The Shepherd Isles: Difference between revisions

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{{Neath_Location|image1=SS generic portgaz.png|caption1=Nothing to see here.|location=[[The Unterzee|Shepherd's Wash]]|allegiance=[[London]]<br>[[The Elder Continent]]}}
{{Neath_Location|image1=generic portgaz.png|caption1=Nothing to see here.|location=[[The Unterzee|Shepherd's Wash]]|allegiance=Independent}}
''"Course, there are no actual shepherds on the Shepherd Isles. Sheep are mostly illegal here. No indeed, it's just the name of the genterman that found the islands."''<ref name = "location description">{{Citation|https://sunlesssea.fandom.com/wiki/Shepherd_Isles#Location_description|Location description|Sunless Sea|}}</ref>


''"Course, there are no actual shepherds on the Shepherd Isles. Sheep are mostly illegal here. No indeed, it's just the name of the genterman that found the islands."''
The '''Shepherd Isles''' are a small archipelago of islands located in the [[Unterzee]].


''"No sheep. But plenty o' tales. Ask us anything."''<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Shepherd_Isles|Shepherd Isles|Sunless Sea|}}</ref>
==Tales Upon Tales==
''"No sheep. But plenty o' tales. Ask us anything."''<ref name = "location description"/>


The '''Shepherd Isles''' are a small archipelago of islands located in the region of '''Shepherd's Wash'''.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Shepherd_Isles|Shepherd Isles|Sunless Sea|}}</ref>
Despite its name, there are no real shepherds at Shepherd Isles, or sheep; the Isles supposedly got their name from the explorer who discovered them. Rather, the Shepherd Isles are populated by a group of bearded villagers with a fondness for telling tales.<ref name = "location description"/> These individuals love to spin stories about the happenings of their settlement,<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Shepherd_Isles#Interactions|Compile a Port Report|Sunless Sea|}}</ref> but they seem reluctant to tell stories regarding the rest of the zee.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Shepherd_Isles#Interactions|The rest of the zee|Sunless Sea|}}</ref> Mysteriously, this location is also a popular drop-off point for [[Station III|Soothe and Cooper Long Boxes]], left behind by secretive black-colored ships.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Shepherd_Isles#Interactions|A Retired Monster-Hunter wants something to remember his glory days
|Sunless Sea|}}</ref>


==Tales Upon Tales==
The answer for the inhabitants' love for nonsensical tales may lie in the [[The_Elder_Continent#Culture|Mithridate Office]], the [[Elder Continent]]'s office of spreading misinformation and falsehoods among foreingers.<ref>{{Citation|https://fallenlondon.wiki/wiki/Flint|Flint|Fallen London|}}''"The Mithridate Office fabricates [...] stories about the Continent [...] to confuse foreigners. [...] they often employ foreigners.''</ref> Supposedly, many years ago a previous director of the Office resigned from his position and decided to retire to the Shepherd Isles, which may have strongly influenced the Isles' culture into what it is today.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Adam%27s_Way#Adam.27s_Way|Listen to a storyteller|Sunless Sea|}}</ref>
''"...surface roilin' like a porridge-pot...up with a roar of steam and flash of fire!...three widows swimmin'... TENTACLES!... and then we saw His Highness..."''
 
== Landmarks ==
Shepherd Isles is home to a few landmarks, and the inhabitants seem eager to tell fantastical, often contradictory, stories about them and their history.<ref name = "tales of the standing stones">{{Citation|https://sunlesssea.fandom.com/wiki/Shepherd_Isles|Tales of the Standing Stones|Sunless Sea|}}</ref>
 
The Isles' most notable landmarks are the '''Standing Stones''',<ref name = "tales of the standing stones"> also called the '''Three Graves'''.<ref name = "tales of three graves">{{Citation|https://sunlesssea.fandom.com/wiki/Shepherd_Isles#Interactions|Tales of the Three Graves|Sunless Sea|}}</ref> These odd structures are located on a mysterious island to the northwest of the mainland, accessible only by boat.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Shepherd_Isles#Interactions|A picnic at the standing stones|Sunless Sea|}}</ref> According to the Isles' storytellers, these Stones, or Graves, were...
 
*...brought to the Isles 80 years ago by a wise man from [[Irem]], and have been growing ever since that day.<ref name = "tales of the standing stones"/>


''(There is rather a lot of this material.)"''<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Shepherd_Isles|Compile a Port Report|Sunless Sea|}}</ref>
*...members of the sisterhood of [[Abbey Rock]], who have been transformed into pillars by [[Gods of the Unterzee|Stone]].<ref name = "tales of the standing stones"/>


The most notable fact about the Isles is their inhabitant's eagerness to tell fantastical stories about them and their history. These stories are rather questionable and often contradict one another; an example of this is The Isles' most notable landmark: the '''Standing Stones'''.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Shepherd_Isles|Tales of the Standing Stones|Sunless Sea|}}</ref> During just a single visit, the locals might tell visitors several different stories of the Stones's origin, such as:
*...raised by [[Blemmigans]], using poetry.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Shepherd_Isles#Interactions|Put a blemmigan ashore|Sunless Sea|}}</ref>


*They were brought there 80 years ago by a wise man from [[Irem]] and have been growing ever since that day.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Shepherd_Isles|Tales of the Standing Stones|Sunless Sea|}}</ref>
*...built by three [[devils]], the very worst from [[Hell]].<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Shepherd_Isles#Interactions|Deliver a Wandering Parson|Sunless Sea|}}</ref>


*They were members of the sisterhood of [[Abbey Rock]], who have been transformed into pillars by [[Gods of the Unterzee|Stone]].<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Shepherd_Isles|Tales of the Standing Stones|Sunless Sea|}}</ref>
*...used by the [[Chelonate]] to bury three hunters who died cowards.<ref name = "tales of three graves"/>


*They were raised by [[Blemmigans]], using poetry.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Shepherd_Isles|Put a blemmigan ashore|Sunless Sea|}}</ref>
*...used by the [[Drownies]] to settle underground and experience land once more for a while.<ref name = "tales of three graves"/>


As a result of that, many people consider the villagers' tales as utter nonsense- although some of their tales may have a grain of truth to them.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Shepherd_Isles|Engage an Officer: the Sigil-Ridden Navigator.|Sunless Sea|}}</ref><ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Admiralty_Survey_Office|Shepherd Isles: submit as unsubstantiated hearsay|Sunless Sea|}}</ref>
Another landmark is the '''Thornwell Croft''', an abandoned island to the north of the mainland that lacks a connecting bridge. Apparently, this isle contains dark reflections of the mainland's inhabitants, and as such, the isle is avoided. That, or a mysterious vessel called the '''Ship of Light''' zailed through the bridge and destroyed it, and any time the bridge is rebuilt, it bursts into flames again.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Shepherd_Isles#Interactions|Tales of Thornwell Croft|Sunless Sea|}}</ref>


==The Truth of the Matter==
Despite these obscenely ridiculous stories, some members of the [[Admiralty]] remain interested in information regarding the Isles, as there may be a grain of truth under all the rumor.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Admiralty_Survey_Office#Port_Reports|Shepherd Isles: submit as unsubstantiated hearsay|Sunless Sea|}}</ref> That, or they may be fooled entirely and treat such information as a world-ending revelation. It depends, really.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Admiralty_Survey_Office#Port_Reports|Shepherd Isles: submit as fact|Sunless Sea|}}</ref>
{{Spoiler}}
The true reason for the archipelagos' nonsensical tales lies in the Mithridate Office - the [[Elder Continent]]'s office of spreading misinformation and falsehoods among foreingers.<ref>{{Citation|https://fallenlondon.wiki/wiki/Flint|Flint|Fallen London|}}''"The Mithridate Office fabricates [...] stories about the Continent [...] to confuse foreigners. [...] they often employ foreigners.''</ref> Many years ago, a previous director of the Office resigned from his position and decided to retire to the Shepherd Isles- strongly influencing their culture into it's current form.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Adam%27s_Way|Listen to a storyteller|Sunless Sea|}}</ref>


== References ==
== References ==

Revision as of 18:57, 7 June 2021

"Course, there are no actual shepherds on the Shepherd Isles. Sheep are mostly illegal here. No indeed, it's just the name of the genterman that found the islands."[1]

The Shepherd Isles are a small archipelago of islands located in the Unterzee.

Tales Upon Tales

"No sheep. But plenty o' tales. Ask us anything."[1]

Despite its name, there are no real shepherds at Shepherd Isles, or sheep; the Isles supposedly got their name from the explorer who discovered them. Rather, the Shepherd Isles are populated by a group of bearded villagers with a fondness for telling tales.[1] These individuals love to spin stories about the happenings of their settlement,[2] but they seem reluctant to tell stories regarding the rest of the zee.[3] Mysteriously, this location is also a popular drop-off point for Soothe and Cooper Long Boxes, left behind by secretive black-colored ships.[4]

The answer for the inhabitants' love for nonsensical tales may lie in the Mithridate Office, the Elder Continent's office of spreading misinformation and falsehoods among foreingers.[5] Supposedly, many years ago a previous director of the Office resigned from his position and decided to retire to the Shepherd Isles, which may have strongly influenced the Isles' culture into what it is today.[6]

Landmarks

Shepherd Isles is home to a few landmarks, and the inhabitants seem eager to tell fantastical, often contradictory, stories about them and their history.[7]

The Isles' most notable landmarks are the Standing Stones,Cite error: Closing </ref> missing for <ref> tag These odd structures are located on a mysterious island to the northwest of the mainland, accessible only by boat.[8] According to the Isles' storytellers, these Stones, or Graves, were...

  • ...brought to the Isles 80 years ago by a wise man from Irem, and have been growing ever since that day.[7]
  • ...members of the sisterhood of Abbey Rock, who have been transformed into pillars by Stone.[7]
  • ...used by the Chelonate to bury three hunters who died cowards.[11]
  • ...used by the Drownies to settle underground and experience land once more for a while.[11]

Another landmark is the Thornwell Croft, an abandoned island to the north of the mainland that lacks a connecting bridge. Apparently, this isle contains dark reflections of the mainland's inhabitants, and as such, the isle is avoided. That, or a mysterious vessel called the Ship of Light zailed through the bridge and destroyed it, and any time the bridge is rebuilt, it bursts into flames again.[12]

Despite these obscenely ridiculous stories, some members of the Admiralty remain interested in information regarding the Isles, as there may be a grain of truth under all the rumor.[13] That, or they may be fooled entirely and treat such information as a world-ending revelation. It depends, really.[14]

References