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Affairs at Wisdom are largely conducted by the '''Unctuous Fellow''', who answers to the prison's leader, the [[Wisdom#The Governor|Governor]].<ref name = "exchange secret prisoner">{{Citation|https://sunlesssea.fandom.com/wiki/Wisdom#Wisdom|Exchange a Secret for a Prisoner|Sunless Sea|}}</ref> Prisoners of Wisdom may be ransomed and sold to outsiders for an extremely high fee,<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Wisdom#Wisdom|Ransom a Prisoner|Sunless Sea|}}</ref> though the Governor also accepts high-value secrets in lieu of payment.<ref name = "exchange secret prisoner"/> | Affairs at Wisdom are largely conducted by the '''Unctuous Fellow''', who answers to the prison's leader, the [[Wisdom#The Governor|Governor]].<ref name = "exchange secret prisoner">{{Citation|https://sunlesssea.fandom.com/wiki/Wisdom#Wisdom|Exchange a Secret for a Prisoner|Sunless Sea|}}</ref> Prisoners of Wisdom may be ransomed and sold to outsiders for an extremely high fee,<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Wisdom#Wisdom|Ransom a Prisoner|Sunless Sea|}}</ref> though the Governor also accepts high-value secrets in lieu of payment.<ref name = "exchange secret prisoner"/> | ||
Escaping or infiltrating Wisdom is an extremely daunting task, as the prison is surrounded by high walls and round-the-clock guards. Its most threatening form of security, however, is the group of voracious [[Bestiary#Knot-Oracle|knot-oracles]] that surround the prison, gleefully eating anyone unfortunate enough to fall near their maws.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Wisdom#Wisdom|Rescue a Prisoner|Sunless Sea|}}</ref> The knot-oracles are known to have ''unique'' palates, so the staff of Wisdom employ cooks to prepare certain meals for them; enthusiasm is generally preferred over skill in this particular case.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Wisdom#Wisdom|Let the Shady Cook go ashore|Sunless Sea|}}</ref> | Escaping or infiltrating Wisdom is an extremely daunting task, as the prison is surrounded by high walls and round-the-clock guards. Its most threatening form of security, however, is the group of voracious [[Bestiary#Knot-Oracle|knot-oracles]] that surround the prison, gleefully eating anyone unfortunate enough to fall near their maws, or be selected as their next meal.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Wisdom#Wisdom|Rescue a Prisoner|Sunless Sea|}}</ref> The knot-oracles are known to have ''unique'' palates, so the staff of Wisdom employ cooks to prepare certain meals for them; enthusiasm is generally preferred over skill in this particular case.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Wisdom#Wisdom|Let the Shady Cook go ashore|Sunless Sea|}}</ref> | ||
== The Governor == | == The Governor == | ||
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''"The Governor sits rigid in a high-backed chair. His manner of dress is Khaganian; his face is concealed behind a smooth mask. He coughs frequently as you detail your Enigma, raising his gloved hand to his mouth. The room smells of mould and bat-guano."''<ref name = "exchange secret prisoner"/> | ''"The Governor sits rigid in a high-backed chair. His manner of dress is Khaganian; his face is concealed behind a smooth mask. He coughs frequently as you detail your Enigma, raising his gloved hand to his mouth. The room smells of mould and bat-guano."''<ref name = "exchange secret prisoner"/> | ||
[[File:Toad.png|alt=A many-eyed frog.|thumb|A knot-oracle.]] | [[File:Toad.png|alt=A many-eyed frog.|thumb|A knot-oracle.]] | ||
The '''Governor''' of Wisdom is a [[Khaganian]] man whose face is hidden behind a smooth mask; he rules over the prison with an iron fist from his quintuple-bolted office.<ref name = "exchange secret prisoner"/> The knot-oracles that surround Wisdom are able to speak in human tongues upon consuming a person, so they relay their | The '''Governor''' of Wisdom is a [[Khaganian]] man whose face is hidden behind a smooth mask; he rules over the prison with an iron fist from his quintuple-bolted office.<ref name = "exchange secret prisoner"/> The knot-oracles that surround Wisdom are able to speak in human tongues upon consuming a person, so they relay their victims' secrets to the Governor, who then sells these secrets for huge profits.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Wisdom#Interactions|Some Poor Soul|Sunless Sea|}}</ref> | ||
While the Governor is currently a free agent, he once worked for [[The Seven Against Nidah#Arik, the Captain|Arik]] of the [[Seven Against Nidah]]. The Governor stole a fleet of living ships from [[Polythreme]], and Arik later commandeered this fleet to zail up the red river of [[Adam's Way]], to spearhead an invasion against the [[Presbyterate]]'s capital of [[Nidah]]. Unfortunately, this plan failed; Arik was forced into hiding, while the Governor, his face forever scarred, now lives on with a Polythremi bounty on his head.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Wisdom#Wisdom|Unmask the Governor and present the summons to Hideaway|Sunless Sea|}}</ref><ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Seven_Statues|The Captain|Sunless Sea|}}</ref> | While the Governor is currently a free agent, he once worked for [[The Seven Against Nidah#Arik, the Captain|Arik]] of the [[Seven Against Nidah]]. The Governor stole a fleet of living ships from [[Polythreme]], and Arik later commandeered this fleet to zail up the red river of [[Adam's Way]], to spearhead an invasion against the [[Presbyterate]]'s capital of [[Nidah]]. Unfortunately, this plan failed; Arik was forced into hiding, while the Governor, his face forever scarred, now lives on with a Polythremi bounty on his head.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Wisdom#Wisdom|Unmask the Governor and present the summons to Hideaway|Sunless Sea|}}</ref><ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Seven_Statues|The Captain|Sunless Sea|}}</ref> |
Revision as of 23:10, 23 August 2021
"Ships from the Khanate are most common, but you see Chelonite vessels, Polythreme triremes with chained and sulky Unfinished Men, corsairs disposing of their miscreants, even one furtive Iremi skiff. The wardens pay them well for their prisoners."[1]
Wisdom is a prison complex located in the Unterzee.
Guarded Carefully
"Nuppmiddt built this place as a prison for the Khanate. Now it answers only to its Governor, and its Governor answers to no one."[2]
Wisdom is a dismal prison that was originally constructed by an individual named Nuppmiddt for the Khanate, but is now considered independent.[2] Ships from all across the Unterzee, such as from the Chelonate, Polythreme, Irem, and even the Khanate itself, drop off their unwanted miscreants here. The wardens of Wisdom purchase arriving prisoners with their own money, as if they were slaves;[1] the reasoning they provide for this odd business model is that they can use the prisoners for their labor, and perhaps their company.[3]
Affairs at Wisdom are largely conducted by the Unctuous Fellow, who answers to the prison's leader, the Governor.[4] Prisoners of Wisdom may be ransomed and sold to outsiders for an extremely high fee,[5] though the Governor also accepts high-value secrets in lieu of payment.[4]
Escaping or infiltrating Wisdom is an extremely daunting task, as the prison is surrounded by high walls and round-the-clock guards. Its most threatening form of security, however, is the group of voracious knot-oracles that surround the prison, gleefully eating anyone unfortunate enough to fall near their maws, or be selected as their next meal.[6] The knot-oracles are known to have unique palates, so the staff of Wisdom employ cooks to prepare certain meals for them; enthusiasm is generally preferred over skill in this particular case.[7]
The Governor
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"The Governor sits rigid in a high-backed chair. His manner of dress is Khaganian; his face is concealed behind a smooth mask. He coughs frequently as you detail your Enigma, raising his gloved hand to his mouth. The room smells of mould and bat-guano."[4]

The Governor of Wisdom is a Khaganian man whose face is hidden behind a smooth mask; he rules over the prison with an iron fist from his quintuple-bolted office.[4] The knot-oracles that surround Wisdom are able to speak in human tongues upon consuming a person, so they relay their victims' secrets to the Governor, who then sells these secrets for huge profits.[8]
While the Governor is currently a free agent, he once worked for Arik of the Seven Against Nidah. The Governor stole a fleet of living ships from Polythreme, and Arik later commandeered this fleet to zail up the red river of Adam's Way, to spearhead an invasion against the Presbyterate's capital of Nidah. Unfortunately, this plan failed; Arik was forced into hiding, while the Governor, his face forever scarred, now lives on with a Polythremi bounty on his head.[9][10]
References
- ↑ 1.0 1.1 Compile a Port Report, Sunless Sea
- ↑ 2.0 2.1 Wisdom, Sunless Sea
- ↑ Hand over a Prisoner, Sunless Sea
- ↑ 4.0 4.1 4.2 4.3 Exchange a Secret for a Prisoner, Sunless Sea
- ↑ Ransom a Prisoner, Sunless Sea
- ↑ Rescue a Prisoner, Sunless Sea
- ↑ Let the Shady Cook go ashore, Sunless Sea
- ↑ Some Poor Soul, Sunless Sea
- ↑ Unmask the Governor and present the summons to Hideaway, Sunless Sea
- ↑ The Captain, Sunless Sea