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Port Cecil is a town founded on two things. Selling scintillack coral, and playing chess. Playing large amounts of chess induce hallucinations, starting with the belief that the pieces have their own agenda. Or perhaps they do, who is to say?  Maybe they are just reflections of people in the past.  The pieces are sharp and covered in blood. Older residents have coral growing on them, they do not mind.
[[File:Portcecil.png|thumb|250px|Look at all those giant chess pieces! Art from SS.]]


The chess games mirror the power struggles of the neath, between the Flukes, the Bazaar, Mt. Nomad, and the Gods of the zee, among others.
''"Rumpled convolutions of coral fill the water, glimmering with silvery light. The harder you look, the more you see shapes amid the chaos, almost as if they were sculpted. This one could be a crenellated castle: that one, a horse's head.''


Underneath the port, there is another power. An incomplete one with rubbery men working for it. It also likes chessIt's wish is to descend the great chain.  It implies that sorrow spiders come from the same place as rubbery men.
''A neat little port huddles into the side of a coral island - prosaic Imperial docks and houses tucked away in a baroque organic chaos. In that curious silvery light, among the frozen chaos of coral, the scene has the unreal air of a pencil sketch, crumpled and discarded."''
 
Port Cecil is a town on the largest island in a coral reef in the eastern Unterzee. Its main export is scintillack (glowing coral). Its inhabitants are strangely fond of chess; it seems that because of this they hallucinate that the pieces (which are sharp and often blood-soaked) have their own agendas. Well, those may not be hallucinations...
 
The chess matches the inhabitants play mirror the power struggles of the Neath, between the [[Lorn-Flukes]], [[The Echo Bazaar|the Bazaar]], Mt. Nomad, and the gods of the Zee, among others.
 
Underneath the port, there is another power, an incomplete one, waited on by [[Rubbery Men]]; it wishes to descend the Great Chain... ''(''''Editor's note: What is the Great Chain?)'''''
[[Category:Places]]
[[Category:Places]]
[[Category:The Unterzee]]
[[Category:The Unterzee]]

Revision as of 22:29, 11 October 2015

File:Portcecil.png
Look at all those giant chess pieces! Art from SS.

"Rumpled convolutions of coral fill the water, glimmering with silvery light. The harder you look, the more you see shapes amid the chaos, almost as if they were sculpted. This one could be a crenellated castle: that one, a horse's head.

A neat little port huddles into the side of a coral island - prosaic Imperial docks and houses tucked away in a baroque organic chaos. In that curious silvery light, among the frozen chaos of coral, the scene has the unreal air of a pencil sketch, crumpled and discarded."

Port Cecil is a town on the largest island in a coral reef in the eastern Unterzee. Its main export is scintillack (glowing coral). Its inhabitants are strangely fond of chess; it seems that because of this they hallucinate that the pieces (which are sharp and often blood-soaked) have their own agendas. Well, those may not be hallucinations...

The chess matches the inhabitants play mirror the power struggles of the Neath, between the Lorn-Flukes, the Bazaar, Mt. Nomad, and the gods of the Zee, among others.

Underneath the port, there is another power, an incomplete one, waited on by Rubbery Men; it wishes to descend the Great Chain... ('Editor's note: What is the Great Chain?)