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Skyfarers trading books and other literature must be wary of Scrive-Spinsters, who will surely be attracted to the knowledge within.
Skyfarers trading books and other literature must be wary of Scrive-Spinsters, who will surely be attracted to the knowledge within.


==The First Venturer==
==The First Venturer==
''"I was the first through the [[Avid Horizon|horizon]]. Not the Parzifal – I was. We opened the Gate and zailed through. I wasn't alone, as I am now."''
{{Major spoiler small}}
{{Character|title1 = The Merchant Venturer|image1 = SS_merchantventurergaz.png|caption1 = Northbound and beyond! Art from Sunless Sea.|location = [[London]] (1800s)
[[The Forge of Souls]] (1900s)|allegiance = Independent (1800s)
[[The Forge of Souls]] (1900s)|alias = The Custodian of the Forge|relationships = The Clerk of Sevens (former companion)}}
''"Will you come with me? I don't know when we'll return. But when we do... we will be armoured in glory."''
 
''"I was the first through the Horizon. Not the Parzifal – I was. We opened the Gate and zailed through. I wasn't alone, as I am now."''__forcetoc__
 
Contrary to popular belief, the ''Parzifal'' was not the first ship to cross the gate. Rather, it was '''the Merchant Venturer''' and his zailor companion, who had collected funds and performed research all across [[The Unterzee|the Zee]] for much of the late 1890s. As of now, he resides, alone, in the The Forge of Souls, serving as its custodian, but he's forbidden from repairing it. One day, he may zail the [[The High Wilderness|skies]] again. His face is still cracked with frostbite and weariness of winters, and he still carries a bottle of Greyfields for his departed companion. His favorite color is, for some reason,
 
 
 
 
 
 
 
 
 
 
 
 
 
 


:''Main Article: [[The Merchant Venturer]]''


The First Venturer is the custodian of the Forge. He and a zee-captain are the first human beings to pass through the [[Avid Horizon]].


Circumstances caused him to become the custodian of the Forge, while the captain has became the Clerk of Sevens. The captain, unable to handle the massive amount of paperwork, passed his title to the third person who passed the Horizon and fled the Lyceum. The Venturer waits for his return, still saving a bottle of Neathian Greyfields for them.


==The Clerk of Sevens==
==The Clerk of Sevens==
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[[Category:The High Wilderness]]
[[Category:The High Wilderness]]
[[Category:The Blue Kingdom]]
[[Category:The Blue Kingdom]]
[[Category:Formatted]]

Revision as of 03:20, 2 June 2019

"There are some things we were not meant to know, they say. But you wouldn't be down here if you took that seriously."

Beyond this point lie spoilers for Fallen London, Sunless Sea, Sunless Skies, or Mask of the Rose. This may include midgame or minor Fate-locked content. Proceed with caution.

You can find out more about our spoiler policy here.


"Crew press their noses to the windows, hoping for a glimpse of the fabled Forge of Souls."

"A colossal many-towered citadel contains the Lyceum, an ancient library and rumoured to hold the fabled Forge of Souls within its depths."

The Forge of Souls is a legendary library in the the Blue Kingdom.

The Forge Gone Dark

Once upon a time, the Blue Kingdom housed the fabled Forge of Souls. There, the Judgements gathered to create new life. Many wonders and horrors of the heavens came from this place. Amongst these creations are the Scrive-Spinsters , invented by the Garden-King and created by The Binary. Thus the Forge became the genesis of many species...

...until a mysterious incident happened. Whatever that incident was, The Sapphir'd King saw it fit to impose the Amaranthine Edict: Nothing new can ever be created at the Forge. Because of this, the state of the Forge declined. Eventually, the Forge itself became entirely broken, unused, and abandoned.

The Lyceum

"Fortresses of knowledge, held against the dying of the light."

The Lyceum is the library of the Sapphir'd King. It is headed by the Lamentation of Mists, a Scrive-Spinster as large as a cathedral. The Lamentation truly desires for a new Scrive-Spinster to be created from the Forge

Originally, it was located inside the Forge of Souls. It was created to record the Forge's many creations. However, once the Forge broke down, the servitors saw it fit to use the many empty chambers of the Forge for the Lyceum. Now the Forge itself is inside the Lyceum.

The destruction of Eleutheria's grand library caused most of the Scrive-Spinsters to turn the Lyceum into their new library. Unfortunately, all of the literature that they could gather so far was Ministry-Approved Literature, which the servitors of the Lyceum desperately try to clear from their shelf.

There are many subjects cataloged in the Lyceum, among them are:

  • The Law of the stars
  • The Fear of the stars
  • Creation from the Forge of Souls
  • Anything related to the number seven

The Roll of Ash

"Are you quite sure you want to know this?"

Beyond this point lie major spoilers for Fallen London, Sunless Sea, Sunless Skies, or Mask of the Rose. This may include endgame or major Fate-locked spoilers. Proceed at your own risk.

You can find out more about our spoiler policy here.


Deep within the Lyceum lies another library, the Roll of Ash. It's a memorial containing the names of dead stars that were killed by "an exchange of courtesy". Each chamber contains at least a hundred epitaphs of dead stars, and there are at least 278 chambers.

Scrive-Spinsters

"Tall as giants, wrought of bronzewood and clad in tatters of paper, the Scive-Spinsters once managed the greatest library of heaven. Since its destruction they are bereft, and keep to forgotten places unless roused by the scent of paper and ink."

"Once, it is said, there was a great library where the suns kept records of their laws. But disaster struck, and the library was destroyed and strewn across the sky. Now its librarians seek its ruins and texts. We call them Scrive-Spinsters."

Scrive-Spinsters are unbound, papery creatures who were formerly the librarians of the heavens. They were made from bronzewood in the Forge of Souls.

Long ago, when the Halved was still two stars, they recorded the laws that the Judgements made in a grand library at Eleutheria. Sometime between the failed revolution of the Solonacean Conjunction and the darkening of the Halved, their library was destroyed. Ever since then, they have been scouring the High Wilderness, wearing scraps of ancient knowledge, trying to recover the bits of their collection.

Skyfarers trading books and other literature must be wary of Scrive-Spinsters, who will surely be attracted to the knowledge within.



The First Venturer

"Are you quite sure you want to know this?"

Beyond this point lie major spoilers for Fallen London, Sunless Sea, Sunless Skies, or Mask of the Rose. This may include endgame or major Fate-locked spoilers. Proceed at your own risk.

You can find out more about our spoiler policy here.


"Will you come with me? I don't know when we'll return. But when we do... we will be armoured in glory."

"I was the first through the Horizon. Not the Parzifal – I was. We opened the Gate and zailed through. I wasn't alone, as I am now."

Contrary to popular belief, the Parzifal was not the first ship to cross the gate. Rather, it was the Merchant Venturer and his zailor companion, who had collected funds and performed research all across the Zee for much of the late 1890s. As of now, he resides, alone, in the The Forge of Souls, serving as its custodian, but he's forbidden from repairing it. One day, he may zail the skies again. His face is still cracked with frostbite and weariness of winters, and he still carries a bottle of Greyfields for his departed companion. His favorite color is, for some reason,










The Clerk of Sevens

"It could be worse. I could have the sixes. Can you imagine doing it for the twelves?"

The current Clerk of Sevens is the third person to passes the Horizon. She decide to take the title from the Venturer's captain, along with giving them her locomotive, in an act of kindness. She has come to regret that.

As part of her job, she documents everything that is numbered seven. Unfortunately she will stay there for an indefinite amount of time, because the number seven is integral to numerous esoteric knowledge of the universe (Seven is the number). Perhaps an adventurous captain can help her form a loophole of sorts with Correspondence sigils.