Salt
"A zailor has grown fretful and disobedient, reluctant to go on deck, even in port."
"There's a white zee-bat watching me up there. Salt's messenger. Salt's got its eye on me. I'll never see home again!"[1]
Salt is one of the three Gods of the Unterzee. Its domain is the Uttermost East.
The God of Farewells
"Out here, a captain needs all the help he can get. Even from sad strange gods of farewells."[2]

Salt is a God of the Unterzee and dwells to the Uttermost East.[3] It is the nameless god of farewells[2] and of the horizon.[4] It is fond of change[5] and associated with travels,[6][7] and may embody the Unterzee itself.[8]
Salt's presence may be marked by a light from the horizon or a sea breeze, both from the East.[3][2] It may provoke intense melancholy[9] or convey prescient[10] dreams.[11][12] Lost faces are sacred to Salt,[13] and it is associated with the phrase "TRAVELLER RETURNING".[14] It can apparently transmute matter, such as flesh into salt, but this is rarely seen.[15]

White zee-bats are Salt's messengers. Being watched by a white zee-bat is an ill omen, as the subject may never reach home again.[1] Feeding a white zee-bat will incur Salt's favor and cause other strange occurances,[16] while harming one will incur Salt's wrath.[17]
Salt's Song, and its light, tempt travelers to venture East, especially if they lack a home.[18][3] Salt's humming[19] permeates the wind near the Eastern zee[20] and the sound of the zee's waves,[8] giving listeners strange dreams of its domain.[21] Anyone who zails too far East will find themselves under Salt's scrutiny, which silences all sound.[22] Salt's light will bloom from the Unterzee, and any unworthy travelers will be forced to turn back.[23]
Salt appears to be connected in some way to Irem[3] and Kingeater's Castle,[24][25] but the details are unclear.
Worship
"The face of the northern sphinx is all but gone. Lost faces are sacred to Salt, they say. You are drawn there. To what end? Salt's voice is distant, but clear..."[26]

Salt is worshiped by zailors,[27] who make offerings to it by dropping treasures,[28] such as moon-pearls, to the Unterzee.[29] Zailors also maintain shrines[27] to Salt that may resemble a salt circle and arrow of chalk.[2] The House of the Question in Whither has a shrine to Salt with walls inscribed with stories. Providing stories for the shrine grants Salt's favor, but seeing where the tale will be written is considered bad luck.[30]
Salt's favor has varying effects. It may provide strange knowledge when beseeched,[31] and its voice may hint of treasure near its hallowed places.[26] However, in times of crisis, Salt has its own ideas of "help". This includes summoning a Tyrant-Moth to accost the unlucky.[32]
Salt's Curse
"You won't take me? Well, you'll take my curse! Salt, witness me! My curse on this captain without charity! Others will abandon you, as you abandoned me! Curse you! Curse you!"[33]

Salt's curse is feared by zailors; they'd rather sacrifice transgressors to the Unterzee than risk its effects.[34] The curse may be inflicted by harming white zee-bats,[17] or stealing from partially-submerged shipwrecks.[35][36] Zailors can invoke the curse on others as punishment. Methods include a ritual of speech, blood, and spit,[33] complex sign language,[37] or written cursing-signs.[38]
The effects of Salt's curse are dire: a victim may find their family gone upon returning home. They may receive the comfort of a farewell note,[39][40] or their loved ones might vanish entirely, leaving behind nary a trace besides Salt's mark.[41]
Lifting Salt's curse is possible in the House of the Question. The process is unclear, but a white flower petal is given afterwards to symbolize the curse lifting.[42]
The Traveler's Journey
![]() |
Beyond this point lie major spoilers for Fallen London, Sunless Sea, Sunless Skies, or Mask of the Rose. This may include endgame or major Fate-locked spoilers. Proceed at your own risk. You can find out more about our spoiler policy here. |
"Recall who sent you here. That fierce old thing in the dark."
"Find her, and you will find the treasures. Go down. You need only take a little. My aid is cheap. You will have what I promised."[43]

Long ago, Salt was an exiled Judgement of the High Wilderness.[44] Salt visited the palace of the White[45] and received a task: find what the Sun had hid in the Neath,[46] perhaps Stone herself?[47][48] The White promised a treasure at the end of the search, and may have promised some other boon. Salt did not know anything about the Neath at the time,[43] and worried it may never come back from the journey. Regardless, a "need" drove Salt to accept.[45]
En route to the Neath, Salt was hunted down[49] by beasts of the High Wilderness. Salt slaughtered them all, leaving their enormous carcasses to drift in space.[50] Salt then entered the Neath in a painful process,[51] which may have involved the Red Science.[52]
The Castle of Ice
"Long ago a hungry monarch built a castle. The monarch saw a light in the south, in the palace of the south's queen. In those days, hungry as the monarch was, that light provoked nothing but appetite. But she was too far to devour. Over time, their correspondence calmed the monarch, and when the time came for the monarch to depart, the monarch's appetite was transformed, like blood into tears."[53]

When Salt entered the Neath, it rode a "dead wind" from the North. It built a castle of ice out of its memories[25] that would later be called Frostfound.[54] Salt was famished, and saw Stone's light to the South, finding it appetizing. But Stone was too far to reach, so Salt corresponded with her instead. Their exchanges calmed Salt, and over time, its hunger was transformed, like "blood into tears."[55]
Salt also sent several messengers, including beings from Axile, to communicate with Storm, but Storm devoured them. Salt then found Storm's name, and Storm had to bear heed. What transpired next is unknown, but it was not beneficial to either of them.[56]
It is implied Salt made a deal with the Presbyterate before the Echo Bazaar came to the Neath,[57] and perhaps later made a deal with the Echo Bazaar itself,[58] but neither claim is confirmed.
The Horizon's Road
"Long ago, a traveller went East, seeking something that could not be found in the black and starry kingdoms of the High Wilderness, nor in the irrigo temptations of the Nadir. Not in the glow of the Forge nor the crushing silence of the Unterzee deeps. Not in the shapeling citadels, not in the light of the South, not of the Sundered Sea. The traveller went East, and others may follow."[53]
"To travel is to change. Travel further; change more. This is the winnowing before the spring, the shearing of selves; the cold scarring of alteration. A stranger savours a warm breeze on a golden shore, and forgets all that they no longer are."[59]
Salt may have wandered the Neath to satisfy its "need,"[60] but no place it visited provided fulfillment.[61] However, Salt looked East and was fascinated by the horizon.[62] Seeking the answer to its need,[6] Salt changed itself completely and utterly,[63][64] leaving behind the last remnants of its former self,[65] and the Name-Which-Burns,[66] in Frostfound.[14]

Salt's current status and future are unclear. It is said that Salt rests on the shore of the Uttermost East, recalling the stars it left behind.[67] It is said that Salt forgot all that it previously was.[68] It is said that Salt will sail onward, seeking new horizons.[69]
It is also rumored that the traveler is always returning.[70] It is rumored that one day, Salt will arrive at Kingeater's Castle,[71] triggering an event that will change everything.[72] It is rumored that one day, a traveler will rise to face the White in his palace of poisoned crystal.[46]
References
- ↑ 1.0 1.1 Story description, Sunless Sea
- ↑ 2.0 2.1 2.2 2.3 Permit it, Sunless Sea
- ↑ 3.0 3.1 3.2 3.3 The Colonists will look East, Sunless Sea
- ↑ Event description, Sunless Sea
- ↑ Aestival, Sunless Sea
- ↑ 6.0 6.1 Fumble in the darkness, Sunless Sea "Long ago, a traveller went East, seeking something [...]"
- ↑ Bread and Salt, Sunless Sea
- ↑ 8.0 8.1 Shut off every light aboard; full steam ahead!, Fallen London
- ↑ Event description, Sunless Sea
- ↑ Rescue a New Jonah, Sunless Sea
- ↑ The New Jonah, Sunless Sea
- ↑ A blessing, Sunless Sea
- ↑ Salt's Rites, Sunless Sea
- ↑ 14.0 14.1 TRAVELLER RETURNING, Sunless Sea
- ↑ The Sixth Witness, Sunless Sea
- ↑ Feed the zee-bat, Sunless Sea
- ↑ 17.0 17.1 Shoot the zee-bat, Sunless Sea
- ↑ Bread and Salt, Sunless Sea
- ↑ Feel the soil, Fallen London "[...] something is humming, and you are humming with it [...]"
- ↑ Eastern Wind, Fallen London
- ↑ Look, Fallen London
- ↑ The surrounding light, Sunless Sea
- ↑ The light below, Sunless Sea
- ↑ Allow the Gall-Eyed Engineer to go ashore, Sunless Sea
- ↑ 25.0 25.1 Lose your mind, Sunless Sea
- ↑ 26.0 26.1 Salt's Rites, Sunless Sea
- ↑ 27.0 27.1 Event description, Sunless Sea
- ↑ Throw the box in the sea, as an offering to Salt, Sunless Sea
- ↑ Approaching the Pillared Sea, Fallen London
- ↑ Gain Salt's Attention, Sunless Sea
- ↑ Prayer to the god called Salt, Sunless Sea
- ↑ Make a sacrifice to Salt, Sunless Sea
- ↑ 33.0 33.1 Leave him here, Sunless Sea
- ↑ Board this empty mausoleum, Sunless Sea
- ↑ A little bonus, Sunless Sea
- ↑ A mystery unresolved, Sunless Sea
- ↑ Refuse it, Sunless Sea
- ↑ Let him off with a warning, Sunless Sea
- ↑ A letter from the Dapper Chap, Sunless Sea
- ↑ An official notice from the Foreign Office, Sunless Sea
- ↑ Appalling news, Sunless Sea
- ↑ Lift Salt's Curse, Sunless Sea
- ↑ 43.0 43.1 The fifth letter: the White, Sunless Sea
- ↑ Items description, Sunless Sea
- ↑ 45.0 45.1 The sixth letter: a palace of poisoned crystal, Sunless Sea
- ↑ 46.0 46.1 Once, you said… "The zee is wide, but I'll always return home.", Sunless Sea
- ↑ Listen to the Mountain tell its stories, Fallen London
- ↑ Dump it on the fire, Fallen London
- ↑ Enter the Amethyst Gallery, Sunless Sea "You are the centre of hunters' attention [...]"
- ↑ The Amethyst Gallery, Sunless Sea
- ↑ TRAVELLER RETURNING, Sunless Sea "The third letter. When you came below, you knew it would hurt, but not this much."
- ↑ Surrender to the traces of horror, Sunless Sea
- ↑ 53.0 53.1 Fumble in the darkness, Sunless Sea
- ↑ Reach out and touch it, Fallen London "–a castle of ice for a hungry monarch–"
- ↑ Fumble in the darkness, Sunless Sea "Long ago a hungry monarch built a castle. The monarch saw a light in the south [...]"
- ↑ Fumble in the darkness, Sunless Sea "Long ago a hungry monarch built a castle. The monarch sent messengers to the thunder-dragon in the roof [...]"
- ↑ An understanding with the Presbyterate, Sunless Sea
- ↑ One Last Voyage? (9 FATE), Fallen London "A Bazaar Permit has been affixed to the wall with a species of resin. In the section for 'Services Contracted', the notary has scrawled the words TRAVELLER RETURNING."
- ↑ Release your Uttermost Eel into the waters, Fallen London
- ↑ Speak to the Exile about the "Name's prison", Sunless Sea
- ↑ Fumble in the darkness, Sunless Sea
- ↑ Once, you said… "I cannot rest until I've crossed the last horizon.", Sunless Sea
- ↑ Peer into the depths, Sunless Sea
- ↑ Release your Uttermost Eel into the waters, Fallen London "To travel is to change. Travel further; change more. [...] the winnowing before the spring, the shearing of selves; the cold scarring of alteration."
- ↑ Harvest a Star-Shell, Sunless Sea
- ↑ Quality description, Sunless Sea
- ↑ Voyage of the Snow Child, Sunless Sea
- ↑ Release your Uttermost Eel into the waters, Fallen London "A stranger savours a warm breeze on a golden shore, and forgets all that they no longer are."
- ↑ Once, you said… "The zee is my only home.", Sunless Sea
- ↑ The last letter: the East, Sunless Sea
- ↑ The Sixth Witness, Sunless Sea
- ↑ Ask the Sixth Witness' Question, Sunless Sea