The Shepherd Isles: Difference between revisions
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Shepherd Isles is home to a few landmarks, and the inhabitants seem eager to tell fantastical, often contradictory, stories about them and their history.<ref name = "tales of the standing stones"/> | Shepherd Isles is home to a few landmarks, and the inhabitants seem eager to tell fantastical, often contradictory, stories about them and their history.<ref name = "tales of the standing stones"/> | ||
The Isles' most notable landmarks are the '''Standing Stones''',<ref name = "tales of the standing stones"> also called the '''Three Graves'''.<ref name = "tales of three graves">{{Citation|https://sunlesssea.fandom.com/wiki/Shepherd_Isles#Interactions|Tales of the Three Graves|Sunless Sea|}}</ref> These odd structures are located on a mysterious island to the northwest of the mainland, accessible only by boat.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Shepherd_Isles#Interactions|A picnic at the standing stones|Sunless Sea|}}</ref> According to the Isles' storytellers, these Stones, or Graves, were... | The Isles' most notable landmarks are the '''Standing Stones''',<ref name = "tales of the standing stones"/> also called the '''Three Graves'''.<ref name = "tales of three graves">{{Citation|https://sunlesssea.fandom.com/wiki/Shepherd_Isles#Interactions|Tales of the Three Graves|Sunless Sea|}}</ref> These odd structures are located on a mysterious island to the northwest of the mainland, accessible only by boat.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Shepherd_Isles#Interactions|A picnic at the standing stones|Sunless Sea|}}</ref> According to the Isles' storytellers, these Stones, or Graves, were... | ||
*...brought to the Isles 80 years ago by a wise man from [[Irem]], and have been growing ever since that day.<ref name = "tales of the standing stones"/> | *...brought to the Isles 80 years ago by a wise man from [[Irem]], and have been growing ever since that day.<ref name = "tales of the standing stones"/> |
Revision as of 19:02, 7 June 2021
"Course, there are no actual shepherds on the Shepherd Isles. Sheep are mostly illegal here. No indeed, it's just the name of the genterman that found the islands."[1]
The Shepherd Isles are a small archipelago of islands located in the Unterzee.
Tales Upon Tales
"No sheep. But plenty o' tales. Ask us anything."[1]
Despite its name, there are no real shepherds at Shepherd Isles, or sheep; the Isles supposedly got their name from the explorer who discovered them. Rather, the Shepherd Isles are populated by a group of bearded villagers with a fondness for telling tales.[1] These individuals love to spin stories about the happenings of their settlement,[2] but they seem reluctant to tell stories regarding the rest of the zee.[3] Mysteriously, this location is also a popular drop-off point for Soothe and Cooper Long Boxes, left behind by secretive black-colored ships.[4]
The answer for the inhabitants' love for nonsensical tales may lie in the Mithridate Office, the Elder Continent's office of spreading misinformation and falsehoods among foreingers.[5] Supposedly, many years ago a previous director of the Office resigned from his position and decided to retire to the Shepherd Isles, which may have strongly influenced the Isles' culture into what it is today.[6]
Landmarks
"The bearded villagers are happy to talk about the local sights. Well, sight."[7]
Shepherd Isles is home to a few landmarks, and the inhabitants seem eager to tell fantastical, often contradictory, stories about them and their history.[7]
The Isles' most notable landmarks are the Standing Stones,[7] also called the Three Graves.[8] These odd structures are located on a mysterious island to the northwest of the mainland, accessible only by boat.[9] According to the Isles' storytellers, these Stones, or Graves, were...
- ...brought to the Isles 80 years ago by a wise man from Irem, and have been growing ever since that day.[7]
- ...members of the sisterhood of Abbey Rock, who have been transformed into pillars by Stone.[7]
- ...raised by Blemmigans, using poetry.[10]
Another landmark is the Thornwell Croft, an abandoned island to the north of the mainland that lacks a connecting bridge. Apparently, this isle contains dark reflections of the mainland's inhabitants, and as such, the isle is avoided. That, or a mysterious vessel called the Ship of Light zailed through the bridge and destroyed it, and any time the bridge is rebuilt, it bursts into flames again.[12]
Despite these obscenely ridiculous stories, some members of the Admiralty remain interested in information regarding the Isles, as there may be a grain of truth under all the rumor.[13] That, or they may be fooled entirely and treat such information as a world-ending revelation. It depends, really.[14]
References
- ↑ 1.0 1.1 1.2 Location description, Sunless Sea
- ↑ Compile a Port Report, Sunless Sea
- ↑ The rest of the zee, Sunless Sea
- ↑ [https://sunlesssea.fandom.com/wiki/Shepherd_Isles#Interactions A Retired Monster-Hunter wants something to remember his glory days , Sunless Sea]
- ↑ Flint, Fallen London "The Mithridate Office fabricates [...] stories about the Continent [...] to confuse foreigners. [...] they often employ foreigners.
- ↑ Listen to a storyteller, Sunless Sea
- ↑ 7.0 7.1 7.2 7.3 7.4 Tales of the Standing Stones, Sunless Sea
- ↑ 8.0 8.1 8.2 Tales of the Three Graves, Sunless Sea
- ↑ A picnic at the standing stones, Sunless Sea
- ↑ Put a blemmigan ashore, Sunless Sea
- ↑ Deliver a Wandering Parson, Sunless Sea
- ↑ Tales of Thornwell Croft, Sunless Sea
- ↑ Shepherd Isles: submit as unsubstantiated hearsay, Sunless Sea
- ↑ Shepherd Isles: submit as fact, Sunless Sea