Midnighters: Difference between revisions
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{{Character|title1=Midnighters|image1=Midnighter.png|caption1=A Shrine to St. Joshua, clothed in irrigo.|location=[[London]]|allegiance=[[The Great Game]]<br> | {{Character|title1=Midnighters|image1=Midnighter.png|caption1=A Shrine to St. Joshua, clothed in irrigo.|location=[[London]]|allegiance=[[The Great Game]]<br> | ||
[[The Church]]}}<blockquote>''"The Midnighter performs the unconfessed rites of St Joshua: the secret ministrations of midnight, the holy transition of the owned to the unowned and the unseen to the seen. He has made the unknown known, and toppled an invisible throne."''<ref>{{Citation|https://fallenlondon.wiki/wiki/Become_a_Midnighter|Become a Midnighter|Fallen London|}}</ref></blockquote>Three-quarters spy and a quarter priest, '''Midnighters''' are immersed deep in the [[Great Game]], gathering intelligence and picking at others' webs in as much secrecy as possible.<ref>{{Citation|https://fallenlondon.wiki/wiki/The_Business_of_a_Midnighter|The Business of a Midnighter|Fallen London|}} ''"The work of a Midnighter should always pass unnoticed. A word here, a small deception there, and the course of history shifts. To those outside the Great Game, these events are random, chaotic, inevitable. To those within, each is a calculated move on the Chessboard."''</ref> | [[The Church]]}}<blockquote>''"The Midnighter performs the unconfessed rites of St Joshua: the secret ministrations of midnight, the holy transition of the owned to the unowned and the unseen to the seen. He has made the unknown known, and toppled an invisible throne."''<ref>{{Citation|https://fallenlondon.wiki/wiki/Become_a_Midnighter|Become a Midnighter|Fallen London|}}</ref></blockquote>Three-quarters spy and a quarter priest, '''Midnighters''' are immersed deep in the [[Great Game]], gathering intelligence and picking at others' webs in as much secrecy as possible.<ref>{{Citation|https://fallenlondon.wiki/wiki/The_Business_of_a_Midnighter|The Business of a Midnighter|Fallen London|}} ''"The work of a Midnighter should always pass unnoticed. A word here, a small deception there, and the course of history shifts. To those outside the Great Game, these events are random, chaotic, inevitable. To those within, each is a calculated move on the Chessboard."''</ref> | ||
== A Church of Intrigue == | |||
Midnighters' ciphers can be hidden anywhere, even the latest revision of the Bible.<ref>{{Citation|https://fallenlondon.wiki/wiki/Exploit_God%27s_Editors|Exploit God's Editors|Fallen London|}} ''"A couple of weeks later you receive the latest revisions and see that God's Editors have used the precise phrasing you require. That message you sent three weeks ago will now be decryptable, just in time. Ingenious, if you say so yourself."''</ref> Perhaps ''especially'' the Bible; their rites are religious at their heart, and linked deeply enough to the [[Anglican Church]] that Saint Cyriac's Illuminated College doubles as a deposit location for intel.<ref>{{Citation|https://fallenlondon.wiki/wiki/The_Midnighter%27s_Currency|The Midnighter's Currency|Fallen London|}} ''"Saint Cyriac's Illuminated College has never officially recognised St Joshua's canonisation, but it is to their cedar door that you deliver the packages, when the night is deep and the bells silent."''</ref> The central tool of Midnighters' duties is a '''Shrine to St. Joshua,''' draped in [[irrigo]] so that one might forget the rites as soon as they are performed.<ref>{{Citation|https://fallenlondon.wiki/wiki/Shrine_to_Saint_Joshua|Shrine to Saint Joshua|Fallen London|}} ''"It is carefully concealed and draped with veils of irrigo, so that you forget the hidden rites almost as soon as they are performed."''</ref> The memory-eroding effects of irrigo provide solace or deniability - whichever a spy might need.<ref>{{Citation|https://fallenlondon.wiki/wiki/The_Business_of_a_Midnighter|The Business of a Midnighter|Fallen London|}} ''"It is a life steeped in unreliable information and shifting allegiances, a life of cold acts and self-knowledge. For solace or deniability, there are the rites of St. Joshua, and irrigo-tinged oblivion."''</ref> | |||
While Midnighters work in the [[Neath]], their impact reaches as far as the [[Surface]] - thanks to diplomatic visits<ref>{{Citation|https://fallenlondon.wiki/wiki/Catch_up_with_international_affairs|Catch up with international affairs|Fallen London|}} ''"[...]you hear anti-Ottoman sentiment from the Bulgarian ambassador. Two rooms over, a German hums to herself as she works late on her strategy for tomorrow's trade negotiations. And unscrewing the French representative's chandelier-fitting provides an overhead view of liaison work which will certainly not make it into official minutes."''</ref> and correspondence in the form of chess games with Surface spies.<ref>{{Citation|https://fallenlondon.wiki/wiki/Play_correspondence_chess|Play correspondence chess|Fallen London|}} ''"Your opponent, another participant in the Great Game, will receive her subscription issue in Brussels. Weeks later, the following issue will arrive here. To spectators, the game is a simple exchange between newcomers who often make amateur mistakes. But each misplay encodes a new piece of intelligence. You move the queen's bishop to the king's rook file, restricting its effectiveness. The message will be clear."''</ref> Their clients may include [[devils]],<ref>{{Citation|https://fallenlondon.wiki/wiki/Catch_up_with_international_affairs|Catch up with international affairs|Fallen London|}} ''"Many visiting diplomats stay at the Actaeon Hotel. In their private rooms, they often make unguarded remarks; remarks a Worldly Devil will pay for."''</ref> the [[Gracious Widow]],<ref>{{Citation|https://fallenlondon.wiki/wiki/Deal_with_Peach_Brandy_pirates|Deal with Peach Brandy pirates|Fallen London|}} ''"Your agent within the smuggling networks of Cathay confirms that these 'pirates' never strike anything except the Widow's shipments. And the brandy never shows up on the market. [...] you activate a long-hidden contact within the Widow's organisation. The truth comes out. One of her own people substituted bottles of cold tea for the last three shipments before they were loaded. [...] You meet the Gracious Widow in a shadowed chamber, and share the name of her traitor."''</ref> and even the Scottish independence movement,<ref>{{Citation|https://fallenlondon.wiki/wiki/Infiltrate_Scottish_politics|Infiltrate Scottish politics|Fallen London|}} ''"The fall of London has weakened the bonds holding the Union together. The Balmoral dumbwaiter offers you a chance to build a power base on the surface. [...] Without the influence of Westminster, appetite for independence is gathering in Scotland. [...] an unofficial government-in-waiting is taking shape behind its walls."''</ref> but destabilizing [[London]]'s rivals for one's own benefit is not off the table.<ref>{{Citation|https://fallenlondon.wiki/wiki/Destablise_the_Khanate|Destablise the Khanate|Fallen London|}} ''"Your scheme works. The clans accuse one another of collaborating with London and all electric lighting is ripped out of the palaces until they can be completely rewired. Tensions run high, and a satisfying number of Khaganians fall into the canals."''</ref> | While Midnighters work in the [[Neath]], their impact reaches as far as the [[Surface]] - thanks to diplomatic visits<ref>{{Citation|https://fallenlondon.wiki/wiki/Catch_up_with_international_affairs|Catch up with international affairs|Fallen London|}} ''"[...]you hear anti-Ottoman sentiment from the Bulgarian ambassador. Two rooms over, a German hums to herself as she works late on her strategy for tomorrow's trade negotiations. And unscrewing the French representative's chandelier-fitting provides an overhead view of liaison work which will certainly not make it into official minutes."''</ref> and correspondence in the form of chess games with Surface spies.<ref>{{Citation|https://fallenlondon.wiki/wiki/Play_correspondence_chess|Play correspondence chess|Fallen London|}} ''"Your opponent, another participant in the Great Game, will receive her subscription issue in Brussels. Weeks later, the following issue will arrive here. To spectators, the game is a simple exchange between newcomers who often make amateur mistakes. But each misplay encodes a new piece of intelligence. You move the queen's bishop to the king's rook file, restricting its effectiveness. The message will be clear."''</ref> Their clients may include [[devils]],<ref>{{Citation|https://fallenlondon.wiki/wiki/Catch_up_with_international_affairs|Catch up with international affairs|Fallen London|}} ''"Many visiting diplomats stay at the Actaeon Hotel. In their private rooms, they often make unguarded remarks; remarks a Worldly Devil will pay for."''</ref> the [[Gracious Widow]],<ref>{{Citation|https://fallenlondon.wiki/wiki/Deal_with_Peach_Brandy_pirates|Deal with Peach Brandy pirates|Fallen London|}} ''"Your agent within the smuggling networks of Cathay confirms that these 'pirates' never strike anything except the Widow's shipments. And the brandy never shows up on the market. [...] you activate a long-hidden contact within the Widow's organisation. The truth comes out. One of her own people substituted bottles of cold tea for the last three shipments before they were loaded. [...] You meet the Gracious Widow in a shadowed chamber, and share the name of her traitor."''</ref> and even the Scottish independence movement,<ref>{{Citation|https://fallenlondon.wiki/wiki/Infiltrate_Scottish_politics|Infiltrate Scottish politics|Fallen London|}} ''"The fall of London has weakened the bonds holding the Union together. The Balmoral dumbwaiter offers you a chance to build a power base on the surface. [...] Without the influence of Westminster, appetite for independence is gathering in Scotland. [...] an unofficial government-in-waiting is taking shape behind its walls."''</ref> but destabilizing [[London]]'s rivals for one's own benefit is not off the table.<ref>{{Citation|https://fallenlondon.wiki/wiki/Destablise_the_Khanate|Destablise the Khanate|Fallen London|}} ''"Your scheme works. The clans accuse one another of collaborating with London and all electric lighting is ripped out of the palaces until they can be completely rewired. Tensions run high, and a satisfying number of Khaganians fall into the canals."''</ref> | ||
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It is a tradition among Midnighters to cede a twelfth of their secrets to orphans, in the form of stories, every year.<ref>{{Citation|https://fallenlondon.wiki/wiki/Tell_a_story_to_orphans|Tell a story to orphans|Fallen London|}} ''"Midnighters cede a twelfth of their secrets to orphans every year, in the form of a story. It's time you performed."''</ref> | It is a tradition among Midnighters to cede a twelfth of their secrets to orphans, in the form of stories, every year.<ref>{{Citation|https://fallenlondon.wiki/wiki/Tell_a_story_to_orphans|Tell a story to orphans|Fallen London|}} ''"Midnighters cede a twelfth of their secrets to orphans every year, in the form of a story. It's time you performed."''</ref> | ||
==References== | ==References== | ||
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Revision as of 06:27, 5 October 2024
"The Midnighter performs the unconfessed rites of St Joshua: the secret ministrations of midnight, the holy transition of the owned to the unowned and the unseen to the seen. He has made the unknown known, and toppled an invisible throne."[1]
Three-quarters spy and a quarter priest, Midnighters are immersed deep in the Great Game, gathering intelligence and picking at others' webs in as much secrecy as possible.[2]
A Church of Intrigue
Midnighters' ciphers can be hidden anywhere, even the latest revision of the Bible.[3] Perhaps especially the Bible; their rites are religious at their heart, and linked deeply enough to the Anglican Church that Saint Cyriac's Illuminated College doubles as a deposit location for intel.[4] The central tool of Midnighters' duties is a Shrine to St. Joshua, draped in irrigo so that one might forget the rites as soon as they are performed.[5] The memory-eroding effects of irrigo provide solace or deniability - whichever a spy might need.[6]
While Midnighters work in the Neath, their impact reaches as far as the Surface - thanks to diplomatic visits[7] and correspondence in the form of chess games with Surface spies.[8] Their clients may include devils,[9] the Gracious Widow,[10] and even the Scottish independence movement,[11] but destabilizing London's rivals for one's own benefit is not off the table.[12]
The Midnighter profession has two specialized fields. Iniquitors accumulate underlings, chess pieces with which they may play the Game across a wider reach.[13][14] They turn competing spies to their side[15] and promote chaos in order to install their pawns in positions of power on the Surface.[16] Letheologists are experts in the rites of St. Joshua, patron of spies,[17] and use these irrigo-laced rituals to remove and alter memories[18][19] and thus create more effective disciples.[20] They can also utilize the various properties of colors of the Neathbow[21] to witness and analyze the Great Game from above.[22][23]
It is a tradition among Midnighters to cede a twelfth of their secrets to orphans, in the form of stories, every year.[24]
References
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