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[[File:SoulTrade.gif|center|880x880px]]
<blockquote>{{Object|title1=Souls|location=Inside most living things<br>
''"In simpler times, Hell would take a soul on the death of the body. Death is more complicated in Fallen London, though not unknown. So it's not terribly uncommon to meet someone who's short a soul. Some of them become mumbling, dead-eyed husks: some of them simply turn to occupations where soullessness is a professional advantage."''[[File:Soul.png|thumb]]'''Souls ''' are the essence of life, present in every living creature - even plants and fungi. Each soul regulates one's emotions, and the more life experience it has, the stronger and more valuable it gets. An isolated, bottled soul resembles a thin gas. No one's quite sure where they come from, but in the Neath, souls are ferried to the Far Coast by [[the Boatman]] after [[death]], and in [[the High Wilderness]] they go to [[the Blue Kingdom]] to be judged by [[the Sapphir'd King]].
Cached in [[devils]]' storehouses|related=[[Soul Flaws]]<br>
[[Judgements]]|image1=Undistinguishedsouls largeicon.png|caption1=A jumble of undistinguished souls.}}
''"In simpler times, Hell would take a soul on the death of the body. Death is more complicated in Fallen London, though not unknown. So it's not terribly uncommon to meet someone who's short a soul. Some of them become mumbling, dead-eyed husks: some of them simply turn to occupations where soullessness is a professional advantage."''<ref name="know when soul gone">{{Citation|https://fallenlondon.wiki/wiki/Sidebar_Snippets#Devils_and_Hell|How do you know when your soul's gone?|Fallen London}}</ref></blockquote>
'''Souls''' are an inexplicable, metaphysical, and sometimes valuable facet of almost every living thing.__FORCETOC__


Even such a crucial part of one's psyche can still be removed. [[Devils]] run [[The Soul Trade|the trade in souls]], and are responsible for most incidents of soul loss. See, it's possible to live without one's soul, but the consequences might be severe, like loss of emotion or memory. Or they might be nothing at all, perhaps a feeling that something's missing. It is also possible, through the right means, to get one's soul ''back.''
==Buoyancy?==
<blockquote>''"Souls, they say, exalt the body upwards, but there are other buoyant substances, also. Swamp gas, for instance. The breath of the Wax-Wind. When we see the soul in its proper company, is it so very enviable?"''<ref name="attend lecture embassy">{{Citation|https://fallenlondon.wiki/wiki/Attend_a_lecture_at_the_Brass_Embassy|Attend a lecture at the Brass Embassy|Fallen London}}</ref></blockquote>


There are also a few ways to ''damage'' a soul without losing it - but what sane person would do that?
Souls are a very important component of life, present in many living creatures, including devils, grievers, chorister bees and, of course, humans.<ref>{{Citation|https://sunlessskies.miraheze.org/wiki/Carillon#Discussion_with_the_Presiding_Deviless|Ask her about Carillon|Sunless Skies}}</ref><ref name="turn in spirifer">{{Citation|https://sunlessskies.miraheze.org/wiki/Carillon#Discussion_with_the_Presiding_Deviless|Turn in the Spirifer|Sunless Skies}}</ref><ref>{{Citation|https://sunlessskies.miraheze.org/wiki/Sleeping_Griever|Extract the Griever's soul for the Diabolical Contriver|Sunless Skies}}</ref><ref>{{Citation|https://sunlessskies.miraheze.org/wiki/Chorister_Bees|Collect the soul of a bee|Sunless Skies}}</ref>  They can affect one's mentality and livelihood,<ref name="know when soul gone" /> and when exposed to certain experiences or emotions, a soul can become more valuable in the eyes of certain patrons.<ref name="get price brilliant souls"/> No one's quite sure where souls come from, but in the [[Neath]], souls are ferried to parts unknown by the [[Boatman]] after [[death]] if the deceased still possessed one,<ref name="your move">{{Citation|https://fallenlondon.wiki/wiki/Your_move...|Your move...|Fallen London}}</ref> and in the [[High Wilderness]], they go to the [[Blue Kingdom]] to be evaluated by its vast celestial bureaucracies.<ref>{{Citation|https://sunlessskies.miraheze.org/wiki/An_Enclave_of_the_Dead|Trade petrichor for souls|Sunless Skies}}</ref>
[[File:Bottledsoul.png|alt=A bottle with a mystical swirling face.|thumb|An unremarkable soul.]]
Such a crucial part of one's identity can be removed with surprising ease,<ref name=":0"/> and stored in a bottle for easy transport and sale.<ref>{{Citation|https://fallenlondon.wiki/wiki/Soul|Soul|Fallen London}}</ref> [[Devils]] from [[Hell]], as part of a partnership of sorts with the [[Echo Bazaar]],<ref>{{Citation|https://fallenlondon.wiki/wiki/Merrigans_Exchange|Merrigans Exchange|Fallen London}}</ref> run the [[The Soul Trade|soul trade]], and are responsible for the vast majority of incidents related to soul loss in [[Fallen London]].<ref name="trade in souls2">{{Citation|https://fallenlondon.wiki/wiki/Sidebar_Snippets#Devils_and_Hell|A trade in souls?|Fallen London}}</ref> It's indeed possible to live without one's soul; the consequences may be dire, such as losing aspects of one's old personality,<ref name="know when soul gone" /> or the side effects may be barely noticeable at all, aside from a feeling that ''something'' is missing.<ref name="get down to business">{{Citation|https://fallenlondon.wiki/wiki/%22Let%27s_get_down_to_business.%22|"Let's get down to business."|Fallen London}}</ref> In fact, certain professions are even said to ''benefit'' from soul loss, strange as that may seem.<ref name="know when soul gone" />


'''''WORK IN PROGRESS'''''__forcetoc__
It is also possible, through the right means and a little ingenuity, to get one's soul back.<ref>{{Citation|https://fallenlondon.wiki/wiki/Where%27s_my_soul%3F|Where's my soul?|Fallen London}}</ref>


==Losing a Soul ==
{{spoiler}}
<blockquote>''"An otherwise tedious anarchist pamphlet gained some notoriety when it claimed that eleven per cent of the citizens of Fallen London had traded, lost or otherwise mislaid their souls. An exaggeration, certainly. But the Bazaar does not permit the publication of the real number. Look around you when you next take a seat on a crowded omnibus. The girl sitting next to you could quite easily be one of the soulless."''<ref name=":0">{{Citation|https://fallenlondon.wiki/wiki/Sidebar_Snippets#Devils_and_Hell|Eleven per cent?|Fallen London}}</ref></blockquote>
The [[Neath]], unsurprisingly, is home to many strange ways to lose one's soul; indeed, between 8 and 11 percent of Londoners lack theirs.<ref name=":0" /><ref>{{Citation|https://fallenlondon.wiki/wiki/Find_out_more_about_the_soulless|Find out more about the Soulless|Fallen London}} Devilish Lecturer: ''"Despite what you have heard, no more than eight or nine in a hundred of the Neath's mortal citizens have misplaced their souls."''</ref> [[Spirifers]] are soul-thieves who use strange, fork-like tools to wind a soul out of a person's body, often while the victim is incapacitated.<ref>{{Citation|https://fallenlondon.wiki/wiki/Watch_from_the_rooftops|Watch from the rooftops|Fallen London}} ''"[...] a spirifer comes [...] with a device like a brass tuning fork, gently winds the soul from an invalid's mouth."''</ref> The Pentecost apes of the [[Empire of Hands]], home to monkeys that seek to absorb souls into themselves, strap donors to machines that prick people in the back with unseen metal instruments, while sedative-soaked rags are stuffed into their mouths. Once the process is complete, the hosts might awaken with a headache, a bruised body, and an unmistakable, inexplicable feeling of loss.<ref>{{Citation|https://sunlesssea.gamepedia.com/The_Wildweald_Court#The_Chandler_of_Souls|Sell to the Mayor of Port Stanton|Sunless Sea}}</ref>
[[File:Document.png|thumb|An infernal contract.]]But above all of these cases, [[devils]] are responsible for the vast majority of legal instances of losing one's soul in [[Fallen London]]. They refer to the process as '''Abstraction''', which is sold as an enviable, sometimes beautiful thing;<ref>{{Citation|https://fallenlondon.wiki/wiki/Risk_letting_her_try_to_convince_you|Risk letting her try to convince you|Fallen London}} ''"She murmurs quietly, and you catch words here and there: "the marvellous freedom of Abstraction", "the sublime unencumbered life", "the dream of every thinking citizen"."''</ref> they hold seminars and presentations about why souls aren't strictly necessary or valuable to their human hosts.<ref name="attend lecture embassy" /> The devils may also form personal relationships with certain exceptional Londoners, and may monitor them through "dates" to gauge their personality type and traits.<ref>{{Citation|https://fallenlondon.wiki/wiki/Attend_alone|Attend alone|Fallen London}}</ref>
Devils appear to use a metallic handheld tool to extract a person's soul,<ref>{{Citation|https://fallenlondon.wiki/wiki/Risk_letting_her_try_to_convince_you|Risk letting her try to convince you|Fallen London}} ''"The Quiet Deviless steps back and reaches for her embroidery, but not before you see something in her hand. Something metallic, with a soft sheen."''</ref> and the process of Abstraction may leave a scar or mark on the person's wrist after it's conducted.<ref>{{Citation|https://fallenlondon.wiki/wiki/Your_very_own_Infernal_Contract|Your very own Infernal Contract|Fallen London}}</ref> They also use '''Infernal Contracts''' as a form of verification that a soul was extracted legally, and these documents disintegrate should a signer obtain their soul once again.<ref>{{Citation|https://fallenlondon.wiki/wiki/Keep_looking|Keep looking|Fallen London}}</ref>
==Soul Properties==
{{Major spoiler small}}
<blockquote>''"The soul pops and flares. What cheery blue sparks! Wait a minute - blue? You snatch up a toasting-fork and fish the soul from the fireplace. It was more valuable than the label had indicated. Back into the bottle with you, soul."''<ref name="throw soul onto fire">{{Citation|https://fallenlondon.wiki/wiki/Throw_another_soul_on_the_fire|Throw another soul on the fire|Fallen London}}</ref></blockquote>
[[File:Bottledsoulblue.png|alt=A mystical bottle with a strange face floating within.|thumb|A valuable Brilliant Soul.]]
Souls are an extremely esoteric and mysterious substance, even by the Neath's standards. They're often held in transparent containers,<ref>{{Citation|https://sunlessskies.gamepedia.com/Jumble_of_Undistinguished_Souls#Description|Description|Sunless Skies}}</ref> even non-specialized ones like milk bottles;<ref>{{Citation|https://sunlessskies.gamepedia.com/An_Enclave_of_the_Dead#Interactions|Trade petrichor for souls|Sunless Skies}}</ref> depending on the value of the soul, the receptacle and presentation may be improved to match its price.<ref>{{Citation|https://sunlessskies.gamepedia.com/Selection_of_Immaculate_Souls#Description|Description|Sunless Skies}}</ref> Souls also tend to glow faintly within their bottles,<ref>{{Citation|https://sunlesssea.gamepedia.com/The_Wistful_Deviless|A hesitant request|Sunless Sea}}</ref> valuable souls much more so,<ref name="coruscating soul">{{Citation|https://fallenlondon.wiki/wiki/Coruscating_Soul|Coruscating Soul|Fallen London}}</ref> and a soul of a particular flavor may emit a certain color, such as blue<ref name="throw soul onto fire" /> - or several colors.<ref>{{Citation|https://fallenlondon.wiki/wiki/The_Soul_Trade_(Story)|The Soul Trade (Story)|Fallen London}} ''"These souls are more colourful than the others..."''</ref>
Should a soul be removed from its body, it can be reinserted into its host with relative ease,<ref name="nature of souls">{{Citation|https://fallenlondon.wiki/wiki/The_Nature_of_Souls|The Nature of Souls|Fallen London}}</ref> and a person can theoretically live with a different soul than the one they were born with,<ref>{{Citation|https://sunlesssea.gamepedia.com/Brisk_Campaigner#Speak_to_the_Campaigner|"I have one more idea - "|Sunless Sea}}</ref> though this is considered highly risky.<ref>{{Citation|https://fallenlondon.wiki/wiki/The_Soul_Trade_(Story) |The Soul Trade (Story) |Fallen London}} ''"'Horrible things', it seems, occur when a soul is wrongly re-housed: but the messenger doesn't go into detail."''</ref> Inserting a soul into a ''dead'' body, however, is extremely taboo, even for the rogues of the [[The Soul Trade|soul trade]].<ref name="nature of souls" />
Physically, souls seem to resemble an extremely cohesive, viscous fluid; this is primarily concluded from the fact that souls can be manipulated by and lifted with forks, and seem to be affected by gravity when released from their bottles.<ref name="throw soul onto fire" /> According to certain academics, souls also resemble a thin gas.<ref>{{Citation|https://sunlesssea.miraheze.org/wiki/Observing_the_Latest_Autopsies|The Professor|Sunless Sea}}</ref> Each soul has a unique weight,<ref>{{Citation|https://fallenlondon.wiki/wiki/Apply_appropriate_methodology|Apply appropriate methodology|Fallen London}} ''"Each soul, you explain in your best lecture-room voice, has a unique weight."''</ref> with valuable souls apparently lighter than others.<ref>{{Citation|https://fallenlondon.wiki/wiki/The_Soul_Trade_(Story)|The Soul Trade (Story)|Fallen London}} ''"These souls are are more colourful than the others [...] lighter? Somehow you'd expected them to be heavier."''</ref> Souls also have certain optical properties, and diamond lenses can be used to study and distinguish them individually.<ref>{{Citation|https://fallenlondon.wiki/wiki/Apply_appropriate_methodology|Apply appropriate methodology|Fallen London}}</ref>
[[File:Selectionofimmaculatesouls largeicon.png|150px|alt=Three mysterious bottles, each with a unique cloudy being trapped within.|thumb|A Selection of Immaculate Souls.]]
Souls are flammable,<ref>{{Citation|https://fallenlondon.wiki/wiki/Sidebar_Snippets|What is animescence?|Fallen London}}</ref> and are said to burn rather slowly.<ref>{{Citation|https://sunlesssea.gamepedia.com/The_Brisk_Campaigner_collapses!|Ask after her health|Sunless Sea}}</ref> Should a soul catch on fire when it is still within the body, it may result in a dangerous disease called [[animescence]], which is endemic to the [[Elder Continent]] and can be highly contagious should the patient die without receiving proper care.<ref>{{Citation|https://sunlesssea.gamepedia.com/Assist_at_an_Animescence_Hospital|Assist at an Animescence Hospital|Sunless Sea}}</ref><ref>{{Citation|https://sunlesssea.gamepedia.com/Rosina%27s_Chambers,_in_Health#Interactions|Speak to her about her history|Sunless Sea}}</ref> Souls are highly reactive to low temperatures as well: when exposed to the [[lacre|Neath's best impression of snow]], they explode violently like a block of sodium in a bucket of water;<ref>{{Citation|https://fallenlondon.wiki/wiki/Dip_a_soul_in_it|Dip a soul in it|Fallen London}}</ref> apparently, this is because "sufficient grief destroys a soul."<ref>{{Citation|https://fallenlondon.wiki/wiki/A_casket_marked_with_a_black_ribbon|A casket marked with a black ribbon|Fallen London}}</ref> Furthermore, souls that belonged to hosts exposed to the [[Discordance]] may become extremely cold to the touch; these unique specimens are called '''Discordant Souls'''.<ref>{{Citation|https://fallenlondon.wiki/wiki/Ask_how_she_first_learned_about_stones_like_the_one_you_found|Ask how she first learned about stones like the one you found|Fallen London}}</ref><ref>{{Citation|https://fallenlondon.wiki/wiki/Discordant_Soul|Discordant Soul|Fallen London}}</ref>
=== Soul Stories===
<blockquote>''"A relic. I parted with that soul before my first death. It hasn't been with me through anything that matters."''<ref>{{Citation|https://fallenlondon.wiki/wiki/Offer_him_his_soul_back|Offer him his soul back|Fallen London}}</ref>
''"Mmmm, yes. Quite acceptable. Overtones of forbidden lusts, and a long, desperate finish. I know just the patron for these. I think a tiny bonus is in order."''<ref name="deal with sommelier">{{Citation|https://fallenlondon.wiki/wiki/Deal_with_the_Infernal_Sommelier|Deal with the Infernal Sommelier|Fallen London}}</ref></blockquote>[[File:Chap3.png|alt=A wizened old man.|thumb|The Infernal Sommelier]]
Perhaps the most interesting property of souls is the unique way they tend to age, like a fine wine or an old journal. Souls appear to retain certain aspects of their host's mental and emotional state at the time that they were removed; for example, souls may give off airs of resentment, unauthorized lust, depression,<ref name="deal with sommelier" /> or even unsubstantiated hope.<ref>{{Citation|https://fallenlondon.wiki/wiki/Exchange_your_souls_for_brandy|Exchange your souls for brandy|Fallen London}}</ref> The '''Infernal Sommelier''' is capable of reading into these auras,<ref name="deal with sommelier" /> to the extent that he can even deduce the possible identity of a soul's original owner just by studying it.<ref name="get price brilliant souls">{{Citation|https://fallenlondon.wiki/wiki/Get_a_price_in_Brilliant_Souls|Get a price in Brilliant Souls|Fallen London}}</ref> He manages the [[Brass Embassy]]'s cellars,<ref>{{Citation|https://fallenlondon.wiki/wiki/Trade_it_to_the_Infernal_Sommelier|Trade it to the Infernal Sommelier|Fallen London}}</ref> and trades in souls and infernal wines with others for his many mysterious patrons.<ref name="deal with sommelier" />
Certain powerful souls may also exhibit a degree of sentience despite lacking a body, with a tendency to peer from and rattle in their bottles as if trying to escape.<ref>{{Citation|https://fallenlondon.wiki/wiki/Silent_Soul|Silent Soul|Fallen London}}</ref><ref>{{Citation|https://fallenlondon.wiki/wiki/Brilliant_Soul|Brilliant Soul|Fallen London}}</ref> For example, a soul originating from an agent of the [[Great Game]] still retained knowledge of the host's codes and ciphers, and tapped those codes against the bottle it was imprisoned in;<ref name="get price brilliant souls" /> furthermore, exceptional souls may share their stories and secrets when they're released from their bottles, though where they go when released remains unknown.<ref>{{Citation|https://fallenlondon.wiki/wiki/Free_the_souls_in_exchange_for_secrets|Free the souls in exchange for secrets|Fallen London}}</ref>
===Symptoms of Soullessness===
<blockquote>''"Specialist surgical trusses for the soulless are sold in Fallen London. Do they work? Well, they don't return your soul. But the soulless are martyrs to bad posture. They might help with that."''<ref name="orthopaedic solution">{{Citation|https://fallenlondon.wiki/wiki/Sidebar_Snippets#Devils_and_Hell|An orthopaedic solution?|Fallen London}}</ref></blockquote>Upon losing a soul, a person's demeanor may change significantly. According to rumor, they may become "mumbling, dead-eyed husks",<ref name="know when soul gone" /> who are "dispirited, callous, dead to pleasures and prone to viciousness".<ref>{{Citation|https://fallenlondon.wiki/wiki/The_Soul_Trade_(Story) |The Soul Trade (Story) |Fallen London}}</ref> Or, they may find no warmth in art or company, and suffer a feeling of low spirits.<ref>{{Citation|https://fallenlondon.wiki/wiki/The_Soul_Trade_(Story)|The Soul Trade (Story)|Fallen London}} ''"[The Soulless Messenger] is in no pain, but he is listless and often despondent. He finds no beauty in art and little warmth in company."''</ref> Or, they may not be affected very much at all,<ref name="know when soul gone" /> except with an inexplicable feeling of personal loss.<ref name="get down to business" /> The soulless ''are'' infamous for their poor posture, however, and trusses for back support are specially designed and sold to assist with this issue.<ref name="orthopaedic solution" /> The soulless are also unfortunately banned from [[Summerset College]]; conversely, the soulless, and the [[Soul Trade|soul trade]], thrive at [[Benthic College]].<ref>{{Citation|https://fallenlondon.wiki/wiki/Sidebar_Snippets#The_University_2|Academic Discrimination?|Fallen London}}</ref><ref>{{Citation|https://fallenlondon.wiki/wiki/Sidebar_Snippets#The_University_2|What's it like at Benthic College?|Fallen London}}</ref>
According to the [[Bishop of St Fiacre's]], [[snuffers]] also universally lack souls, resulting in envy of their human counterparts.<ref>{{Citation|https://fallenlondon.wiki/wiki/Flint|Flint|Fallen London}} ''"We envy humans, my Cousins [...] we lack your souls and your lives."''</ref>
=== Soul Flaws ===
It is possible to "damage" one's soul without losing it; the various types of damage to a soul are called '''[[Soul Flaws|soul flaws]]'''. The devils of [[Carillon]] are self-proclaimed experts in gauging and curing soul flaws,<ref>{{Citation|https://sunlessskies.gamepedia.com/Stained#Interaction_description|Interaction description|Sunless Skies}}</ref> and have as such devised... ''unique'' ways to heal them.


== The Soul Trade ==
== The Soul Trade ==
[[File:SoulTrade.gif|center|880x880px|alt=A (non-canonical) ticker board of the soul trade. By Observator42.]]<blockquote>''"Souls are traded to Hell for brass, hydrogen, devilbone, earthly delights, rare coins and other things difficult to find in a department store. Trade without a license is punishable by - well, I don't want to upset you. Nothing you'll need to worry about. After all, you wouldn't be daft enough to engage in spirifage: the unlicensed trade in souls."''<ref name="trade in souls2"/></blockquote>The '''soul trade''' is the legal, healthy, and widespread trade of extracted human souls. Legally speaking, souls are actually classified as ''light sources'',<ref>{{Citation|https://fallenlondon.wiki/wiki/A_hissing_finale!|A hissing finale!|Fallen London}}</ref> and any imports of souls coming into [[Wolfstack Docks]] from around the [[Unterzee]] are taxed and must be appropriately stamped with an Imperial Customs seal.<ref>{{Citation|https://sunlesssea.gamepedia.com/The_Revenue_Men|Declare all controlled goods|Sunless Sea}}</ref><ref>{{Citation|https://sunlesssea.gamepedia.com/Unstamped_Crate_of_Brilliant_Souls#Item_description|Item description|Sunless Sea}}</ref> Like all trade in [[Fallen London]], commerce in souls must be conducted through the [[Bazaar]],<ref name="what is spirifer 2">{{Citation|https://fallenlondon.wiki/wiki/Sidebar_Snippets#Devils_and_Hell|What is a spirifer? (2)|Fallen London}}</ref> and any business that is conducted in souls without an appropriate license is punished extremely harshly.<ref name="trade in souls2"/> Such business is called '''[[spirifage]]'''.
Given the moral dubiousness of the soul trade, it makes sense that certain groups and individuals would try to campaign against it.<ref>{{Citation|https://fallenlondon.wiki/wiki/The_Soul_Trade_(Story)|The Soul Trade (Story)|Fallen London}} ''"He speaks at length on the evils of the soul trade..."''</ref> One of these groups is the '''[[Committee for Vital Restitution]]''', or '''C.V.R.''', who seek to return souls to their rightful owners regardless of the costs or risks.<ref>{{Citation|https://fallenlondon.wiki/wiki/The_Soul_Trade_(Story)|The Soul Trade (Story)|Fallen London}} ''"If you are to return souls to their rightful owners you will require allies. [...] They are looking for a group called the Committee for Vital Restitution. [...] a meeting of the 'C.V.R.' will take place [...] the savers of souls you are looking for?."''</ref> However, interfering in the soul trade in this manner is illegal, and the [[Church]] does not publicly approve of such activities either.<ref>{{Citation|https://fallenlondon.wiki/wiki/The_Soul_Trade_(Story)|The Soul Trade (Story)|Fallen London}} ''"The Church will not publicly intervene: [...] The Masters of the Bazaar look harshly on interference with the soul trade. Those who would restore souls are persecuted by the Constables."''</ref> As a consequence, the C.V.R. often has to meet in secret.<ref>{{Citation|https://fallenlondon.wiki/wiki/The_Soul_Trade_(Story)|The Soul Trade (Story)|Fallen London}} ''"You have heard rumours of odd sects [...] around Watchmaker's Hill [...] a meeting of the 'C.V.R.' will take place in [...] Tyrant's Gardens [...] You observe the small meeting: masked, hooded and otherwise obscured figures [...]"''</ref>
==Devils and Souls==
<blockquote>''"Do you happen to have a case of souls for me? No I'm not going to eat them! We don't eat souls, usually. I'm not clear how that story got around. I just - I told you that I miss London. I miss Hell. I'd like a keepsake. And all souls are ours, you know, by right."''<ref name="hesitant request">{{FLCitation|https://sunlesssea.gamepedia.com/The_Wistful_Deviless|A hesitant request|Sunless Sea|}}</ref></blockquote>
[[File:Devil.png|alt=A man with fangs, a mustache, and a nice fedora.|thumb|A [[Devil]].]]
[[Devils]] have an interesting relationship with souls; contrary to popular belief, they do not eat the souls they receive from the soul trade. What they actually ''do'' with the souls they obtain, however, is currently unclear. That said, devils seem to have an emotional response when receiving souls after being deprived of them for an extended period of time,<ref name="hesitant request" /><ref>{{FLCitation|https://sunlesssea.gamepedia.com/A_Buzzing_Beggar|Yes, you have zouls. Souls.|Sunless Sea|}}</ref> and they also possess the ability to appraise and identify souls just from their bottles,<ref>{{Citation|https://fallenlondon.wiki/wiki/Show_her_the_soul_you_took_from_the_Discerning_Deviless|Show her the soul you took from the Discerning Deviless|Fallen London}}</ref> identifying a soul's "flavor" with relative ease.<ref>{{FLCitation|https://sunlesssea.gamepedia.com/The_Brass_Embassy|Sell a Crate of Human Souls to the Brass Embassy|Sunless Sea|}}</ref> In fact, certain devils use designations that are very similar to real-life brandy designations to grade souls; for example: the designation of "V.S.A.H." apparently indicates a valuable soul.<ref>{{Citation|https://fallenlondon.wiki/wiki/The_front_desk|The front desk|Fallen London}} ''"Holding a soul V.S.A.H. or better in grade."''</ref> Devils also do not seem keen on obtaining souls tinged with [[Rubbery Men|Rubbery]] Essences, which may occur if the host obtained a... ''peculiar'' personal enchantment .<ref>{{Citation|https://fallenlondon.wiki/wiki/The_Soul_Trade_(Story)|The Soul Trade (Story)|Fallen London}} ''"Let the devil know about your [...] addition [...] If you've gone and infused yourself with—" [...] "Essences, it's hardly worth my while to come here."''</ref>
Devils have souls of their own, which are known to be quite different from human ones. According to the Presiding Deviless at [[Carillon]], devil souls change "on their own", meaning their properties can warp significantly without being part of a host, unlike human souls.<ref>{{FLCitation|https://sunlessskies.gamepedia.com/Carillon#Discussion_with_the_Presiding_Deviless|Probe into the nature of Devil souls|Sunless Skies|}}</ref> Furthermore, devil souls are apparently "changeable" and can alter the behavior and personality of their hosts in an erratic manner; for example, a devil-turned-spirifer once had a very different soul when he still worked at Carillon, as the Presiding Deviless's mentor, no less.<ref name="turn in spirifer" /><ref>{{FLCitation|https://sunlessskies.gamepedia.com/Carillon#Discussion_with_the_Presiding_Deviless|Offer to take the Spirifer on board your engine|Sunless Skies|}}</ref>
[[File:Lawfurnace.png|alt=A fireplace and stoker.|thumb|A Law Furnace.]]
Being as technologically advanced as they are, devils possess many forms of technology involving souls that may seem completely alien to the average Londoner. In the [[Iron Republic]], beyond a strange brass gate, is a "place not of tormenting, but fermenting" there exists an '''Infernal Vinification Apparatus''':<ref>{{Citation|https://fallenlondon.wiki/wiki/A_Day_Outside_of_Days|A Day Outside of Days|Fallen London}}</ref><ref>{{Citation|https://fallenlondon.wiki/wiki/Open_the_gate|Open the gate|Fallen London}}</ref> a strange mixing apparatus and selection of flasks apparently used to improve and refine souls.<ref>{{Citation|https://fallenlondon.wiki/wiki/Infernal_Vinification_Apparatus|Infernal Vinification Apparatus|Fallen London}}</ref> Devils also possess machines called '''Law Furnaces''', which can be used to both create and destroy surrounding Law;<ref>{{FLCitation|https://sunlessskies.gamepedia.com/The_Inscribed_Tinkerer%27s_Designs#Interactions|Acquire a 'Pluto' Miniature Law-Furnace|Sunless Sea|}}</ref><ref>{{Citation|https://fallenlondon.wiki/wiki/The_Icarian_Cup|The Icarian Cup|Fallen London}} ''"Industrial run-off from the Law-Furnaces has resulted in a rolling bank of repealed, misbegotten and self-violating laws..."''</ref> these furnaces seem to use souls as part of their operation for an unknown purpose, possibly to act as a quickening agent, and can be found in both [[Hell]] and in the Iron Republic.<ref>{{Citation|https://fallenlondon.wiki/wiki/Trial_and_Error|Trial and Error|Fallen London}} ''"Besides the paper, nothing else is fed into the machine, [...] You find a soul wedged between two gears. It looks damaged. [...] The law furnace was a poor imitation of the great factories that sit on the edges of Hell."''</ref><ref>{{Citation|https://fallenlondon.wiki/wiki/Breed_the_Rubbery_Hound_5|Breed the Rubbery Hound 5|Fallen London}} ''"They snag a soul in each of these things. Somewhere in the gears. Helps quicken it, or something."''</ref><ref>{{Citation|https://fallenlondon.wiki/wiki/The_Icarian_Cup|The Icarian Cup|Fallen London}} ''"Industrial run-off from the Law-Furnaces [...] rolling out from the Iron Republic..."''</ref> Other infernal machines that use souls include deadly clockwork beetles called '''malebolgic scarabs'''; the souls within them are also apparently used to "quicken" the contraptions.<ref>{{Citation|https://fallenlondon.wiki/wiki/Breed_the_Rubbery_Hound_5|Breed the Rubbery Hound 5|Fallen London}} ''"[...] a cloud of clicking brass beetles. "Malebolgic scarabs!" [...] "They snag a soul in each of these things. Somewhere in the gears. Helps quicken it, or something. [...]"''</ref>


[[File:Document.png|thumb|An infernal contract.]]''"Souls are traded to Hell for brass, hydrogen, devilbone, earthly delights, rare coins and other things difficult to find in a department store. Trade without a license is punishable by - well, I don't want to upset you. Nothing you'll need to worry about. After all, you wouldn't be daft enough to engage in spirifage: the unlicensed trade in souls."''
Certain infernal engineers have also created the '''Moloch-Class Liner''',<ref>{{FLCitation|https://sunlessskies.gamepedia.com/Moloch-Class_Liner|Description|Sunless Skies|}}</ref> a powerful sky-locomotive with the functionality to burn souls of a high caliber as a fuel source in a pinch.<ref>{{FLCitation|https://sunlessskies.gamepedia.com/Adrift!#Interactions|Burn unremarkable souls|Sunless Skies|}}</ref><ref>{{FLCitation|https://sunlessskies.gamepedia.com/Adrift!#Interactions|Burn fine souls|Sunless Skies|}}</ref> Devils are also capable of forging souls into valuable trinkets, such as rings, but such transactions come with interest.<ref>{{FLCitation|https://sunlessskies.gamepedia.com/Carillon#Discussion_with_the_Presiding_Deviless|Have the devils forge a ring for the princess|Sunless Skies|}}</ref>


''"There's a healthy export trade in souls from Fallen London to Hell. But like all trade, it's licensed and overseen by the Bazaar. Spirifers are those rogues who bypass the Bazaar to sell directly to Hell. A soul may be a final desperate payment against a bad debt; it may be gambled unwisely; or it may be tricked from its first owner."''
==The Truth? ==
<blockquote>''"Finally, a soul returns to the sky, for the Judgements to absorb and savour and add to their nature. I do not regard this as ascension. I regard it as digestion. But I fear it comes to us all."''<ref>{{FLCitation|https://sunlesssea.gamepedia.com/Light%27s_fever|Yearning, burning|Sunless Sea|}}</ref></blockquote>


'''The soul trade''' is the legal, healthy, and widespread trade of stolen human souls.[[File:Forkbrass.png|thumb|A Spirifer's Fork.]]After [[London]]'s [[The Campaign of '68|failed invasion of Hell in 1868,]] the [[devils]] established the [[The Brass Embassy|Brass Embassy]] on [[Ladybones Road]], and set to work collecting '''souls'''. They persuade, beguile, and charm people to give up their souls. They even trade with human spirifers, whom the Masters abhor. Devils are especially interested in unique souls, but damaged ones are basically worthless, and should never be offered to them.
<blockquote>''"Whose soul was this? A queen? A genius? A prophet? It's like looking into the face of the sun."''<ref name="coruscating soul" /></blockquote>
[[File:Visionoftheheavens largeicon.png|150px|alt=A sun behind clouds.|thumb|[[The Sapphir'd King]]]]
Souls are the food of the gods, and no god is higher on the food chain than the [[Judgements]]. Stars seem to need souls, and lots of them; not much is known about their table habits exactly, but it is known that they "eat" souls.<ref name="make immaculate soul">{{FLCitation|https://sunlessskies.gamepedia.com/The_Forge,_Awoken#Interactions|Craft an Immaculate Soul|Sunless Skies|}}</ref> The [[Blue Kingdom]] is actually a massive, sprawling industrial complex specifically designed to weed out souls that the [[Sapphir'd King]] would not prefer; it uses [[Logoi]] as well as its Yoked spirits to ensure that the process moves smoothly,<ref>{{FLCitation|https://sunlessskies.gamepedia.com/Beyond_Death%27s_Door#Story_description|Story description|Sunless Skies|}}</ref><ref>{{FLCitation|https://sunlessskies.gamepedia.com/Sky_Barnet#Free_Consultation|What is Yoked status?|Sunless Skies|}}</ref> and the facilities of [[Death's Door]] administer strict tests on the various spirits that pass through to their eternal reward.<ref>{{FLCitation|https://sunlessskies.gamepedia.com/Bargains|All that remains|Sunless Skies|}}</ref> What lies ''beyond'' Death's Door is a titanic, star-sized machine, where spirits are dissected and fed into the Blue Kingdom's deeper regions, presumably to provide the Azure with his next meal.<ref>{{FLCitation|https://sunlessskies.gamepedia.com/Beyond_Death%27s_Door#Interactions|Discover what happens to spirits beyond Death's Door|Sunless Skies|}}</ref> Another Judgement, the [[Garden-King]], when he was still alive, used [[Port Avon]] as a dinner table of sorts to consume the souls delivered from his various servants including several [[Curators]].<ref>{{FLCitation|https://sunlessskies.gamepedia.com/Mr_Menagerie%27s_Stall_for_Delicious_Scouts#Interactions|Listen to a story of things past|Sunless Skies|}}</ref>


'''Spirifers '''are merchants who lack permission from[[ the Bazaar]] to trade in souls. Most are humans, but a few may be devils. Their trade is called '''spirifrage'''; it is lucrative, but spirifers are often persecuted, especially by the Masters.
The [[Forge of Souls]] actually has a means to ''create'' souls from scratch: several spirits in the Forge operate on the soul and use sigils of the [[Correspondence]] to "quicken" it, resulting in a soul that is often rather valuable.<ref name="make immaculate soul" /> ''All'' souls, in fact, may have the potential to become Judgements,<ref name="your move" /> though this outcome may have progressed further for certain souls than others.<ref name="coruscating soul" /><ref>{{Citation|https://fallenlondon.wiki/wiki/Judgements'_Egg|Judgements' Egg|Fallen London}}</ref>
[[File:Repentantdevil.png|thumb|150px|alt = A humanoid with yellow eyes and large sideburns.|[[The Repentant Devil]]]]
In ages past, certain [[Grand Devils]] once served the Judgements as sommeliers, or presumably soul-tasters,<ref>{{FLCitation|https://sunlessskies.gamepedia.com/Winter%27s_Reside#A_Solitary_Cobbled_Street|Find the tomb of the Mantle-bearer|Sunless Skies|}}</ref> and some Grand Devils still serve beyond Death's Door to this day.<ref>{{FLCitation|https://sunlessskies.gamepedia.com/Beyond_Death%27s_Door#Interactions|Pledge your eternal service to the Sapphir'd King|Sunless Skies|}}</ref> The [[Repentant Devil]] has developed various techniques to improve souls under the philosophy of "matching the soul to its Judgement;"<ref>{{FLCitation|https://sunlessskies.gamepedia.com/Repentant_Devil#The_Repentant_Devil|Ask the Repentant Devil about his former friend at Carillon|Sunless Skies|}}</ref><ref name="debrief him on carillion">{{FLCitation|https://sunlessskies.gamepedia.com/Repentant_Devil#The_Repentant_Devil|Debrief him on Carillon|Sunless Skies|}}</ref> his skills are still in demand in the modern day, especially in the [[Blue Kingdom]], much to his annoyance.<ref>{{FLCitation|https://sunlessskies.gamepedia.com/Repentant_Devil#The_Repentant_Devil|Assemble the Devil's Evidence|Sunless Skies|}}</ref> Despite their effectiveness, he also considers the devils of [[Carillon]] rather incompetent.<ref name="debrief him on carillion" />


Spirifers often steal souls from the ailing or the foolish, and almost never with a person's consent. Stopping these villains is the '''Committee for Vital Restitution''''s top priority, whose '''shepherds''' work tirelessly to return stolen souls to their owners.
There's a strange bell located within [[Low Barnet]] that steals the souls of those who ring it. Apparently, it was installed by the [[Admiralty]] to feed souls to the [[Dawn Machine]].<ref>{{FLCitation|https://sunlesssea.gamepedia.com/The_Bell_Tower#Interactions|Ring the bell|Sunless Sea|}}</ref>


<br />
As an aside, death by drowning can change a soul slightly, and interestingly, some stars seem to find such a change incompatible with their palates.<ref>{{FLCitation|https://sunlessskies.gamepedia.com/Sky_Barnet#Devils.27_Quarters|Visit the Repentant Devil|Sunless Skies|}}</ref>
== Soul-Loving Monkeys! ==
[[The Empire of Hands]], in the far eastern Unterzee, is a colony of intelligent monkeys who have managed to acquire souls - several in one body, in some cases. Being monkeys, they still go overboard about it and think that more is better; social status is based on how many souls one has, and they actively acquire souls from smugglers as well as careless zailors.


== Historical and Cultural Inspirations ==
The question of the existence and the importance of souls has been pondered arguably since the beginning of philosophy as a discipline. People in real life might not have had the [[The Correspondence|laws of nature work in their favor]] and likely haven't seen a [[devil]], but the idea of a life-giving essence inherent to all things has been plaguing the minds of humanity for millennia - as has the concept of monstrous, evil creatures living deep underground. So many societies across history have told stories about souls: a divine quantum inside every human, a source of inner strength, a person's real self.


==Why Do They Want Souls?==
As an example, the philosopher [https://en.wikipedia.org/wiki/Gottfried_Wilhelm_Leibniz Gottfried Wilhelm Leibniz], one of the inventors of calculus, thought that every single object, no matter how big or small, has a soul, and the soul's strength defines this object and brings it existence. Small particles combine into more complex systems, which then also combine, and so on, and sentient souls may develop even further, not by outside influence, but rather by revealing their true potential. And every soul is a reflection of God, as well as a potential divine being in itself, able to create its own universe.<ref>{{Citation|https://en.wikipedia.org/wiki/Gottfried_Wilhelm_Leibniz#Monads|Wilhelm Leibniz: Monads|Wikipedia}}</ref>
{{Major spoiler small}}[[File:Pocketwatch.png|thumb|A Shepherd's Timepiece. ]]
Devils use souls to manufacture laws, both natural and legal. With enough souls, one could even create a new law of gravity, but that would be overriding the [[Judgements]], which would be a bad idea. Most of this manufacturing happens in the factories of [[the Iron Republic]], where laws are created and destroyed daily. Certain devils, such as those in [[Carillon]], can refine souls through torture or by other means. Devils who are skilled in this practice, such as [[the Repentant Devil]], are sought out by the Judgements.  


Judgements themselves also need souls. Not much is known about their habits, but it is pretty clear that they...eat souls? Do Judgements burn souls to create laws like Devils do, or are they themselves a result of the soul's evolution, a combination of myriads of smaller ones? No one has answer to that, but mysterious "Judgement eggs" are real for sure, whatever they actually are.
These concepts are reflected in the world of ''Fallen London'', where even tiny human souls are said to possess the potential to become [[Judgements]] and slowly grow and change as they gain experience, inanimate objects can become animate given the right push, such as in places like [[Polythreme]], and said ideas are directly referenced in the following passage from the game itself:


Apes from [[The Empire of Hands]] seek souls for different reason. They consume them with the intention of inheriting the soul's traits and becoming more human. In fact, the entirety of their civilisation is founded on the influence of those souls stolen from expeditions foolish enough to approach the apes without caution.
''"You're writing some notes on the possibility that every thing here has a soul, or a spirit, when your quill twists in your hand and starts scrawling gibberish across the paper. The paper resists the ink, crumpling and creasing, but you salvage what you can."''<ref>{{Citation|https://fallenlondon.wiki/wiki/What_can_you_learn_of_matters_spiritual_and_supernatural%3F|What can you learn of matters spiritual and supernatural?|Fallen London}}</ref>


[[Category:Other Things of Significance]]
== References==
[[Category:Exceptional Story Spoilers]]
''Special thanks to [[User:Observator42|Observator42]] for developing this page and providing the amazing soul stock ticker GIF.''
[[Category:Formatted]]
{{Scroll box|text=<references/>}}
[[Category:Stylistic]]
[[Category:Other Things of Significance]]
[[Category:Other Things of Significance]]

Latest revision as of 16:29, 4 June 2025

"In simpler times, Hell would take a soul on the death of the body. Death is more complicated in Fallen London, though not unknown. So it's not terribly uncommon to meet someone who's short a soul. Some of them become mumbling, dead-eyed husks: some of them simply turn to occupations where soullessness is a professional advantage."[1]

Souls are an inexplicable, metaphysical, and sometimes valuable facet of almost every living thing.

Buoyancy?[edit]

"Souls, they say, exalt the body upwards, but there are other buoyant substances, also. Swamp gas, for instance. The breath of the Wax-Wind. When we see the soul in its proper company, is it so very enviable?"[2]

Souls are a very important component of life, present in many living creatures, including devils, grievers, chorister bees and, of course, humans.[3][4][5][6] They can affect one's mentality and livelihood,[1] and when exposed to certain experiences or emotions, a soul can become more valuable in the eyes of certain patrons.[7] No one's quite sure where souls come from, but in the Neath, souls are ferried to parts unknown by the Boatman after death if the deceased still possessed one,[8] and in the High Wilderness, they go to the Blue Kingdom to be evaluated by its vast celestial bureaucracies.[9]

A bottle with a mystical swirling face.
An unremarkable soul.

Such a crucial part of one's identity can be removed with surprising ease,[10] and stored in a bottle for easy transport and sale.[11] Devils from Hell, as part of a partnership of sorts with the Echo Bazaar,[12] run the soul trade, and are responsible for the vast majority of incidents related to soul loss in Fallen London.[13] It's indeed possible to live without one's soul; the consequences may be dire, such as losing aspects of one's old personality,[1] or the side effects may be barely noticeable at all, aside from a feeling that something is missing.[14] In fact, certain professions are even said to benefit from soul loss, strange as that may seem.[1]

It is also possible, through the right means and a little ingenuity, to get one's soul back.[15]

Losing a Soul[edit]

"There are some things we were not meant to know, they say. But you wouldn't be down here if you took that seriously."

Beyond this point lie spoilers for Fallen London, Sunless Sea, Sunless Skies, or Mask of the Rose. This may include midgame or minor Fate-locked content. Proceed with caution.

You can find out more about our spoiler policy here.


"An otherwise tedious anarchist pamphlet gained some notoriety when it claimed that eleven per cent of the citizens of Fallen London had traded, lost or otherwise mislaid their souls. An exaggeration, certainly. But the Bazaar does not permit the publication of the real number. Look around you when you next take a seat on a crowded omnibus. The girl sitting next to you could quite easily be one of the soulless."[10]

The Neath, unsurprisingly, is home to many strange ways to lose one's soul; indeed, between 8 and 11 percent of Londoners lack theirs.[10][16] Spirifers are soul-thieves who use strange, fork-like tools to wind a soul out of a person's body, often while the victim is incapacitated.[17] The Pentecost apes of the Empire of Hands, home to monkeys that seek to absorb souls into themselves, strap donors to machines that prick people in the back with unseen metal instruments, while sedative-soaked rags are stuffed into their mouths. Once the process is complete, the hosts might awaken with a headache, a bruised body, and an unmistakable, inexplicable feeling of loss.[18]

An infernal contract.

But above all of these cases, devils are responsible for the vast majority of legal instances of losing one's soul in Fallen London. They refer to the process as Abstraction, which is sold as an enviable, sometimes beautiful thing;[19] they hold seminars and presentations about why souls aren't strictly necessary or valuable to their human hosts.[2] The devils may also form personal relationships with certain exceptional Londoners, and may monitor them through "dates" to gauge their personality type and traits.[20]

Devils appear to use a metallic handheld tool to extract a person's soul,[21] and the process of Abstraction may leave a scar or mark on the person's wrist after it's conducted.[22] They also use Infernal Contracts as a form of verification that a soul was extracted legally, and these documents disintegrate should a signer obtain their soul once again.[23]

Soul Properties[edit]

"Are you quite sure you want to know this?"

Beyond this point lie major spoilers for Fallen London, Sunless Sea, Sunless Skies, or Mask of the Rose. This may include endgame or major Fate-locked spoilers. Proceed at your own risk.

You can find out more about our spoiler policy here.


"The soul pops and flares. What cheery blue sparks! Wait a minute - blue? You snatch up a toasting-fork and fish the soul from the fireplace. It was more valuable than the label had indicated. Back into the bottle with you, soul."[24]

A mystical bottle with a strange face floating within.
A valuable Brilliant Soul.

Souls are an extremely esoteric and mysterious substance, even by the Neath's standards. They're often held in transparent containers,[25] even non-specialized ones like milk bottles;[26] depending on the value of the soul, the receptacle and presentation may be improved to match its price.[27] Souls also tend to glow faintly within their bottles,[28] valuable souls much more so,[29] and a soul of a particular flavor may emit a certain color, such as blue[24] - or several colors.[30]

Should a soul be removed from its body, it can be reinserted into its host with relative ease,[31] and a person can theoretically live with a different soul than the one they were born with,[32] though this is considered highly risky.[33] Inserting a soul into a dead body, however, is extremely taboo, even for the rogues of the soul trade.[31]

Physically, souls seem to resemble an extremely cohesive, viscous fluid; this is primarily concluded from the fact that souls can be manipulated by and lifted with forks, and seem to be affected by gravity when released from their bottles.[24] According to certain academics, souls also resemble a thin gas.[34] Each soul has a unique weight,[35] with valuable souls apparently lighter than others.[36] Souls also have certain optical properties, and diamond lenses can be used to study and distinguish them individually.[37]

Three mysterious bottles, each with a unique cloudy being trapped within.
A Selection of Immaculate Souls.

Souls are flammable,[38] and are said to burn rather slowly.[39] Should a soul catch on fire when it is still within the body, it may result in a dangerous disease called animescence, which is endemic to the Elder Continent and can be highly contagious should the patient die without receiving proper care.[40][41] Souls are highly reactive to low temperatures as well: when exposed to the Neath's best impression of snow, they explode violently like a block of sodium in a bucket of water;[42] apparently, this is because "sufficient grief destroys a soul."[43] Furthermore, souls that belonged to hosts exposed to the Discordance may become extremely cold to the touch; these unique specimens are called Discordant Souls.[44][45]

Soul Stories[edit]

"A relic. I parted with that soul before my first death. It hasn't been with me through anything that matters."[46] "Mmmm, yes. Quite acceptable. Overtones of forbidden lusts, and a long, desperate finish. I know just the patron for these. I think a tiny bonus is in order."[47]

A wizened old man.
The Infernal Sommelier

Perhaps the most interesting property of souls is the unique way they tend to age, like a fine wine or an old journal. Souls appear to retain certain aspects of their host's mental and emotional state at the time that they were removed; for example, souls may give off airs of resentment, unauthorized lust, depression,[47] or even unsubstantiated hope.[48] The Infernal Sommelier is capable of reading into these auras,[47] to the extent that he can even deduce the possible identity of a soul's original owner just by studying it.[7] He manages the Brass Embassy's cellars,[49] and trades in souls and infernal wines with others for his many mysterious patrons.[47]

Certain powerful souls may also exhibit a degree of sentience despite lacking a body, with a tendency to peer from and rattle in their bottles as if trying to escape.[50][51] For example, a soul originating from an agent of the Great Game still retained knowledge of the host's codes and ciphers, and tapped those codes against the bottle it was imprisoned in;[7] furthermore, exceptional souls may share their stories and secrets when they're released from their bottles, though where they go when released remains unknown.[52]

Symptoms of Soullessness[edit]

"Specialist surgical trusses for the soulless are sold in Fallen London. Do they work? Well, they don't return your soul. But the soulless are martyrs to bad posture. They might help with that."[53]

Upon losing a soul, a person's demeanor may change significantly. According to rumor, they may become "mumbling, dead-eyed husks",[1] who are "dispirited, callous, dead to pleasures and prone to viciousness".[54] Or, they may find no warmth in art or company, and suffer a feeling of low spirits.[55] Or, they may not be affected very much at all,[1] except with an inexplicable feeling of personal loss.[14] The soulless are infamous for their poor posture, however, and trusses for back support are specially designed and sold to assist with this issue.[53] The soulless are also unfortunately banned from Summerset College; conversely, the soulless, and the soul trade, thrive at Benthic College.[56][57]

According to the Bishop of St Fiacre's, snuffers also universally lack souls, resulting in envy of their human counterparts.[58]

Soul Flaws[edit]

It is possible to "damage" one's soul without losing it; the various types of damage to a soul are called soul flaws. The devils of Carillon are self-proclaimed experts in gauging and curing soul flaws,[59] and have as such devised... unique ways to heal them.

The Soul Trade[edit]

A (non-canonical) ticker board of the soul trade. By Observator42.

"Souls are traded to Hell for brass, hydrogen, devilbone, earthly delights, rare coins and other things difficult to find in a department store. Trade without a license is punishable by - well, I don't want to upset you. Nothing you'll need to worry about. After all, you wouldn't be daft enough to engage in spirifage: the unlicensed trade in souls."[13]

The soul trade is the legal, healthy, and widespread trade of extracted human souls. Legally speaking, souls are actually classified as light sources,[60] and any imports of souls coming into Wolfstack Docks from around the Unterzee are taxed and must be appropriately stamped with an Imperial Customs seal.[61][62] Like all trade in Fallen London, commerce in souls must be conducted through the Bazaar,[63] and any business that is conducted in souls without an appropriate license is punished extremely harshly.[13] Such business is called spirifage.

Given the moral dubiousness of the soul trade, it makes sense that certain groups and individuals would try to campaign against it.[64] One of these groups is the Committee for Vital Restitution, or C.V.R., who seek to return souls to their rightful owners regardless of the costs or risks.[65] However, interfering in the soul trade in this manner is illegal, and the Church does not publicly approve of such activities either.[66] As a consequence, the C.V.R. often has to meet in secret.[67]

Devils and Souls[edit]

"Do you happen to have a case of souls for me? No I'm not going to eat them! We don't eat souls, usually. I'm not clear how that story got around. I just - I told you that I miss London. I miss Hell. I'd like a keepsake. And all souls are ours, you know, by right."[68]

A man with fangs, a mustache, and a nice fedora.
A Devil.

Devils have an interesting relationship with souls; contrary to popular belief, they do not eat the souls they receive from the soul trade. What they actually do with the souls they obtain, however, is currently unclear. That said, devils seem to have an emotional response when receiving souls after being deprived of them for an extended period of time,[68][69] and they also possess the ability to appraise and identify souls just from their bottles,[70] identifying a soul's "flavor" with relative ease.[71] In fact, certain devils use designations that are very similar to real-life brandy designations to grade souls; for example: the designation of "V.S.A.H." apparently indicates a valuable soul.[72] Devils also do not seem keen on obtaining souls tinged with Rubbery Essences, which may occur if the host obtained a... peculiar personal enchantment .[73]

Devils have souls of their own, which are known to be quite different from human ones. According to the Presiding Deviless at Carillon, devil souls change "on their own", meaning their properties can warp significantly without being part of a host, unlike human souls.[74] Furthermore, devil souls are apparently "changeable" and can alter the behavior and personality of their hosts in an erratic manner; for example, a devil-turned-spirifer once had a very different soul when he still worked at Carillon, as the Presiding Deviless's mentor, no less.[4][75]

A fireplace and stoker.
A Law Furnace.

Being as technologically advanced as they are, devils possess many forms of technology involving souls that may seem completely alien to the average Londoner. In the Iron Republic, beyond a strange brass gate, is a "place not of tormenting, but fermenting" there exists an Infernal Vinification Apparatus:[76][77] a strange mixing apparatus and selection of flasks apparently used to improve and refine souls.[78] Devils also possess machines called Law Furnaces, which can be used to both create and destroy surrounding Law;[79][80] these furnaces seem to use souls as part of their operation for an unknown purpose, possibly to act as a quickening agent, and can be found in both Hell and in the Iron Republic.[81][82][83] Other infernal machines that use souls include deadly clockwork beetles called malebolgic scarabs; the souls within them are also apparently used to "quicken" the contraptions.[84]

Certain infernal engineers have also created the Moloch-Class Liner,[85] a powerful sky-locomotive with the functionality to burn souls of a high caliber as a fuel source in a pinch.[86][87] Devils are also capable of forging souls into valuable trinkets, such as rings, but such transactions come with interest.[88]

The Truth?[edit]

"Finally, a soul returns to the sky, for the Judgements to absorb and savour and add to their nature. I do not regard this as ascension. I regard it as digestion. But I fear it comes to us all."[89]

"Whose soul was this? A queen? A genius? A prophet? It's like looking into the face of the sun."[29]

A sun behind clouds.
The Sapphir'd King

Souls are the food of the gods, and no god is higher on the food chain than the Judgements. Stars seem to need souls, and lots of them; not much is known about their table habits exactly, but it is known that they "eat" souls.[90] The Blue Kingdom is actually a massive, sprawling industrial complex specifically designed to weed out souls that the Sapphir'd King would not prefer; it uses Logoi as well as its Yoked spirits to ensure that the process moves smoothly,[91][92] and the facilities of Death's Door administer strict tests on the various spirits that pass through to their eternal reward.[93] What lies beyond Death's Door is a titanic, star-sized machine, where spirits are dissected and fed into the Blue Kingdom's deeper regions, presumably to provide the Azure with his next meal.[94] Another Judgement, the Garden-King, when he was still alive, used Port Avon as a dinner table of sorts to consume the souls delivered from his various servants including several Curators.[95]

The Forge of Souls actually has a means to create souls from scratch: several spirits in the Forge operate on the soul and use sigils of the Correspondence to "quicken" it, resulting in a soul that is often rather valuable.[90] All souls, in fact, may have the potential to become Judgements,[8] though this outcome may have progressed further for certain souls than others.[29][96]

The Repentant Devil

In ages past, certain Grand Devils once served the Judgements as sommeliers, or presumably soul-tasters,[97] and some Grand Devils still serve beyond Death's Door to this day.[98] The Repentant Devil has developed various techniques to improve souls under the philosophy of "matching the soul to its Judgement;"[99][100] his skills are still in demand in the modern day, especially in the Blue Kingdom, much to his annoyance.[101] Despite their effectiveness, he also considers the devils of Carillon rather incompetent.[100]

There's a strange bell located within Low Barnet that steals the souls of those who ring it. Apparently, it was installed by the Admiralty to feed souls to the Dawn Machine.[102]

As an aside, death by drowning can change a soul slightly, and interestingly, some stars seem to find such a change incompatible with their palates.[103]

Historical and Cultural Inspirations[edit]

The question of the existence and the importance of souls has been pondered arguably since the beginning of philosophy as a discipline. People in real life might not have had the laws of nature work in their favor and likely haven't seen a devil, but the idea of a life-giving essence inherent to all things has been plaguing the minds of humanity for millennia - as has the concept of monstrous, evil creatures living deep underground. So many societies across history have told stories about souls: a divine quantum inside every human, a source of inner strength, a person's real self.

As an example, the philosopher Gottfried Wilhelm Leibniz, one of the inventors of calculus, thought that every single object, no matter how big or small, has a soul, and the soul's strength defines this object and brings it existence. Small particles combine into more complex systems, which then also combine, and so on, and sentient souls may develop even further, not by outside influence, but rather by revealing their true potential. And every soul is a reflection of God, as well as a potential divine being in itself, able to create its own universe.[104]

These concepts are reflected in the world of Fallen London, where even tiny human souls are said to possess the potential to become Judgements and slowly grow and change as they gain experience, inanimate objects can become animate given the right push, such as in places like Polythreme, and said ideas are directly referenced in the following passage from the game itself:

"You're writing some notes on the possibility that every thing here has a soul, or a spirit, when your quill twists in your hand and starts scrawling gibberish across the paper. The paper resists the ink, crumpling and creasing, but you salvage what you can."[105]

References[edit]

Special thanks to Observator42 for developing this page and providing the amazing soul stock ticker GIF.

  1. 1.0 1.1 1.2 1.3 1.4 1.5 How do you know when your soul's gone?, Fallen London
  2. 2.0 2.1 Attend a lecture at the Brass Embassy, Fallen London
  3. Ask her about Carillon, Sunless Skies
  4. 4.0 4.1 Turn in the Spirifer, Sunless Skies
  5. Extract the Griever's soul for the Diabolical Contriver, Sunless Skies
  6. Collect the soul of a bee, Sunless Skies
  7. 7.0 7.1 7.2 Get a price in Brilliant Souls, Fallen London
  8. 8.0 8.1 Your move..., Fallen London
  9. Trade petrichor for souls, Sunless Skies
  10. 10.0 10.1 10.2 Eleven per cent?, Fallen London
  11. Soul, Fallen London
  12. Merrigans Exchange, Fallen London
  13. 13.0 13.1 13.2 A trade in souls?, Fallen London
  14. 14.0 14.1 "Let's get down to business.", Fallen London
  15. Where's my soul?, Fallen London
  16. Find out more about the Soulless, Fallen London Devilish Lecturer: "Despite what you have heard, no more than eight or nine in a hundred of the Neath's mortal citizens have misplaced their souls."
  17. Watch from the rooftops, Fallen London "[...] a spirifer comes [...] with a device like a brass tuning fork, gently winds the soul from an invalid's mouth."
  18. Sell to the Mayor of Port Stanton, Sunless Sea
  19. Risk letting her try to convince you, Fallen London "She murmurs quietly, and you catch words here and there: "the marvellous freedom of Abstraction", "the sublime unencumbered life", "the dream of every thinking citizen"."
  20. Attend alone, Fallen London
  21. Risk letting her try to convince you, Fallen London "The Quiet Deviless steps back and reaches for her embroidery, but not before you see something in her hand. Something metallic, with a soft sheen."
  22. Your very own Infernal Contract, Fallen London
  23. Keep looking, Fallen London
  24. 24.0 24.1 24.2 Throw another soul on the fire, Fallen London
  25. Description, Sunless Skies
  26. Trade petrichor for souls, Sunless Skies
  27. Description, Sunless Skies
  28. A hesitant request, Sunless Sea
  29. 29.0 29.1 29.2 Coruscating Soul, Fallen London
  30. The Soul Trade (Story), Fallen London "These souls are more colourful than the others..."
  31. 31.0 31.1 The Nature of Souls, Fallen London
  32. "I have one more idea - ", Sunless Sea
  33. The Soul Trade (Story) , Fallen London "'Horrible things', it seems, occur when a soul is wrongly re-housed: but the messenger doesn't go into detail."
  34. The Professor, Sunless Sea
  35. Apply appropriate methodology, Fallen London "Each soul, you explain in your best lecture-room voice, has a unique weight."
  36. The Soul Trade (Story), Fallen London "These souls are are more colourful than the others [...] lighter? Somehow you'd expected them to be heavier."
  37. Apply appropriate methodology, Fallen London
  38. What is animescence?, Fallen London
  39. Ask after her health, Sunless Sea
  40. Assist at an Animescence Hospital, Sunless Sea
  41. Speak to her about her history, Sunless Sea
  42. Dip a soul in it, Fallen London
  43. A casket marked with a black ribbon, Fallen London
  44. Ask how she first learned about stones like the one you found, Fallen London
  45. Discordant Soul, Fallen London
  46. Offer him his soul back, Fallen London
  47. 47.0 47.1 47.2 47.3 Deal with the Infernal Sommelier, Fallen London
  48. Exchange your souls for brandy, Fallen London
  49. Trade it to the Infernal Sommelier, Fallen London
  50. Silent Soul, Fallen London
  51. Brilliant Soul, Fallen London
  52. Free the souls in exchange for secrets, Fallen London
  53. 53.0 53.1 An orthopaedic solution?, Fallen London
  54. The Soul Trade (Story) , Fallen London
  55. The Soul Trade (Story), Fallen London "[The Soulless Messenger] is in no pain, but he is listless and often despondent. He finds no beauty in art and little warmth in company."
  56. Academic Discrimination?, Fallen London
  57. What's it like at Benthic College?, Fallen London
  58. Flint, Fallen London "We envy humans, my Cousins [...] we lack your souls and your lives."
  59. Interaction description, Sunless Skies
  60. A hissing finale!, Fallen London
  61. Declare all controlled goods, Sunless Sea
  62. Item description, Sunless Sea
  63. What is a spirifer? (2), Fallen London
  64. The Soul Trade (Story), Fallen London "He speaks at length on the evils of the soul trade..."
  65. The Soul Trade (Story), Fallen London "If you are to return souls to their rightful owners you will require allies. [...] They are looking for a group called the Committee for Vital Restitution. [...] a meeting of the 'C.V.R.' will take place [...] the savers of souls you are looking for?."
  66. The Soul Trade (Story), Fallen London "The Church will not publicly intervene: [...] The Masters of the Bazaar look harshly on interference with the soul trade. Those who would restore souls are persecuted by the Constables."
  67. The Soul Trade (Story), Fallen London "You have heard rumours of odd sects [...] around Watchmaker's Hill [...] a meeting of the 'C.V.R.' will take place in [...] Tyrant's Gardens [...] You observe the small meeting: masked, hooded and otherwise obscured figures [...]"
  68. 68.0 68.1 A hesitant request, Sunless Sea
  69. Yes, you have zouls. Souls., Sunless Sea
  70. Show her the soul you took from the Discerning Deviless, Fallen London
  71. Sell a Crate of Human Souls to the Brass Embassy, Sunless Sea
  72. The front desk, Fallen London "Holding a soul V.S.A.H. or better in grade."
  73. The Soul Trade (Story), Fallen London "Let the devil know about your [...] addition [...] If you've gone and infused yourself with—" [...] "Essences, it's hardly worth my while to come here."
  74. Probe into the nature of Devil souls, Sunless Skies
  75. Offer to take the Spirifer on board your engine, Sunless Skies
  76. A Day Outside of Days, Fallen London
  77. Open the gate, Fallen London
  78. Infernal Vinification Apparatus, Fallen London
  79. Acquire a 'Pluto' Miniature Law-Furnace, Sunless Sea
  80. The Icarian Cup, Fallen London "Industrial run-off from the Law-Furnaces has resulted in a rolling bank of repealed, misbegotten and self-violating laws..."
  81. Trial and Error, Fallen London "Besides the paper, nothing else is fed into the machine, [...] You find a soul wedged between two gears. It looks damaged. [...] The law furnace was a poor imitation of the great factories that sit on the edges of Hell."
  82. Breed the Rubbery Hound 5, Fallen London "They snag a soul in each of these things. Somewhere in the gears. Helps quicken it, or something."
  83. The Icarian Cup, Fallen London "Industrial run-off from the Law-Furnaces [...] rolling out from the Iron Republic..."
  84. Breed the Rubbery Hound 5, Fallen London "[...] a cloud of clicking brass beetles. "Malebolgic scarabs!" [...] "They snag a soul in each of these things. Somewhere in the gears. Helps quicken it, or something. [...]"
  85. Description, Sunless Skies
  86. Burn unremarkable souls, Sunless Skies
  87. Burn fine souls, Sunless Skies
  88. Have the devils forge a ring for the princess, Sunless Skies
  89. Yearning, burning, Sunless Sea
  90. 90.0 90.1 Craft an Immaculate Soul, Sunless Skies
  91. Story description, Sunless Skies
  92. What is Yoked status?, Sunless Skies
  93. All that remains, Sunless Skies
  94. Discover what happens to spirits beyond Death's Door, Sunless Skies
  95. Listen to a story of things past, Sunless Skies
  96. Judgements' Egg, Fallen London
  97. Find the tomb of the Mantle-bearer, Sunless Skies
  98. Pledge your eternal service to the Sapphir'd King, Sunless Skies
  99. Ask the Repentant Devil about his former friend at Carillon, Sunless Skies
  100. 100.0 100.1 Debrief him on Carillon, Sunless Skies
  101. Assemble the Devil's Evidence, Sunless Skies
  102. Ring the bell, Sunless Sea
  103. Visit the Repentant Devil, Sunless Skies
  104. Wilhelm Leibniz: Monads, Wikipedia
  105. What can you learn of matters spiritual and supernatural?, Fallen London