The Grand Sanatorium
It will be a splendid building once completed: more like a palace of marble than any sanatorium I have seen... My understanding is that the colonists whose decay is too advanced to permit speech or movement – but who still "live" – are to be relocated within (I had almost written "interred"). Some mysteries remain, however...[1]
The Grand Sanatorium is a large building south of the Tomb-Colony of Venderbight.[2] It is under constant construction, it seems, and requires an extraordinary amount of imported marble. Whoever pays for these expenses is unknown, but they seem only fair, given that this is the place the most fragile colonists spend their last days.[3]
Why it is so hard to find, then, or why the entrance is guarded by armed men and a Spider-Council, is anyone's guess.[2][4]
A Place of Horror
Tomb-Colonists all across Venderbight fear having to go to the Sanatorium, and not because it means the end of their life. In fact, they would (and will) rather end their life themselves than be committed.[5][6] Even the First Curator is afraid of it.[7]
[further content under construction]
- ↑ The construction of the 'Grand Sanatoria', Fallen London
- ↑ 2.0 2.1 Ambition: Nemesis - the Flowstone Forest, Fallen London
- ↑ The construction of the 'Grand Sanatoria', Fallen London
- ↑ Ammbition: Nemesis - The Grand Sanatorium, Fallen London
- ↑ An illuminate frenzy, Fallen London
- ↑ Explore Venderbight, Sunless Sea
- ↑ Give it your Eyeless Skull, Sunless Sea ""Thank you," the Curator whispers. "Perhaps you have saved me from the Sanatorium. [...]""