Editing The Great Game
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Similarly, in the Fallen London universe, the Neath is a completely new region that offers potentially vast benefits (such as near-immortality, incredible technologies tantamount to magic, and unknown new resources), and also holds immense potential threats (both from unknown creatures and races and from the party that controls the only entry point to the Neath: London). It makes sense that surface superpowers would like to at least know everything there is about the Neath, if not project their own influence there. On top of that, the [[Masters of the Bazaar]] play their own Game of secrets and influence using human factions as proxies. | Similarly, in the Fallen London universe, the Neath is a completely new region that offers potentially vast benefits (such as near-immortality, incredible technologies tantamount to magic, and unknown new resources), and also holds immense potential threats (both from unknown creatures and races and from the party that controls the only entry point to the Neath: London). It makes sense that surface superpowers would like to at least know everything there is about the Neath, if not project their own influence there. On top of that, the [[Masters of the Bazaar]] play their own Game of secrets and influence using human factions as proxies. | ||
[[Category:Factions]] | [[Category:Factions]] | ||
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