The Grand Geode: Difference between revisions

From The Fifth City Wiki
Illier1 (talk | contribs)
Created page with "''"A naval base, with the Royal Navy's emblems, curiously amended. Efficient, bright-eyed women and men work briskly, everywhere you look. They are singing: hymns with unfamil..."
Tags: visualeditor apiedit
 
KestrelGirl (talk | contribs)
Adding categories
Tag: categoryselect
Line 4: Line 4:


The Grand Geode is a place where powers not known to the common men play to gain control of the Neath. Zee Captains should be wary, as attempts to explore and trade with them often ends in men and women being whisked away for unknown goals and lost memories in which they can barely recall what occurred during their stay..
The Grand Geode is a place where powers not known to the common men play to gain control of the Neath. Zee Captains should be wary, as attempts to explore and trade with them often ends in men and women being whisked away for unknown goals and lost memories in which they can barely recall what occurred during their stay..
[[Category:Places]]
[[Category:The Unterzee]]

Revision as of 03:58, 17 September 2016

"A naval base, with the Royal Navy's emblems, curiously amended. Efficient, bright-eyed women and men work briskly, everywhere you look. They are singing: hymns with unfamiliar words. Hard-faced Royal Marines watch you carefully, barring entry to the Geode's heart.

File:260px-SS grandgeode portgaz.png

The Grand Geode is a secretive and mysterious base of the Admiralty (Station V). Despite this, the outpost is mostly independent, and behaves as a sort of auxiliary base of London's forces. The brass in London, even the Admiral, show significant concern or even fear of whatever goes on there, often deflecting conversations about the port. This has to do with the New Sequence, a splinter group dedicated to bringing the Dawn Machine's influence to the Neath, has made this their headquarters.

The Grand Geode is a place where powers not known to the common men play to gain control of the Neath. Zee Captains should be wary, as attempts to explore and trade with them often ends in men and women being whisked away for unknown goals and lost memories in which they can barely recall what occurred during their stay..