Arik: Difference between revisions

From The Fifth City Wiki
mNo edit summary
Tag: visualeditor-wikitext
No edit summary
Tag: visualeditor-wikitext
Line 10: Line 10:
<blockquote>''"Arik seized the Polythremi vessels we needed to navigate the red river. He commanded our fleets."''<ref name = "statues"/></blockquote>
<blockquote>''"Arik seized the Polythremi vessels we needed to navigate the red river. He commanded our fleets."''<ref name = "statues"/></blockquote>


Arik is an elderly man and a member of the Seven Against Nidah.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Seven_Statues#Interactions|The Captain|Sunless Sea|}} ''""This is Arik," [...] 'THE SECOND OF THE SEVEN'. [...]"''</ref><ref name = "help">{{Citation|https://sunlesssea.fandom.com/wiki/Hideaway#Interactions|Help the Sprightly Visionary|Sunless Sea|}} ''"He's industrious for one so old. He's always running around the city, aiding his cablemen or repairing electrical faults."''</ref> He is mute,<ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Undercrow#The_Undercrow|Lie about the farewell letter|Sunless Sea|}} ''"The Sprightly Visionary is mute [...]"''</ref> which may be due to a past injury to his neck, and communicates via a notebook chained to his wrist.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Hideaway#Interactions|Aid the Sprightly Visionary|Sunless Sea|}} ''"[...] he writes a short message in the notebook chained to his wrist. 'Thank you. [...] he hands you the note he looks up, revealing his neck. It's one huge scar."''</ref> He is a former officer of the [[The Taimen Clan|Taimen Clan]]; before the founding of the [[Khanate]], he participated in the Great Khan's attempt to settle on the shores of the [[Elder Continent]].<ref name="rescue">{{Citation|https://sunlesssea.fandom.com/wiki/The_Seven_Statues#Interactions|The Captain|Sunless Sea|}} ''"[...] he was the first I recruited to my scheme," [...] "He was a scion of the Taimen, injured in a battle against my homeland. I saved his life. My father was not pleased."''</ref><ref>{{Citation|https://fallenlondon.wiki/wiki/Write_a_history_of_the_Khanate%27s_failed_invasion_of_the_Elder_Continent|Write a history of the Khanate's failed invasion of the Elder Continent|Fallen London|}} ''"Before founding the Khanate as we know it, the Great Khan first attempted a landing on the shores of the Elder Continent. Neither side likes to tell the story."''</ref> Arik was wounded in the resulting war, but was found by [[Mariam]],<ref name="rescue"/> the daughter of the [[The Presbyter|Presbyter]] at the time.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Mariam#Interactions|Ask who she is|Sunless Sea|}} ''""Yes. I was the Presbyter's daughter.""''</ref><ref>{{Citation|https://sunlesssea.fandom.com/wiki/Seven_Years_Later#Interactions|Forsake your quest. Protect the Presbyter|Sunless Sea|}} ''"A once-Presbyter steps out. There is something familiar about his face - the high cheeks, the stern nose; so like Mariam's."''</ref> Mariam was to be gifted immortality by her father,<ref name="gift">{{Citation|https://sunlesssea.fandom.com/wiki/Mariam#Interactions|Ask who she is|Sunless Sea|}} ''"I was estranged from my father. He tried to win me back with a gift that wasn't his to give. I spurned it. I rebelled. I founded the Seven Against Nidah."''</ref><ref name="oppose">{{Citation|https://sunlesssea.fandom.com/wiki/Mariam#Interactions|Ask why she opposes Nidah|Sunless Sea|}} ''"[...] what my colleagues would have said: 'to live eternal', 'to undo the injustice of death'. But I was offered immortality and gave it away. [...] "Perhaps I just dislike smugness. [...]"''</ref> but it is implied she bestowed this gift to Arik instead, much to her father's displeasure.<ref name="rescue" /> She then schemed to overthrow the city of [[Nidah|Nidah's]] rule over death,<ref name="gift" /><ref name="oppose" /> and Arik was the first of her recruits.<ref name="rescue" />
Arik is an elderly man and a member of the Seven Against Nidah.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Seven_Statues#Interactions|The Captain|Sunless Sea|}} ''""This is Arik," [...] 'THE SECOND OF THE SEVEN'. [...]"''</ref><ref name = "help">{{Citation|https://sunlesssea.fandom.com/wiki/Hideaway#Interactions|Help the Sprightly Visionary|Sunless Sea|}} ''"He's industrious for one so old. He's always running around the city, aiding his cablemen or repairing electrical faults."''</ref> He is mute,<ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Undercrow#The_Undercrow|Lie about the farewell letter|Sunless Sea|}} ''"The Sprightly Visionary is mute [...]"''</ref> which may be due to a past injury to his neck, and communicates via a notebook chained to his wrist.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Hideaway#Interactions|Aid the Sprightly Visionary|Sunless Sea|}} ''"[...] he writes a short message in the notebook chained to his wrist. 'Thank you. [...] he hands you the note he looks up, revealing his neck. It's one huge scar."''</ref> He is a former officer of the [[The Taimen Clan|Taimen Clan]]; before the founding of the [[Khanate]], he participated in the Great Khan's attempt to settle on the shores of the [[Elder Continent]].<ref name="rescue">{{Citation|https://sunlesssea.fandom.com/wiki/The_Seven_Statues#Interactions|The Captain|Sunless Sea|}} ''"[...] he was the first I recruited to my scheme," [...] "He was a scion of the Taimen, injured in a battle against my homeland. I saved his life. My father was not pleased."''</ref><ref>{{Citation|https://fallenlondon.wiki/wiki/Write_a_history_of_the_Khanate%27s_failed_invasion_of_the_Elder_Continent|Write a history of the Khanate's failed invasion of the Elder Continent|Fallen London|}} ''"Before founding the Khanate as we know it, the Great Khan first attempted a landing on the shores of the Elder Continent. Neither side likes to tell the story."''</ref> Arik was wounded in the resulting war, but was rescued by [[Mariam]],<ref name="rescue"/> the daughter of the [[The Presbyter|Presbyter]] at the time.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Mariam#Interactions|Ask who she is|Sunless Sea|}} ''""Yes. I was the Presbyter's daughter.""''</ref><ref>{{Citation|https://sunlesssea.fandom.com/wiki/Seven_Years_Later#Interactions|Forsake your quest. Protect the Presbyter|Sunless Sea|}} ''"A once-Presbyter steps out. There is something familiar about his face - the high cheeks, the stern nose; so like Mariam's."''</ref> Mariam was to be gifted immortality by her father,<ref name="gift">{{Citation|https://sunlesssea.fandom.com/wiki/Mariam#Interactions|Ask who she is|Sunless Sea|}} ''"I was estranged from my father. He tried to win me back with a gift that wasn't his to give. I spurned it. I rebelled. I founded the Seven Against Nidah."''</ref><ref name="oppose">{{Citation|https://sunlesssea.fandom.com/wiki/Mariam#Interactions|Ask why she opposes Nidah|Sunless Sea|}} ''"[...] what my colleagues would have said: 'to live eternal', 'to undo the injustice of death'. But I was offered immortality and gave it away. [...] "Perhaps I just dislike smugness. [...]"''</ref> but she bestowed this gift to Arik instead,<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Rosina's_Chambers,_in_Health#Interactions|What news gave her such angry pleasure?|Sunless Sea|}} ''""The Presbyterate do not share their immortality," [...] "But one of them made an exception for his daughter, [...] "Mariam — the daughter — she gave the gift away to a Khaganian general, to spite her father and punish the Presbyterate. The last person they would have wanted to immortalise."''</ref> much to her father's displeasure.<ref name="rescue" /> She then schemed to overthrow the city of [[Nidah|Nidah's]] rule over death,<ref name="gift" /><ref name="oppose" /> and Arik was the first of her recruits.<ref name="rescue" />
[[File:Riverofblood.png|alt=A river of blood.|thumb|[[The Nameless River]]]]
[[File:Riverofblood.png|alt=A river of blood.|thumb|[[The Nameless River]]]]
Arik served as the Seven's Captain, commanding a fleet of living ships to zail up the [[The Nameless River|Nameless River]] so the Seven's armies may reach Nidah.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/A_Verger_in_Coral#Interactions|Ask him about the Seven|Sunless Sea|}} ''"[..] to break Nidah's hold on immortality [...] Arik sailed our troops up the red river on living ships."''</ref><ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Seven_Statues#Interactions|The Captain|Sunless Sea|}} ''"The Captain [...] Arik seized the Polythremi vessels we needed to navigate the red river. He commanded our fleets."''</ref> To this end, he had an agent steal vessels from [[Polythreme]]; this agent would later go on to rule the prison of [[Wisdom]] as its Governor.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Hideaway#Hideaway:_Alone|Leaving Hideaway|Sunless Sea|}} ''"One request: find the Gov. of Wisdom, remove his mask. Tell him his capt. orders him to Hideaway; say I swear by Lady Miriam [...]"''</ref><ref>{{Citation|https://sunlesssea.fandom.com/wiki/Wisdom#Wisdom|Unmask the Governor and present the summons to Hideaway|Sunless Sea|}} ''"You've seen his scarred face [...] Polythreme has a high bounty on his head, after he captured their vessels long ago, and led them to their doom in some forgotten escapade. The Governor roars [...]"''</ref> During this time, he was romantically involved with [[Lorenzo]], and still wears the ascot Lorenzo gifted him.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Undercrow#The_Undercrow|Deliver a letter of farewell to a Sprightly Visionary at Hideaway|Sunless Sea|}} ''"[...] the Almost Dead Man croaks. How did this he come to know one of the exiles of Hideaway? [...] the old man displays a broken grin. "The old history of foolhardy youths," he confides, "Who somehow became old men." [...] Undercrow: The Almost Dead Man = 3 [Saying farewell to a lover in Hideaway.]"''</ref><ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Undercrow#The_Undercrow|Give the Sprightly Visionary's response|Sunless Sea|}} ''""He still wears the ascot I gave him.""''</ref> Unfortunately, the Seven were defeated and its members were forced into hiding.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/A_Verger_in_Coral#Interactions|Ask him about the Seven|Sunless Sea|}} ''"After our defeat, we were separated. I don't know where the others hide [...]"''</ref>
Arik served as the Seven's Captain, commanding a fleet of living ships to zail up the [[The Nameless River|Nameless River]] so the Seven's armies may reach Nidah.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/A_Verger_in_Coral#Interactions|Ask him about the Seven|Sunless Sea|}} ''"[..] to break Nidah's hold on immortality [...] Arik sailed our troops up the red river on living ships."''</ref><ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Seven_Statues#Interactions|The Captain|Sunless Sea|}} ''"The Captain [...] Arik seized the Polythremi vessels we needed to navigate the red river. He commanded our fleets."''</ref> He stole the living ships from [[Polythreme]] with the help of one of his agents,<ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Seven_Statues#Interactions|The Captain|Sunless Sea|}} ''"Arik seized the Polythremi vessels we needed to navigate the red river."''</ref> who would later go on to rule the prison of [[Wisdom]] as its Governor.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Hideaway#Hideaway:_Alone|Leaving Hideaway|Sunless Sea|}} ''"One request: find the Gov. of Wisdom, remove his mask. Tell him his capt. orders him to Hideaway; say I swear by Lady Miriam [...]"''</ref><ref>{{Citation|https://sunlesssea.fandom.com/wiki/Wisdom#Wisdom|Unmask the Governor and present the summons to Hideaway|Sunless Sea|}} ''"You've seen his scarred face [...] Polythreme has a high bounty on his head, after he captured their vessels long ago, and led them to their doom in some forgotten escapade. The Governor roars [...]"''</ref> Arik was also romantically involved with [[Lorenzo]].<ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Undercrow#The_Undercrow|Deliver a letter of farewell to a Sprightly Visionary at Hideaway|Sunless Sea|}} ''"[...] the Almost Dead Man croaks. How did this he come to know one of the exiles of Hideaway? [...] the old man displays a broken grin. "The old history of foolhardy youths," he confides, "Who somehow became old men." [...] Undercrow: The Almost Dead Man = 3 [Saying farewell to a lover in Hideaway.]"''</ref> The two were sparring partners and worked together to fight off Polythreme's forces,<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Delivering_a_Letter#Interactions|Read the farewell letter to Hideaway|Sunless Sea|}} ''"Victory at sea over screaming ships of Polythreme. Sparring sessions that turned into something more."''</ref> and Arik still wears the ascot Lorenzo gifted him.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Undercrow#The_Undercrow|Give the Sprightly Visionary's response|Sunless Sea|}} ''""He still wears the ascot I gave him.""''</ref> Unfortunately, the Seven were defeated, and its members were forced into hiding.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/A_Verger_in_Coral#Interactions|Ask him about the Seven|Sunless Sea|}} ''"After our defeat, we were separated. I don't know where the others hide [...]"''</ref>


== Hidden Away ==
== Hidden Away ==
Line 19: Line 19:
<blockquote>''"The Investigator threatens to destroy Hideaway and everything you and I have worked towards. He must be killed."''<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Between_You_Two#Story_description|Story description|Sunless Sea|}}</ref></blockquote>
<blockquote>''"The Investigator threatens to destroy Hideaway and everything you and I have worked towards. He must be killed."''<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Between_You_Two#Story_description|Story description|Sunless Sea|}}</ref></blockquote>
[[File:Hideaway.png|alt=A city built on a massive crab.|thumb|100px|[[Hideaway]]]]
[[File:Hideaway.png|alt=A city built on a massive crab.|thumb|100px|[[Hideaway]]]]
Arik escaped to [[Hideaway]], where he began working towards the Seven's return.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Seven_Statues#Interactions|The Captain|Sunless Sea|}} ''"After our defeat, he planned to go to Hideaway. He said he had an idea."''</ref> He now diligently maintains the city's complex electrical grid with the help of many laborers,<ref name = "help"/> and he is able to directly command the giant crustacean upon which the city is built via a brass control module.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Sprightly_Visionary%27s_Ambition#Interactions|Fixing a fault|Sunless Sea|}} ''"In the centre of Hideaway is a small building [...] In the centre of the room is a raised brass panel and a chair. The panel is covered in switches and gauges. 'Central control of Hideaway. [...] Arik flips a switch; the ground shakes, and you're thrown left. He flips another; you're thrown right. Arik beams [...]"''</ref> However, the crustacean, named Temtum, is on the verge of molting its shell.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Investigation#Interactions|Miserable realisations|Sunless Sea|}} ''"It's Temtum. The beast is growing. Should have already shed its shell, [...] It's going to outgrow Hideaway. Soon."''</ref> Arik hopes to use Temtum to one day smash the walls of Nidah "like meringue,"<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Engineering_the_Downfall_of_Nidah#Interactions|Breaching Nidah's walls: deploy a leviathan from the depths of the zee|Sunless Sea|}} ''"Arik has not been idle since the defeat of the Seven. He has tamed a monster of the deep zee, [...] Arik's plan involves steering Temtum from the zee, across the Elder Continent, and using the beast as a siege engine. 'Temtum will topple the walls like meringue,' [...]"''</ref> but his plans require that Hideaway remain settled and bustling,<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Hideaway#Hideaway:_Alone|Inform the Sprightly Visionary that the Seven Against Nidah have returned|Sunless Sea|}} ''"'Have been waiting,' [...] 'Had plan to acquire a new weapon against Nidah, but disrupted by meddler.' He gives you a sour look. 'Tell Mariam I will return to the Seven, but empty-handed.'"''</ref><ref>{{Citation|https://sunlesssea.fandom.com/wiki/Hideaway#Hideaway:_Together|Inform the Sprightly Visionary that the Seven Against Nidah have returned|Sunless Sea|}} ''"He grins wickedly and squeezes your arm. Then he begins scribbling in his notebook. 'Have been waiting,' he writes. 'Tell Mariam I've not been idle.'"''</ref> and he is willing to kill or even instigate war to ensure his scheme may continue without interruption.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Between_You_Two#Story_description|Story description|Sunless Sea|}} ''"The Investigator threatens to destroy Hideaway and everything you and I have worked towards. He must be killed."''</ref><ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_War_for_Hearts_and_Minds#Interactions|Silence the Investigator's intrusive band|Sunless Sea|}} ''"The Visionary's maps of the city are pinned to the wall behind him. Instead of planning the city's electrical grid, they now present lines of battle. The Visionary, [...] details his plan of attack to you and your brigade."''</ref>
Arik escaped to [[Hideaway]], where he began working towards the Seven's return.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Seven_Statues#Interactions|The Captain|Sunless Sea|}} ''"After our defeat, he planned to go to Hideaway. He said he had an idea."''</ref> He now diligently maintains the city's complex electrical grid with the help of many laborers,<ref name = "help"/> and he is able to directly command the giant crustacean upon which the city is built via a brass control module.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Sprightly_Visionary%27s_Ambition#Interactions|Fixing a fault|Sunless Sea|}} ''"In the centre of Hideaway is a small building [...] In the centre of the room is a raised brass panel and a chair. The panel is covered in switches and gauges. 'Central control of Hideaway. [...] Arik flips a switch; the ground shakes, and you're thrown left. He flips another; you're thrown right. Arik beams [...]"''</ref> However, the crustacean, named Temtum, is on the verge of molting its shell.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Investigation#Interactions|Miserable realisations|Sunless Sea|}} ''"It's Temtum. The beast is growing. Should have already shed its shell, [...] It's going to outgrow Hideaway. Soon."''</ref> Arik hopes to use Temtum to one day smash the walls of Nidah wide open,<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Engineering_the_Downfall_of_Nidah#Interactions|Breaching Nidah's walls: deploy a leviathan from the depths of the zee|Sunless Sea|}} ''"Arik has not been idle since the defeat of the Seven. He has tamed a monster of the deep zee, [...] Arik's plan involves steering Temtum from the zee, across the Elder Continent, and using the beast as a siege engine. 'Temtum will topple the walls like meringue,' [...]"''</ref> but his plans require that Hideaway remain settled and bustling,<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Hideaway#Hideaway:_Alone|Inform the Sprightly Visionary that the Seven Against Nidah have returned|Sunless Sea|}} ''"'Have been waiting,' [...] 'Had plan to acquire a new weapon against Nidah, but disrupted by meddler.' He gives you a sour look. 'Tell Mariam I will return to the Seven, but empty-handed.'"''</ref><ref>{{Citation|https://sunlesssea.fandom.com/wiki/Hideaway#Hideaway:_Together|Inform the Sprightly Visionary that the Seven Against Nidah have returned|Sunless Sea|}} ''"He grins wickedly and squeezes your arm. Then he begins scribbling in his notebook. 'Have been waiting,' he writes. 'Tell Mariam I've not been idle.'"''</ref> and he is willing to kill or even instigate war to ensure his scheme may continue without interruption.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Between_You_Two#Story_description|Story description|Sunless Sea|}} ''"The Investigator threatens to destroy Hideaway and everything you and I have worked towards. He must be killed."''</ref><ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_War_for_Hearts_and_Minds#Interactions|Silence the Investigator's intrusive band|Sunless Sea|}} ''"The Visionary's maps of the city are pinned to the wall behind him. Instead of planning the city's electrical grid, they now present lines of battle. The Visionary, [...] details his plan of attack to you and your brigade."''</ref>


== References ==
== References ==

Revision as of 21:16, 4 May 2024

"There are some things we were not meant to know, they say. But you wouldn't be down here if you took that seriously."

Beyond this point lie spoilers for Fallen London, Sunless Sea, Sunless Skies, or Mask of the Rose. This may include midgame or minor Fate-locked content. Proceed with caution.

You can find out more about our spoiler policy here.


"A wiry gentleman of the Khanate, his graven expression is unimpressed. "This is Arik," Mariam tells you. Engraved on his plinth are the words 'THE SECOND OF THE SEVEN'."[2]

"I remember that he was the first I recruited to my scheme. He was a scion of the Taimen, injured in a battle against my homeland. I saved his life. My father was not pleased."[2]

Arik is a member of the Seven Against Nidah who served as its Captain.

History

"Arik seized the Polythremi vessels we needed to navigate the red river. He commanded our fleets."[2]

Arik is an elderly man and a member of the Seven Against Nidah.[3][4] He is mute,[5] which may be due to a past injury to his neck, and communicates via a notebook chained to his wrist.[6] He is a former officer of the Taimen Clan; before the founding of the Khanate, he participated in the Great Khan's attempt to settle on the shores of the Elder Continent.[7][8] Arik was wounded in the resulting war, but was rescued by Mariam,[7] the daughter of the Presbyter at the time.[9][10] Mariam was to be gifted immortality by her father,[11][12] but she bestowed this gift to Arik instead,[13] much to her father's displeasure.[7] She then schemed to overthrow the city of Nidah's rule over death,[11][12] and Arik was the first of her recruits.[7]

A river of blood.
The Nameless River

Arik served as the Seven's Captain, commanding a fleet of living ships to zail up the Nameless River so the Seven's armies may reach Nidah.[14][15] He stole the living ships from Polythreme with the help of one of his agents,[16] who would later go on to rule the prison of Wisdom as its Governor.[17][18] Arik was also romantically involved with Lorenzo.[19] The two were sparring partners and worked together to fight off Polythreme's forces,[20] and Arik still wears the ascot Lorenzo gifted him.[21] Unfortunately, the Seven were defeated, and its members were forced into hiding.[22]

Hidden Away

"Arik's plan involves steering Temtum from the zee, across the Elder Continent, and using the beast as a siege engine. 'Temtum will topple the walls like meringue,' his report claims. He seems confident. But it will take a long period of gradual excursions for the great city-beast of Hideaway to build up a tolerance for life above the waves."[23]

"The Investigator threatens to destroy Hideaway and everything you and I have worked towards. He must be killed."[24]

A city built on a massive crab.
Hideaway

Arik escaped to Hideaway, where he began working towards the Seven's return.[25] He now diligently maintains the city's complex electrical grid with the help of many laborers,[4] and he is able to directly command the giant crustacean upon which the city is built via a brass control module.[26] However, the crustacean, named Temtum, is on the verge of molting its shell.[27] Arik hopes to use Temtum to one day smash the walls of Nidah wide open,[28] but his plans require that Hideaway remain settled and bustling,[29][30] and he is willing to kill or even instigate war to ensure his scheme may continue without interruption.[31][32]

References

  1. Inform the Sprightly Visionary that the Seven Against Nidah have returned, Sunless Sea "Inform the Sprightly Visionary [...] You recognise him [...] he is Arik, the Seven's Captain."
  2. 2.0 2.1 2.2 The Captain, Sunless Sea
  3. The Captain, Sunless Sea ""This is Arik," [...] 'THE SECOND OF THE SEVEN'. [...]"
  4. 4.0 4.1 Help the Sprightly Visionary, Sunless Sea "He's industrious for one so old. He's always running around the city, aiding his cablemen or repairing electrical faults."
  5. Lie about the farewell letter, Sunless Sea "The Sprightly Visionary is mute [...]"
  6. Aid the Sprightly Visionary, Sunless Sea "[...] he writes a short message in the notebook chained to his wrist. 'Thank you. [...] he hands you the note he looks up, revealing his neck. It's one huge scar."
  7. 7.0 7.1 7.2 7.3 The Captain, Sunless Sea "[...] he was the first I recruited to my scheme," [...] "He was a scion of the Taimen, injured in a battle against my homeland. I saved his life. My father was not pleased."
  8. Write a history of the Khanate's failed invasion of the Elder Continent, Fallen London "Before founding the Khanate as we know it, the Great Khan first attempted a landing on the shores of the Elder Continent. Neither side likes to tell the story."
  9. Ask who she is, Sunless Sea ""Yes. I was the Presbyter's daughter.""
  10. Forsake your quest. Protect the Presbyter, Sunless Sea "A once-Presbyter steps out. There is something familiar about his face - the high cheeks, the stern nose; so like Mariam's."
  11. 11.0 11.1 Ask who she is, Sunless Sea "I was estranged from my father. He tried to win me back with a gift that wasn't his to give. I spurned it. I rebelled. I founded the Seven Against Nidah."
  12. 12.0 12.1 Ask why she opposes Nidah, Sunless Sea "[...] what my colleagues would have said: 'to live eternal', 'to undo the injustice of death'. But I was offered immortality and gave it away. [...] "Perhaps I just dislike smugness. [...]"
  13. What news gave her such angry pleasure?, Sunless Sea ""The Presbyterate do not share their immortality," [...] "But one of them made an exception for his daughter, [...] "Mariam — the daughter — she gave the gift away to a Khaganian general, to spite her father and punish the Presbyterate. The last person they would have wanted to immortalise."
  14. Ask him about the Seven, Sunless Sea "[..] to break Nidah's hold on immortality [...] Arik sailed our troops up the red river on living ships."
  15. The Captain, Sunless Sea "The Captain [...] Arik seized the Polythremi vessels we needed to navigate the red river. He commanded our fleets."
  16. The Captain, Sunless Sea "Arik seized the Polythremi vessels we needed to navigate the red river."
  17. Leaving Hideaway, Sunless Sea "One request: find the Gov. of Wisdom, remove his mask. Tell him his capt. orders him to Hideaway; say I swear by Lady Miriam [...]"
  18. Unmask the Governor and present the summons to Hideaway, Sunless Sea "You've seen his scarred face [...] Polythreme has a high bounty on his head, after he captured their vessels long ago, and led them to their doom in some forgotten escapade. The Governor roars [...]"
  19. Deliver a letter of farewell to a Sprightly Visionary at Hideaway, Sunless Sea "[...] the Almost Dead Man croaks. How did this he come to know one of the exiles of Hideaway? [...] the old man displays a broken grin. "The old history of foolhardy youths," he confides, "Who somehow became old men." [...] Undercrow: The Almost Dead Man = 3 [Saying farewell to a lover in Hideaway.]"
  20. Read the farewell letter to Hideaway, Sunless Sea "Victory at sea over screaming ships of Polythreme. Sparring sessions that turned into something more."
  21. Give the Sprightly Visionary's response, Sunless Sea ""He still wears the ascot I gave him.""
  22. Ask him about the Seven, Sunless Sea "After our defeat, we were separated. I don't know where the others hide [...]"
  23. Breaching Nidah's walls: deploy a leviathan from the depths of the zee, Sunless Sea
  24. Story description, Sunless Sea
  25. The Captain, Sunless Sea "After our defeat, he planned to go to Hideaway. He said he had an idea."
  26. Fixing a fault, Sunless Sea "In the centre of Hideaway is a small building [...] In the centre of the room is a raised brass panel and a chair. The panel is covered in switches and gauges. 'Central control of Hideaway. [...] Arik flips a switch; the ground shakes, and you're thrown left. He flips another; you're thrown right. Arik beams [...]"
  27. Miserable realisations, Sunless Sea "It's Temtum. The beast is growing. Should have already shed its shell, [...] It's going to outgrow Hideaway. Soon."
  28. Breaching Nidah's walls: deploy a leviathan from the depths of the zee, Sunless Sea "Arik has not been idle since the defeat of the Seven. He has tamed a monster of the deep zee, [...] Arik's plan involves steering Temtum from the zee, across the Elder Continent, and using the beast as a siege engine. 'Temtum will topple the walls like meringue,' [...]"
  29. Inform the Sprightly Visionary that the Seven Against Nidah have returned, Sunless Sea "'Have been waiting,' [...] 'Had plan to acquire a new weapon against Nidah, but disrupted by meddler.' He gives you a sour look. 'Tell Mariam I will return to the Seven, but empty-handed.'"
  30. Inform the Sprightly Visionary that the Seven Against Nidah have returned, Sunless Sea "He grins wickedly and squeezes your arm. Then he begins scribbling in his notebook. 'Have been waiting,' he writes. 'Tell Mariam I've not been idle.'"
  31. Story description, Sunless Sea "The Investigator threatens to destroy Hideaway and everything you and I have worked towards. He must be killed."
  32. Silence the Investigator's intrusive band, Sunless Sea "The Visionary's maps of the city are pinned to the wall behind him. Instead of planning the city's electrical grid, they now present lines of battle. The Visionary, [...] details his plan of attack to you and your brigade."