at least what left of them, are dull and even the brightest colours are pale here. It is like a crypt that have been locked for several hundred years. No restaurants, no theaters, no shops, no soap. And everyone seems alright with that! Yes, the worst thing about my exile is not ash and dust that makes everything dirty instantly, not even a lack of the very basic services of modern world, but those who dwell here. Filthy, wrapped in old bandages, sometimes missing limb or two, they don't resemble humans anymore. Like all joy, imagination, vitality and spirit was soaked from them after death, and all that left is empty husk. You won't believe me, but the most pleasant people in whole tomb colonies are zailors, who unlucky enough to visit this ugly place. They are coarse, stinking and often uneducated (not to say that tomb colonists are extraordinary minds themselves), but at least I get some snippets of what is going on in London and can drink something that doesn't taste like ash mixed with water. Even animals can not escape effects of this global dullness and become inert and bored. I don't know what is that: a disease, a coincidence or a nature of this place, but I am terrified by idea of becoming somewhat similar to them. I think my skin starts to decay...'' | |||
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Revision as of 06:19, 13 May 2020
Few die in Fallen London. They come here instead.
A cheerless nook in a far corner of the Neath. Known chiefly for its flowstone, its masks and its depraved bats.
The Tomb-Colonies: home to outcasts, the generally disgraced, and of course, zombies. (Well, Fallen Londoners call them tomb-colonists, but still... they're undead.) These dreary encampments lie north of London.
A Maelstrom of Scandal!
Londoners who are just too scandalous, decrepit, or unappealing for polite society are often forced to reside here until their names are cleared. Life in the tomb-colonies can be depressing, especially when a sudden movement results in a loss of a limb or two. Because of this, it's no surprise that many tomb-colonists choose to visit or reside in London proper, often seeking excitement or a reminder of their old lives.
The tomb-colonies have existed since before the fall of London, and visitors may encounter tomb-colonists who lived during the time of the Fourth City, or even longer before that. The colonies are dotted with relics and iconography from cities past. Certain factions own private tomb-colonies of their own, such as the the God-Eaters.
Venderbight is the largest tomb-colony, and it is the only one open to those who wish to travel to the Tomb-Colonies by zee. There are some amenities for visitors, given that it's the area's only port, but these are... rather meager (not that amenities are usually necessary). Tomb-colonists pay handsomely for transportation to and from here; these colonists are often stowed in coffins as cargo.
The Grand Sanatorium, the largest building in Venderbight, is where some tomb-colonists go to waste. They consider this more dignified than the alternatives, such as being eaten by moths or dying in combat, but of course everyone's choice of death is different.
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!colspan=3|[[File:Quirkhedonist.png|40px]] A letter soaked in tears
|...This place is horrible. Air is muggy, food is tasteless, people, or at least what left of them, are dull and even the brightest colours are pale here. It is like a crypt that have been locked for several hundred years. No restaurants, no theaters, no shops, no soap. And everyone seems alright with that! Yes, the worst thing about my exile is not ash and dust that makes everything dirty instantly, not even a lack of the very basic services of modern world, but those who dwell here. Filthy, wrapped in old bandages, sometimes missing limb or two, they don't resemble humans anymore. Like all joy, imagination, vitality and spirit was soaked from them after death, and all that left is empty husk. You won't believe me, but the most pleasant people in whole tomb colonies are zailors, who unlucky enough to visit this ugly place. They are coarse, stinking and often uneducated (not to say that tomb colonists are extraordinary minds themselves), but at least I get some snippets of what is going on in London and can drink something that doesn't taste like ash mixed with water. Even animals can not escape effects of this global dullness and become inert and bored. I don't know what is that: a disease, a coincidence or a nature of this place, but I am terrified by idea of becoming somewhat similar to them. I think my skin starts to decay...|
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A tomb-colony by the name of Xibalba is known to exist, which is where the God-Eaters conduct their business. There are also many other minor tomb-colonies, such as Tanah-Chook.
The Tomb-Colonists
Tomb-colonists: technically, passengers rather than goods. But you'd never know it to talk to them.
The tomb-colonists are quite notorious for their unparalleled experience in many activities, such as dueling, chess, even sex. This makes them extremely dangerous if provoked. The tomb-colonist dueling style favors well-practiced and precise forms over the unrefined assaults of the typical riffraff.
Generally speaking, a person becomes a tomb-colonist by being thoroughly, thoroughly wounded; it's no wonder that many tomb-colonists are duelists or other daring individuals. Other tomb-colonists are simply people who became very, very, old. Being exiled due to age or injury is basically permanent, and people may become tomb-colonists (voluntarily or not) to escape their past lives for good. Despite their horrific appearances, tomb-colonists are basically normal people if you ignore the mold and decay, so they can be perfectly respectable individuals if they're treated as such.
Emergence
"...tomb-colonists do not exactly die. Many end in the Grand Sanatorium, withering slowly to insensate horror. (This is not publicised.) A few end in Emergence: transformation to a flimsy thing of wings and knowledge, an end in ecstacy, the delight of becoming an egg, of sorts. This is accounted a grand and vile and tempting sin..."

Tomb-colonists who severely overstay their welcome may spawn frost-moths. Apparently, these creatures use tomb-colonists as a sort of cocoon, and burst out of them when the time is right. Tomb-colonists have mixed feelings about these things; some see their birth as a ritual of sorts, called Emergence, while others consider them filthy.
The source of some of London's candles? Tomb-colonist fat. These candles are called mourning candles, and they give off a "smudgy, dolorous light".
Notable Tomb-Colonists
Feducci is the self-styled Prince of the Tomb-Colonies. He's usually seen covered in bandages and runs an underground dueling society. However, there may be more to him than meets the eye...
The Bandaged Poissonnier is the best cook in Venderbight, even by London's standards. He seems to have an affinity for zeefood.
The Once-Dashing Smuggler
An acquaintance has told you of a Once-Dashing Smuggler who's in need of help. Your friend is willing to make an introduction.

The Once-Dashing Smuggler is a mysterious and gallant tomb-colonist who may be looking for a new romance. He's highly competent at his job, and a good cook as well, though he may be a little too trusting. The Smuggler is often seen in a purple suit, and he's fond of Myrrh-Scented Roses. It turns out he's from the Fourth City, and he may have had a relationship with the Gracious Widow.
The First Curator
A bandaged shape no larger than a child lies crumpled on a couch. It lifts its head with obvious effort. It takes several seconds for you to distinguish its voice from the soft buzz of the bees.

The First Curator is responsible for the preservation of all the tomb-colonies. Residing in Venderbight, this individual of mysterious and indistinct gender apparently dates back the the Third City. As a result, it (yes, it) is by far the most decayed of the tomb-colonists; it can barely even move or speak. The Curator lies in total darkness, it seems fearful of light and moths, and it wants to see the Neathbow before it finally expires. It'll pay handsomely in return.