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{{Major spoiler}}
{{Major spoiler}}
{{Character|image1 = Sunsetgaz.png|caption1 = The Earth's Judgement - the Sun. Art from Sunless Sea.|location = [[The High Wilderness]]|allegiance = The Conjunctions|alias = The Stars|notable_members = The Sun<br>
{{Character|image1 = Sunsetgaz.png|caption1 = The Earth's Judgement - the Sun. Art from Sunless Sea.|location = [[The High Wilderness]]|allegiance = The Conjunctions|alias = The Stars|notable_members = [[The Sun]]<br>
[[The Halved]]<br>
[[The Halved]]<br>
[[The Sapphir'd King]]}}
[[The Sapphir'd King]]<br>
''"The Great Darkness awaits: the Kingdoms of the Judgements, strewn with joys and treasures..."''
[[The Garden King]]|music = [https://failbettergames.bandcamp.com/track/the-surface The Surface]}}<blockquote>''"Look ahead, to the light of the Judgement. All shall be well, and all manner of thing shall be well."''<ref name=":1">{{Citation|https://fallenlondon.wiki/wiki/Prevaricate_2|Prevaricate 2|Fallen London}}</ref></blockquote>'''Judgements''' are the ultimate power in the universe, which we know as the stars.__FORCETOC__


''"Look ahead, to the light of the Judgement. All shall be well, and all manner of thing shall be well."''
==Look to the Stars==
<blockquote>''"But the laws of the Judgements, whose mask is God, are present even here beneath the earth. Lightly present, but present. And a reckoning, as the saying has it, will not be indefinitely postponed."''<ref name=":2">{{Citation|https://fallenlondon.wiki/wiki/Yes.|Yes.|Fallen London}}</ref></blockquote>As powerful celestial entities, the Judgements oversee the lesser beings that exist beneath them. They are the ultimate lawmakers of the universe, and all under their eternal light adhere to their rules.<ref name=":3">{{Citation|https://sunlessskies.gamepedia.com/Ambition:_the_Stars_are_Dying|Further the Didact's research into the politics of suns|Sunless Skies}}</ref> Every star in [[High Wilderness|the night sky]], even our own [[Sun]], is a god to their respective planets and subjects. Few beings exist entirely outside their influence, such as the inhabitants of [[Parabola]] and those who resent the Judgements' complete dominance of the universe.<ref>{{Citation|https://sunlessskies.gamepedia.com/Dramatis_Personae#I._A_Prologue|''The revolutionaries made camp''|Sunless Skies}}</ref> For those who merely live outside of a Judgement's gaze, as is the case for most denizens of the Neath, the laws may become... er, strong recommendations rather than mandatory rules.


'''Judgements''' are the ultimate power (or so they claim) in the universe.__forcetoc__
[[File:Bottledsoulwhite.png|thumb|A Judgement's Egg.]] Like all beings, Judgements have souls, known as '''Judgements' Eggs'''; these may function as their spores, their offspring.<ref>{{Citation|https://fallenlondon.wiki/wiki/Judgements%27_Egg|Judgements%27 Egg|Fallen London}}</ref> If such souls manage to escape being used in dark rituals and other quests for power, they may hatch into stars of their own.<ref>{{Citation|https://sunlesssea.gamepedia.com/The_Alarming_Scholar|Judgement's Egg|Sunless Sea}}</ref>


==Look to the Stars==
Intriguingly, Judgements are also multicellular, and their insides are composed of flesh and bone; in fact, they appear to be vertebrates.<ref>{{Citation |https://sunlessskies.miraheze.org/wiki/The_Baroness%27_Investigation|The Baroness' Investigation|Sunless Skies}}</ref><ref>{{Citation|https://sunlessskies.miraheze.org/wiki/The_Autopsy|The Autopsy|Sunless Skies}}</ref>
As powerful celestial entities, the Judgements oversee the lesser beings that exist alongside and beneath them. They are the ultimate lawmakers of the universe, and all under their eternal light adhere to their rules. Every star in [[High Wilderness|the night sky]], even our own sun, is a god to their respective planets and subjects. Only a few exist outside their influence, and those who do resent their complete dominance of the universe. For those who live outside of a Judgement's gaze (as is the case for most Neath denizens) the laws become... er, strong recommendations rather than mandatory rules.


[[File:Bottledsoulwhite.png|thumb|A Judgement's Egg.]]In the 1890s, little is known about the Judgements in the eyes of mortals; what we do know is just through hints. We know that, like all beings, Judgements have souls. These souls, also known as '''Judgement's Eggs''', are spores of the gods. One day these souls will become stars of their own, or used in dark rituals and other quests for power. It is also known that the Judgements adhere to an immensely strict hierarchy, called '''the Great Chain of Being''', quite similar to a caste system. All entities are set to a certain rank, and contact is strictly professional (in most cases). The Judgements do not take kindly to the breaking of this rule, and is part of the reason why the [[The Echo Bazaar|Bazaar]] is here in the first place (and to a lesser extent, us).
Judgements communicate via the [[Correspondence]], a particularly incendiary language.<ref>{{Citation|https://fallenlondon.wiki/wiki/Breath_of_the_Void|Breath of the Void|Fallen London}}</ref> They often use Couriers, such as the [[Echo Bazaar]] and the [[House of Rods and Chains]], to send messages to each other.<ref name="seventh">''[[The Seventh Letter]]''</ref> Furthermore, Judgements adhere to an immensely strict hierarchy, called '''the Great Chain of Being''', which is similar to a caste system. All entities are set to a certain rank, and contact is strictly professional (in most cases).<ref>{{Citation|https://fallenlondon.wiki/wiki/Mr_Sacks!_Take_this_dream_of_skies_untainted!|Mr Sacks! Take this dream of skies untainted!|Fallen London}}</ref> The Judgements do not take kindly to the breaking of this rule,<ref>{{Citation|https://fallenlondon.wiki/wiki/You_have_rejected_wine_and_song|You have rejected wine and song|Fallen London}} ''"To ascend is not possible, save by the Science (and the Science does not exist). "''</ref> and it is part of the reason why the [[The Echo Bazaar|Bazaar]] is here in the first place (and to a lesser extent, us humans).<ref name="seventh" />


It is also known, to a few select individuals, that Judgements are not unstoppable; quite the opposite in fact. Through arcane research and dedication bordering (and often well past) the bounds of insanity, the [[Revolutionaries: the Calendar Council|anarchists]] are slowly devising methods on which to kill the Judgements, as part of their quest to achieve the Liberation of Night.
To those of a more... [[Revolutionaries|revolutionary]] bent, the Judgements are not unstoppable; quite the opposite in fact. Through arcane research and dedication bordering (and often well past) the bounds of insanity, the [[Revolutionaries: the Calendar Council|anarchists]] are slowly devising methods to make the lights go out, as part of their quest to achieve [[the Liberation of Night]].<ref>{{Citation|https://fallenlondon.wiki/wiki/The_lights_are_out|The lights are out|Fallen London}}</ref>


By 1906 in the Sunless Skies timeline, the Judgements have mysteriously begun to die off, with someone or something killing them one by one. The British Empire has taken advantage of their deaths, abandoning London and colonizing the Judgements' empty domains. There are still a couple alive, like [[the Sapphir'd King]], who lives in the Blue Kingdom and rules it with impunity.
By 1905 in the ''Sunless Skies'' timeline, it had become apparent that the Judgements were dying off, with someone or something killing them one by one. The British Empire chose to take advantage of their deaths, abandoning London and colonizing the Judgements' empty domains.<ref>{{Citation|https://sunlessskies.gamepedia.com/Sunless_Skies|Overview|Sunless Skies}}</ref> There are still some alive, like the [[Sapphir'd King]], who rules his [[Blue Kingdom]] with impunity.<ref>{{Citation|https://sunlessskies.gamepedia.com/The_Blue_Kingdom|The Blue Kingdom|Sunless Skies}}</ref>


==Known Judgements==
==Known Judgements==
{| class="article-table" data-expandtext="show" data-collapsetext="hide" width=100%
!colspan=3|
===[[File:Sunset (1).png|40px]] The Sun===
|-
|''"Parabola-linen crumbles in sunlight. The mushroom wines of the Neath are not kindly received in the wine-shops of Italy and France. Prisoner's honey loses all its virtue."''


'''The Sun''' is the Judgement of the Earth and of Mankind, at least for those dwelling on the surface. For many, it is a benevolent force, even one worthy of worship, but for... more informed individuals, the Sun's virtue is thrown into question. It is brutally effective at enforcing its laws; any Neath denizen who's overdue for their death will crumble to dust almost immediately upon reaching the Surface, and most of the Neath's fantastic delights are simply reduced to their normal variety under sunlight. [[Parabola|Parabolan]] entities are cooked almost immediately, as they too Are-Not. And stories about the Neath are simply not believed because of this.  
*'''[[The Sun]]''' is the Judgement of the Earth and of Mankind, at least for those dwelling on [[the Surface]].
*'''[[The Sapphir'd King]]''' is the Sun of the [[Blue Kingdom]], where he rules as king of the [[Death|dead]].
*'''[[The White]]''' is the spymaster of the heavens.
*'''The Red''' and '''the Gold''' are mentioned in relation to the White; not much is known of them individually.'''<ref name=":0">{{Citation|https://fallenlondon.wiki/wiki/You_have_given_up_your_intrigues|You have given up your intrigues|Fallen London}}</ref>'''
*'''[[The Garden-King]]''' was the Regent of the [[Reach]] until his death. The Reach has overgrown in his absence.
*'''[[The King of Hours]]''' was regent of what is now [[Albion]] until his death.
*'''[[The Halved]]''' is the Sable-Sun of [[Eleutheria]], formerly known as '''the King who Wars.'''
*'''[[The King Who Speaks]]''' was the Halved's sibling. Together, they were known as '''the Binary'''.  


The Sun does have a view of the Neath, in [[Aestival]], where there's a gap in the roof. Despite its deadly effects, sunlight is highly addictive to denizens of the Neath (who doesn't love a warm summer day?) and many of them go out with a smile.
=== Beings similar to Judgements ===
*'''[[The Dawn Machine]]''' is an ambitious and dangerous artificial Judgement, built by the [[Admiralty]].
*'''[[The Clockwork Sun]]''' is the Admiralty's second, more successful artificial star. In the ''Sunless Skies'' timeline, it reigns over [[Albion]] in the King of Hours' absence.
*'''[[Salt]]''' is a former Judgement who left its past behind. Also called '''the Sun-Beneath-the-Sea''', it lurks to the East, where new scents arise.
* '''[[The Mountain of Light]]''' is the daughter of the Sun and the Bazaar, making her a half-Judgement. Zailors know her as Stone. Her daughter, a quarter-Judgement, is [[Mt. Nomad]].
* '''[[The Black]]''' is not a Judgement, gives no light, and does not exist.


The Sun's story is that of fleeting desires and the horrors of love. In a time before time, the Sun fostered [[the Mountain of Light]] with [[the Bazaar]]. Naturally, such a union was scandalous even for the stars, so the Sun stored Stone in the Neath to avoid execution. Then the Sun, being the cad that he is, fell in love with a different star, and had the Bazaar deliver a love letter to her. The Bazaar delivered it, and the other star rejected the Sun, so the Bazaar now bides its time to prevent the Sun from drowning in its own tears.
==Interstellar Politics==
 
<blockquote>''"All st-study of the suns is difficult. The Judgements are vast. Ancient. Beings of incomprehensible complexity. Any investigation is also an act of t-translation, rendering their concerns and structures into analogies we can comprehend."''<ref name="didact find">{{Citation|https://sunlessskies.gamepedia.com/Ambition:_the_Stars_are_Dying#Trigger_conditions|Deliver your findings to the Bedevilled Didact|Sunless Skies}}''"Nevertheless, I b-believe I better understand the Conjunctions that divide them now. Imagine vast nations, but f-founded upon philosophy, not geography. There are th-three primary [...] Conjunctions."''</ref></blockquote>
It's not clear what became of it by the 1900s; contrary to popular belief, Albion's star is ''not'' the Sun.
[[File:HeirloomDyingStar.png|thumb|300px|The stars are dying.]]
|}
In the Sunless Skies timeline, thanks to the [[Royal Society]]'s magnificent telescope, the behavior of Judgements among themselves has finally come to... er, ''light.''
 
{| class="article-table" data-expandtext="show" data-collapsetext="hide" width=100%
!colspan=3|
===[[File:Mountainglowsmall.png|40px]] [[The Mountain of Light]]===
|-
|''"It's very far away; but perhaps it's watching you."''
 
'''The Mountain of Light''' is the daughter of the Sun and the Bazaar, a half-Judgement. Zailors know her as '''Stone'''. Her daughter, a quarter-Judgement, is [[Mt. Nomad]].
:''Main Article: [[The Mountain of Light]]''
|}
 
{| class="article-table" data-expandtext="show" data-collapsetext="hide" width=100%
!colspan=3|
===[[File:Dawnmachinesmall.png|40px]] [[The Dawn Machine]]===
|-
|''"-UN. THE SUN. THE SUN. THE SUN. THE S-"''
 
'''The Dawn Machine''' is an ambitious and dangerous artificial Judgement built by the [[Admiralty]].
:''Main Article: [[The Dawn Machine]]''
|}
 
{| class="article-table" data-expandtext="show" data-collapsetext="hide" width=100%
!colspan=3|
===[[File:Clockworksunsquare.png|40px]] [[Clockwork Sun|The Clockwork Sun]]===
|-
|''"The light of the Clockwork Sun oozes into your cabin like rancid honey."''
 
'''The Clockwork Sun''' is the second, more successful artificial Judgement that lords over [[Albion]].
:''Main Article: [[Clockwork Sun|The Clockwork Sun]]''
|}
 
{| class="article-table" data-expandtext="show" data-collapsetext="hide" width=100%
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===[[File:Sunlesssmall.png|40px]] [[Salt]]===
|-
|''"Old soul. Where are you going, old soul?"''
 
'''Salt''' is a quasi-Judgement of sorts, also called '''the Sun-Beneath-the-Sea'''. He lurks to the East, where new winds blow.
:''Main Article: [[Salt]]''
|}
 
{| class="article-table" data-expandtext="show" data-collapsetext="hide" width=100%
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===[[File:Pawn.png|40px]] The White===
|-
|''"The White comes to fulfil the frozen law."''
 
'''The White''' is the spymaster of [[The High Wilderness|the heavens]]. It may have been the entity responsible for sending [[Salt]] to the Neath, but unfortunately Salt got distracted and things got complicated. The White's grand plan is mysterious, but it may have something to do with holding back [[Revolutionaries#The Liberation of Night|the Liberation of Night]].
 
The following information on the White is taken from Alexis Kennedy, who no longer works at Failbetter Games:
 
''"The Liberation of Night stained the Deep Wilderness long, long before it touched the Earth, and the White feared - reasonably that its metastasising rapture would darken the hearts of too many stars for it ever to be contained. [This is lore I'd have explored more in Sunless Skies as it was originally conceived, but Failbetter have gone, I believe, in a completely different direction, and this is no longer continuity.] He resorted to the Neath, that notorious half-secret laboratory of stellar secrets. [[The Bazaar]] is developing its own Counsel to soothe and cheer the Sun; the White hoped to find or foment a final argument of despair which would quell the rebellious hearts of any Liberated star it touched. It would also quell the hearts of any loyalist Judgements, but the White would rather see an empty universe than a disordered one. Of course the White couldn't know that the Counsel of Peace might threaten Histories beyond its own, but the White is the White, and it's unlikely that this would have dissuaded it."''
|}
 
{| class="article-table" data-expandtext="show" data-collapsetext="hide" width=100%
!colspan=3|
===[[File:Reach_square_icon.png|40px]] The Garden-King===
|-
|''"They rage against the sun's death at the hands of a half-sun, a midnight murderer. The killer sent false messengers bearing a well-seed. They planted the seed in the sun's heart, and it bloomed! Bloomed and ravened. A lawless killing! A shameful death, enacted without due ceremony!"''
 
'''The Garden-King''' was the former Regent of [[the Reach]]; by the 1900s, in the Skies timeline, he has long since died. Without his regulating influence, the Reach overgrew and became the wild and chaotic realm that it is now known as today. However, the Garden-King prepared light-emitting plants that keep the region somewhat regulated, so the Reach isn't completely dark by any means. The Garden-King is responsible for the conception of the [[Scrive-Spinster|Scrive-Spinsters]], which were later created by [[The Halved|the Binary]] in [[the Forge of Souls]].
 
The Garden-King was murdered by the Halved, where a false-messenger planted a well-seed in its heart, creating [[Old Tom's Well]]. The corpse of the Regent now lies within. It is said that you can still hear the Garden-King's spirit throughout the Reach, manifesting as '''the Peacock Wind''', as he rages at his own unlawful murder.
|}
 
{| class="article-table" data-expandtext="show" data-collapsetext="hide" width=100%
!colspan=3|
 
===[[File:Clocksquare.png|40px]] The King of Hours===
|-
|''"The body of the sun is still cooling. A few embers continue to glow at its core, a low and sullen red."''
 
'''The King of Hours''' was the Regent of [[Albion]], or at least the space that would become it. During his reign, he used his power as the king of all time to hold his realm in a state of eternal stasis. Nothing was created, and nothing ended - a golden age to some. The Sapphir'd King, a Judgement who adhered to the Amaranthine Conjunction (the resolution that everything must end), didn't like this very much, so he poisoned the King of Hours using poisoned words. After his death, the [[Clockwork Sun]] took over his Throne of Hours, and the King of Hours rages on as [[Gods of the High Wilderness#The Storm that Speaks|the Storm that Speaks]].
|}


{| class="article-table" data-expandtext="show" data-collapsetext="hide" width=100%
Judgements can form groups of various sizes - factions, even. Minor ones, called '''constellations''', consist of three to four stars, and are often formed by neighboring stars, resembling clans. '''Conjunctions''', on the other hand, are much, much bigger,<ref>{{Citation|https://sunlessskies.gamepedia.com/Ambition:_the_Stars_are_Dying#Trigger_conditions|Further the Didact's research into the politics of suns|Sunless Skies}}</ref> and are founded on the principles of an ideology or philosophy. So far, three Conjunctions are known to exist,<ref name="didact find" /> though many more have come and gone:<ref>{{Citation|https://sunlessskies.miraheze.org/wiki/Senior_Scrivener|Recover sheaves of parchment|Sunless Skies}} ''"You gather what you can: litanies of dead conjunctions [...]"''</ref>
!colspan=3|
*The '''Chrysanthemum Conjunction''' is concerned with new beginnings.<ref>{{Citation|https://sunlessskies.miraheze.org/wiki/Ambition:_the_Stars_are_Dying|Deliver your findings to the Bedevilled Didact|Sunless Skies}} ''"The Chrysanthemum Conjunction are concerned with inception: with beginnings and n-newness [...]"''</ref>
===[[File:Halved_square.png|40px]] [[The Halved]]===
*The '''Amaranthine Conjunction''' believes in endings and conclusions.<ref>{{Citation|https://sunlessskies.miraheze.org/wiki/Ambition:_the_Stars_are_Dying|Deliver your findings to the Bedevilled Didact|Sunless Skies}} ''"[...] while their counterparts, the Amaranthine Conjunction, believe in culmination, and bringing things to c-completion."''</ref>
|-
*The '''Nepenthine Conjunction''' advocates separation and isolation.<ref>{{Citation|https://sunlessskies.miraheze.org/wiki/Ambition:_the_Stars_are_Dying|Deliver your findings to the Bedevilled Didact|Sunless Skies}} ''"The Nepenthine Conjunction advocate separation, distinction, isolation: the raising of b-barriers and the drawing of borders."''</ref>
|''"The Halved! The sun turned to night!"''
A group led by the [[The Well of Wonders|Prophet Exile]] tried to form the '''Solonacean Conjunction''' by petitioning the [[The Halved|Binary]] to join them; it would have followed an ideology not unlike the modern [[Revolutionaries#Liberation of Night|Liberation of Night]].<ref>{{Citation|https://sunlessskies.miraheze.org/wiki/Dramatis_Personae#III._Palace_of_the_Twin_Kings|The Prophet began to speak|Sunless Skies}} ''"Not words of injustice, but of change. Of the Laws that bound the Makers of Law tighter than any. Of another place, where chaos flourished."''</ref> However, after the nascent Conjunction assassinated the [[The King Who Speaks|King Who Speaks]], the remaining half of the Binary slaughtered the proto-Conjunction, and condemned the ambitious [[Fingerking]] at its head to the [[Well of Wonders]].<ref>{{Citation|https://sunlessskies.miraheze.org/wiki/Dramatis_Personae#VI._The_King_In_Mourning|The King Who Wars mounted his chariot|Sunless Skies}} ''"This was how a King fought, with fire and light / And the Princes learned the folly of their youth. [...] THE KING WHO WARS: Scream not for the comfort of oblivion / Such mercy is not for traitors to know / As you burn forever in my palace / In the flames of anger you have ignited."''</ref>
 
'''The Halved''' is the Sable-Sun of [[Eleutheria]], formerly known as '''the King who Wars'''.
:''Main Article: [[The Halved]]''
|}
 
{| class="article-table" data-expandtext="show" data-collapsetext="hide" width=100%
!colspan=3|
 
===[[File:Secretsquare.png|40px]] The King who Speaks===
|-
|''"INT: An ancient throne room, built and bathed in the light of Law. On a throne of fire sits the KING WHO SPEAKS. On a throne of obsidian sits the KING WHO WARS. They are the TWIN KINGS OF ELEUTHERIA, united in ruling."''
 
'''The King who Speaks''' was [[the Halved]]'s other half. Unusually for a Judgement, the King who Speaks was quite reasonable, and actually took the time to listen to other being's points of view. Unfortunately, it got too reasonable, and was manipulated by a powerful [[The Fingerkings|Fingerking]] to join the revolutionary cause and let its guard down. The moment it did so, the Fingerking swiftly assassinated it. In response, the King's other half, the King who Wars, threw the Fingerking down the Well of Wonders, inverted its colors, and generally lived up to its name.
|}
 
{| class="article-table" data-expandtext="show" data-collapsetext="hide" width=100%
!colspan=3|
===[[File:Visionoftheheavens_square_icon.png|40px]] [[The Sapphir'd King]]===
|-
|''"The Sapphir'd King suffuses the entirety of the Blue Kingdom, but he emanates from its heart"''
 
'''The Sapphir'd King''', also called '''the Azure''' and '''the Westernmost King''', is the Sun of [[the Blue Kingdom]], bathing his realm in a lovely shade of blue.
:''Main Article: [[The Sapphir'd King]]''
|}
 
Other Judgements, such as '''the Red''' and '''the Gold,''' are known to exist.
==Interstellar Politics==
''"Once, the stars went to war with themselves. The Courtesy was the agreement that ended it: thereafter, the stars were permitted to kill each other so long as they adhered to the formalities and procedures set out in the Courtesy."''
[[File:HeirloomDyingStar.png|thumb|300px|They exchanged war for murder. Art from Sunless Skies]]
Thanks to the Royal Society's magnificent telescope, the behavior of Judgements among themselves has finally come to light (ha!).


It turns out that Judgements can form groups. Minor ones, called '''constellations''', consist of three to four stars, and are often formed by neighboring stars, resembling clans. '''Conjunctions''', on the other hand, are much, much bigger. So far, only three conjunctions are known:
While the hints toward this are vague,<ref>{{Citation|https://sunlessskies.miraheze.org/wiki/Heart-Catcher_Gardens|Ambition: Ask "What is the Courtesy?" (Second Storyteller)|Sunless Skies}} ''"Of a war that broke out between the stars and how, when the first star died, they paused. To end the war, they made the Courtesy: an agreement which set out the terms and rituals under which one star can kill another. And to ensure the Courtesy was kept, they— "''</ref><ref>{{Citation|1=https://sunlessskies.miraheze.org/wiki/The_Brazen_Brigade#The_Adamant_Idol|2=Trade mysteries with the Piper|3=Sunless Skies|4=}} ''"When you are done, she tells you of a great war fought before the devils fell; of a new Conjunction in heaven; of diets of war and of peace; of counsels betrayed and feasts where the sky ran with spilt starlight [...]"''</ref> the resultant rebellion may have been the event that led to the institution of '''[[the Courtesy]]''', a set of rules to govern stellar warfare.<ref>{{Citation|https://sunlessskies.miraheze.org/wiki/The_Brazen_Brigade#The_Adamant_Idol|Ambition: Ask "What is the Courtesy?" (The Piper)|Sunless Skies}} ''"Once, the stars went to war with themselves. The Courtesy was the agreement that ended it: thereafter, the stars were permitted to kill each other so long as they adhered to the formalities and procedures set out in the Courtesy. They exchanged war for murder" [...]''</ref> This has only expedited the bloodshed, as the Courtesy's death toll may number in the hundreds of thousands.<ref>{{Citation|https://sunlessskies.miraheze.org/wiki/The_Roll_of_Ash|Return to the Lamentation|Sunless Skies}} ''""I think— [...]  a great many stars have died under the veneer of this 'Courtesy'. Hundreds of them, in fact." [...] "That chamber? One annex of Roll of Ash. Annex thirty-four," she says, "of two hundred and seventy-eight." "''</ref>
*The '''Chrysanthemum Conjunction''' is concerned with new beginnings.
*The '''Amaranthine Conjunction''' believes in endings and conclusions.
*The '''Nepenthine Conjunction''' advocates separation and isolation.
The old saying that the Suns are hungry is in fact completely true, as they eat souls for sustenance. Some Judgements are more ruthless about it than others. For instance, [[the Sapphir'd King]] practically designed his realm to be a soul-feeding machine, and what lies beyond Death's Door is nothing more than a star's gaping maw.  


What is killing the stars? Well, they're killing each other. Some massive insult has provoked a cosmic war among them, with the '''Courtesy''', the Judgement "rules of war," being constantly invoked. That the suns are prone to just as much lethal politics as mortals is something they do not wish ''anyone ''lower on the Great Chain to know, to the point where they have specifically assigned a [[Logoi|Logos]] to hunting down anyone who learns of it. Of course, [[the Halved]], not being a particular fan of [[The Sapphir'd King|one particular sun]] nor being especially upset by the idea of the Chain being violated, has thought of a way to abuse the language of the Courtesy to give said targets legal right to invoke war...
==References==
{{Scroll box|text=<references/>}}
[[Category:Creatures]]
[[Category:Creatures]]
[[Category:Fate Spoilers]]
[[Category:Formatted]]

Latest revision as of 20:45, 5 February 2025

"Are you quite sure you want to know this?"

Beyond this point lie major spoilers for Fallen London, Sunless Sea, Sunless Skies, or Mask of the Rose. This may include endgame or major Fate-locked spoilers. Proceed at your own risk.

You can find out more about our spoiler policy here.


"Look ahead, to the light of the Judgement. All shall be well, and all manner of thing shall be well."[1]

Judgements are the ultimate power in the universe, which we know as the stars.

Look to the Stars[edit]

"But the laws of the Judgements, whose mask is God, are present even here beneath the earth. Lightly present, but present. And a reckoning, as the saying has it, will not be indefinitely postponed."[2]

As powerful celestial entities, the Judgements oversee the lesser beings that exist beneath them. They are the ultimate lawmakers of the universe, and all under their eternal light adhere to their rules.[3] Every star in the night sky, even our own Sun, is a god to their respective planets and subjects. Few beings exist entirely outside their influence, such as the inhabitants of Parabola and those who resent the Judgements' complete dominance of the universe.[4] For those who merely live outside of a Judgement's gaze, as is the case for most denizens of the Neath, the laws may become... er, strong recommendations rather than mandatory rules.

A Judgement's Egg.

Like all beings, Judgements have souls, known as Judgements' Eggs; these may function as their spores, their offspring.[5] If such souls manage to escape being used in dark rituals and other quests for power, they may hatch into stars of their own.[6]

Intriguingly, Judgements are also multicellular, and their insides are composed of flesh and bone; in fact, they appear to be vertebrates.[7][8]

Judgements communicate via the Correspondence, a particularly incendiary language.[9] They often use Couriers, such as the Echo Bazaar and the House of Rods and Chains, to send messages to each other.[10] Furthermore, Judgements adhere to an immensely strict hierarchy, called the Great Chain of Being, which is similar to a caste system. All entities are set to a certain rank, and contact is strictly professional (in most cases).[11] The Judgements do not take kindly to the breaking of this rule,[12] and it is part of the reason why the Bazaar is here in the first place (and to a lesser extent, us humans).[10]

To those of a more... revolutionary bent, the Judgements are not unstoppable; quite the opposite in fact. Through arcane research and dedication bordering (and often well past) the bounds of insanity, the anarchists are slowly devising methods to make the lights go out, as part of their quest to achieve the Liberation of Night.[13]

By 1905 in the Sunless Skies timeline, it had become apparent that the Judgements were dying off, with someone or something killing them one by one. The British Empire chose to take advantage of their deaths, abandoning London and colonizing the Judgements' empty domains.[14] There are still some alive, like the Sapphir'd King, who rules his Blue Kingdom with impunity.[15]

Known Judgements[edit]

Beings similar to Judgements[edit]

  • The Dawn Machine is an ambitious and dangerous artificial Judgement, built by the Admiralty.
  • The Clockwork Sun is the Admiralty's second, more successful artificial star. In the Sunless Skies timeline, it reigns over Albion in the King of Hours' absence.
  • Salt is a former Judgement who left its past behind. Also called the Sun-Beneath-the-Sea, it lurks to the East, where new scents arise.
  • The Mountain of Light is the daughter of the Sun and the Bazaar, making her a half-Judgement. Zailors know her as Stone. Her daughter, a quarter-Judgement, is Mt. Nomad.
  • The Black is not a Judgement, gives no light, and does not exist.

Interstellar Politics[edit]

"All st-study of the suns is difficult. The Judgements are vast. Ancient. Beings of incomprehensible complexity. Any investigation is also an act of t-translation, rendering their concerns and structures into analogies we can comprehend."[17]

The stars are dying.

In the Sunless Skies timeline, thanks to the Royal Society's magnificent telescope, the behavior of Judgements among themselves has finally come to... er, light.

Judgements can form groups of various sizes - factions, even. Minor ones, called constellations, consist of three to four stars, and are often formed by neighboring stars, resembling clans. Conjunctions, on the other hand, are much, much bigger,[18] and are founded on the principles of an ideology or philosophy. So far, three Conjunctions are known to exist,[17] though many more have come and gone:[19]

  • The Chrysanthemum Conjunction is concerned with new beginnings.[20]
  • The Amaranthine Conjunction believes in endings and conclusions.[21]
  • The Nepenthine Conjunction advocates separation and isolation.[22]

A group led by the Prophet Exile tried to form the Solonacean Conjunction by petitioning the Binary to join them; it would have followed an ideology not unlike the modern Liberation of Night.[23] However, after the nascent Conjunction assassinated the King Who Speaks, the remaining half of the Binary slaughtered the proto-Conjunction, and condemned the ambitious Fingerking at its head to the Well of Wonders.[24]

While the hints toward this are vague,[25][26] the resultant rebellion may have been the event that led to the institution of the Courtesy, a set of rules to govern stellar warfare.[27] This has only expedited the bloodshed, as the Courtesy's death toll may number in the hundreds of thousands.[28]

References[edit]

  1. Prevaricate 2, Fallen London
  2. Yes., Fallen London
  3. Further the Didact's research into the politics of suns, Sunless Skies
  4. The revolutionaries made camp, Sunless Skies
  5. Judgements%27 Egg, Fallen London
  6. Judgement's Egg, Sunless Sea
  7. The Baroness' Investigation, Sunless Skies
  8. The Autopsy, Sunless Skies
  9. Breath of the Void, Fallen London
  10. 10.0 10.1 The Seventh Letter
  11. Mr Sacks! Take this dream of skies untainted!, Fallen London
  12. You have rejected wine and song, Fallen London "To ascend is not possible, save by the Science (and the Science does not exist). "
  13. The lights are out, Fallen London
  14. Overview, Sunless Skies
  15. The Blue Kingdom, Sunless Skies
  16. You have given up your intrigues, Fallen London
  17. 17.0 17.1 Deliver your findings to the Bedevilled Didact, Sunless Skies "Nevertheless, I b-believe I better understand the Conjunctions that divide them now. Imagine vast nations, but f-founded upon philosophy, not geography. There are th-three primary [...] Conjunctions."
  18. Further the Didact's research into the politics of suns, Sunless Skies
  19. Recover sheaves of parchment, Sunless Skies "You gather what you can: litanies of dead conjunctions [...]"
  20. Deliver your findings to the Bedevilled Didact, Sunless Skies "The Chrysanthemum Conjunction are concerned with inception: with beginnings and n-newness [...]"
  21. Deliver your findings to the Bedevilled Didact, Sunless Skies "[...] while their counterparts, the Amaranthine Conjunction, believe in culmination, and bringing things to c-completion."
  22. Deliver your findings to the Bedevilled Didact, Sunless Skies "The Nepenthine Conjunction advocate separation, distinction, isolation: the raising of b-barriers and the drawing of borders."
  23. The Prophet began to speak, Sunless Skies "Not words of injustice, but of change. Of the Laws that bound the Makers of Law tighter than any. Of another place, where chaos flourished."
  24. The King Who Wars mounted his chariot, Sunless Skies "This was how a King fought, with fire and light / And the Princes learned the folly of their youth. [...] THE KING WHO WARS: Scream not for the comfort of oblivion / Such mercy is not for traitors to know / As you burn forever in my palace / In the flames of anger you have ignited."
  25. Ambition: Ask "What is the Courtesy?" (Second Storyteller), Sunless Skies "Of a war that broke out between the stars and how, when the first star died, they paused. To end the war, they made the Courtesy: an agreement which set out the terms and rituals under which one star can kill another. And to ensure the Courtesy was kept, they— "
  26. Trade mysteries with the Piper, Sunless Skies "When you are done, she tells you of a great war fought before the devils fell; of a new Conjunction in heaven; of diets of war and of peace; of counsels betrayed and feasts where the sky ran with spilt starlight [...]"
  27. Ambition: Ask "What is the Courtesy?" (The Piper), Sunless Skies "Once, the stars went to war with themselves. The Courtesy was the agreement that ended it: thereafter, the stars were permitted to kill each other so long as they adhered to the formalities and procedures set out in the Courtesy. They exchanged war for murder" [...]
  28. Return to the Lamentation, Sunless Skies ""I think— [...] a great many stars have died under the veneer of this 'Courtesy'. Hundreds of them, in fact." [...] "That chamber? One annex of Roll of Ash. Annex thirty-four," she says, "of two hundred and seventy-eight." "