Lorenzo

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"An explorer from the Surface, who came down here to be the first to climb the Mountain. The Nidaheen drove him away. I recruited him. He charted the Interior for us, and plotted the course of our armies.

"Now? He fled into the north, where I have heard he maintains a lighthouse."[1]

A former Surface explorer, Lorenzo was tasked with navigating the dangers of the Elder Continent for the Seven Against Nidah. He specifically came to the Neath to be the first to climb the Mountain of Light, an act that was highly forbidden. Despite being let in by Batuk, Lorenzo failed in his task, but he gained enough knowledge about the Elder Continent to join the Seven as a guide.[2][3] As a member of the Seven, he secretly had affairs with both Arik and Rosina.[4][5]

During the siege of Nidah, he was supposed to scout the area for incoming armies, but he accidentally failed to report a nearby army known as the Hyenas. Like Batuk, he considers it entirely his fault that the Seven failed, and he chose to flee to the Ragged Crow, taking residence in the cavern of the Undercrow, to atone for his sins, making sure no one would ever be led astray again.[4] Surrounded by moths, Lorenzo is now old and decrepit. His attempt at eternity is over.[6]

Lorenzo's life is slowly coming to an end, but within him sleeps a member of an outstanding species of Frost-Moth called the Most-Moth, and its Emergence is imminent.[7] Lorenzo's student, the Incomparable Aurelian, is an insect collector who wishes to witness the Most-Moth's hatching and observe the moth's wings, and must be by his master's side for the process to take place.[8][9][10] Before his final dissolution, however, Lorenzo wishes to send several messages to his former friends and set his affairs in order, to say farewell to his once-comrades of the Seven Against Nidah once and for all.[11][12]

References

  1. The Seven Statues, Sunless Sea
  2. The Guide, Sunless Sea ""Lorenzo," Mariam recalls. "An explorer from the Surface, who came down here to be the first to climb the Mountain. The Nidaheen drove him away. I recruited him. He charted the Interior for us, and plotted the course of our armies. "
  3. Share tales of the outside with the Almost Dead Man, Sunless Sea
  4. 4.0 4.1 Deliver the Almost Dead Man's letter, Sunless Sea
  5. Read the farewell letter to Hideaway, Sunless Sea "Details are politely kept at arm's length [...] reminiscing of proud triumphs together. Victory at sea over screaming ships of Polythreme. Sparring sessions that turned into something more. [...] "I'm sorry [...] You always were the strongest of us.""
  6. The Undercrow, Sunless Sea
  7. Ask the Almost Dead Man to rejoin the Seven Against Nidah, Sunless Sea
  8. Assist a specialised collector, Sunless Sea
  9. Speak with the Incomparable Aurelian, Sunless Sea
  10. Attend to the hatching, Sunless Sea
  11. Entertain a dying man's last requests, Sunless Sea
  12. Deliver a letter of farewell to a Sprightly Visionary at Hideaway, Sunless Sea