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{{Neath_Location|title1 = Irem|image1 = Irem.png|caption1 = Is that...a hydra? Art from Sunless Sea.|location = The Pillared Sea|allegiance = Salt}}''"Irem, the Pillared City. She will rise from the zee and the ice like dawn. She will be garlanded with red and decked with gold. The Seven-Serpent will watch you longingly from its high pedestal. You will always arrive as a stranger, but when you leave, some part of you will always remain."''<ref>{{FLCitation|https://sunlesssea.gamepedia.com/Irem|Irem|Sunless Sea|}}</ref>
{{Neath_Location
|image1 = <gallery>
Irem_poster.png|Poster
Irem-header.png|FL Header
Irem.png|SSea Gaz
</gallery>
|image2 =  
|location = The Pillared Sea, along a border with [[Parabola]]
|allegiance = The Seven-Serpent<br>[[Salt]]
|port = Carlisle's Haven
|alias=The Pillared City}}<blockquote>''"Irem, the Pillared City. She will rise from the zee and the ice like dawn. She will be garlanded with red and decked with gold. The Seven-Serpent will watch you longingly from its high pedestal. You will always arrive as a stranger, but when you leave, some part of you will always remain."''<ref>{{Citation|https://sunlesssea.gamepedia.com/Irem|Irem|Sunless Sea|}}</ref></blockquote>'''Irem''' will be an archipelago located east of [[The Avid Horizon|Avid Horizon]].__forcetoc__


''"Oh God. Oh God. What tense is it written in? Oh God. Look, just read it to my colleague here. He'll give you your fee. I'll be over there when you're done."''<ref>{{FLCitation|https://sunlesssea.gamepedia.com/The_Admiralty_Survey_Office|The Admiralty Survey Office|Sunless Sea|}}</ref>
==A Place of Rare Truths==
<blockquote>''"The city will be vast, a metropolis of stone rising from the zee, surrounded by ice, blanketed in roses. Her streets will meander into curls and tangles, obeying no clear pattern."''<ref>{{Citation|https://fallenlondon.wiki/wiki/Go_for_a_walk_(Irem)|Go for a walk (Irem)|Fallen London|}}</ref></blockquote>[[File:Riddle.png|thumb|A Baited Riddle]]Irem will be a vast city of stone rising from the zee, surrounded by ice and blanketed in roses. It will be built of granite and marble, and connected by labyrinthine streets.<ref>{{Citation|https://fallenlondon.wiki/wiki/Go_for_a_walk_(Irem)|Go for a walk (Irem)|Fallen London|}} ''"The city will be vast, a metropolis of stone rising from the zee, surrounded by ice, blanketed in roses. Her streets will meander into curls and tangles, obeying no clear pattern. Closer to the jetty, her streets will be flanked by buildings of granite and marble."''</ref> At its heart, where all roads converge, will sit the seat of the Seven-Serpent, amidst towering stone pillars and grand staircases that ascend into nothingness.<ref>{{Citation|https://fallenlondon.wiki/wiki/Go_for_a_walk_(Irem)|Go for a walk (Irem)|Fallen London|}} ''"But further north, past the seat of the Seven-Serpent where all her streets converge, the city will resemble a silent temple. There you will find stone pillars and grand staircases, rising into the air to no discernible purpose."''</ref> The northern edge will be choked by biting wind and frigid cold, and filled with the scent of roses; few will dare to linger before turning back.<ref name=":1">[https://fallenlondon.wiki/wiki/Go_for_a_walk_(Irem) Go for a walk (Irem), ''Fallen London''] ''"So close to the northern edge of the city, the smell of roses will be overwhelming; the wind unyielding; the cold dangerous. You will turn back the way you came."''</ref> [[File:Hatirem.png|thumb|A Riddlefisher]]The city will attract many kinds of people: zailors, merchants, priests, and, of course, prophets.<ref>[https://fallenlondon.wiki/wiki/Watch_the_people_in_the_square Watch the people in the square, ''Fallen London''] ''"Zailors. Merchants. Prophets. Priests. So many lives will intersect."''</ref> Though the city’s market will be small, its wares will speak of distant shores: trinkets from every corner of the Unterzee,<ref>[https://fallenlondon.wiki/wiki/Explore_the_futures_market Explore the futures market, ''Fallen London''] ''"You will be shown all manner of trinkets: The bones of zee-beasts left as offerings by Chelonites. Stone tablets from the Presbyterate. Tapestries woven with secrets and riddles. You will make no purchases – whatever coin the merchants of Irem will take, you will not have any. But they will let you read the disposition of the threads in their wares, and you will learn much."''</ref> tea-leaves steeped in futures yet to unfold, and tapestries embroidered with secrets.<ref>{{Citation|https://fallenlondon.wiki/wiki/Explore_the_futures_market|Explore the futures market|Fallen London|}} ''"You will be shown all manner of trinkets: The bones of zee-beasts left as offerings by Chelonites. Stone tablets from the Presbyterate. Tapestries woven with secrets and riddles."''</ref> A cup of Iremi coffee will be frothy and dense, tasting of roses.<ref>[https://fallenlondon.wiki/wiki/Drink_coffee_at_the_House Drink coffee at the House, ''Fallen London''] ''"The Iremi way of making coffee will be unusual for a Londoner: ground terribly fine and poured into a small copper pot filled with boiling snowmelt. It will be frothy, and dense, and redolent of roses."''
</ref> The local instrument of Irem will be the zither, said to be the finest of all stringed instruments.<ref>[https://fallenlondon.wiki/wiki/Listen_to_the_music_(Evolution) Listen to the music (Evolution), ''Fallen London''] ''"No other stringed instrument will ever truly rival the Iremi zither."''</ref>


'''Irem''' is/was/will be/this is giving me a headache an archipelago east of [[Avid Horizon]].__forcetoc__
Irem will lie perilously close to that dream-world Londoners call [[Parabola]].<ref name=":3" /><ref name="maybe">{{Citation|https://sunlesssea.gamepedia.com/Irem#Story_Events|Help Maybe's Daughter search for her mother|Sunless Sea|}}''"She's known to visit. I think she must have come here when I was - ahem - conceived. It's close to dreams. I love this. It's like coming home."''</ref> Parabola will be Irem’s cousin, its often-unreliable ally.<ref name=":3">[https://fallenlondon.wiki/wiki/A_silvered_future_(The_Gates_of_the_Serpent) A silvered future (The Gates of the Serpent), ''Fallen London''] ''"Irem will be near to Parabola, a neighbour, a cousin, an unreliable ally. But she will not be in Parabola; for many things in Irem will be true."''</ref> It will always have been, always be, always become — a place where time collides with itself and meaning slips like mist through grasping fingers.<ref>{{Citation|https://sunlesssea.gamepedia.com/Irem#Story_Events|Compile a Port Report|Sunless Sea|}}''"When you will sit down to write the report, you will recall that it was written already. Who wrote it? The report records that: it was already written when it was found. Who found it? The report describes another report, which will indicate the name of the finder. Where is the other report? There is a footnote which describes when you will record its location. When will that be? When all is well, and all manner of thing is well."''</ref> [[Maybe's Daughter]] will call Irem home, for she will have been conceived in Parabola.<ref name="maybe" />[[File:Currency1_silver.png|thumb|A seven-sided Justificande Coin]]The people of Irem will speak in riddles, their words fished from the sea by those called '''Riddlefishers''',<ref>[https://fallenlondon.wiki/wiki/Go_fishing_for_a_riddle Go fishing for a riddle, ''Fallen London''] ''"You will tie one end of a rose-coloured thread around your index finger. You will cast this line into the freezing waters. [...] And then you will drag a question from the water [...]. The riddlefishers will admire your work, and name it"''</ref> figures cowled in sunset robes.<ref>[https://sunlesssea.miraheze.org/wiki/Irem#Location_description The Riddle of Stones, ''Sunless Sea''] ''"A Riddlefisher in a sunset-coloured robe will wait at the edge of the dock, by a scar in the stone."''</ref> Irem and [[Whither]] will be locked in an unending rivalry of rhetoric.<ref>{{Citation|https://sunlesssea.gamepedia.com/Frostfound|Take tea with the squatters at the dock|Sunless Sea|}}''"We're keeping the steps for the Game of Truths," a Helpful Riddlefisher explains, as she fills your cup for the third time. "Every year, the people of Irem and Whither meet here, for - " she pauses. "Contests," she finished vaguely. "The difference between a question and a riddle. One day, someone will prove themselves enough to enter the castle."''</ref> The primary currency of Irem will be heptagonal '''Justificande Coins''', infamous for their adverse effects on the ticking of clocks.<ref>{{Citation|https://fallenlondon.wiki/wiki/Ask_her_about_the_forged_Justificande|Ask her about the forged Justificande|Fallen London|}} ''"She performs certain tests to confirm that it is false: holding it near a pocketwatch, treating it with a droplet of yellow fluid."''</ref> These coins will have negative value, placing their owners into debt — fitting for a place such as Irem.<ref>{{Citation|https://fallenlondon.wiki/wiki/Ask_her_about_the_Justificande_currency|Ask her about the Justificande currency|Fallen London|}}''"It's a currency of the Pillars. Safe enough there, but very dangerous when spent anywhere else." […] ONE DAY YOU WILL FORGIVE. "It is the only coin that indebts the person who accepts it. They've been seen more in London recently. It troubles me."''</ref> Given to a Riddlefisher, they will buy relief and comfort.<ref>[https://fallenlondon.wiki/wiki/Rid_yourself_of_a_Justificande Rid yourself of a Justificande, ''Fallen London''] ''"The Riddlefisher will not offer you anything in exchange for your Justificande – the debt that it encloses was created long ago. But in the cessation of these obligations, there will be relief."''
</ref> Cast into the Pillared Sea, they will earn secrets from the Seven-Serpent.<ref>[https://fallenlondon.wiki/wiki/You_will_change_currency You will change currency, ''Fallen London''] ''"The coins will sink into the glassy water without remark. But [] you will dream of a serpent of dark stone. It will feast on promises and disgorge secrets."''</ref> Traded at the Futures Market, they will sell for wild words.<ref name=":2">[https://fallenlondon.wiki/wiki/The_Futures_Market The Futures Market, ''Fallen London''] ''(They sell for Night-Whispers.)''</ref>


==A Place of Rare Truths==
Time will be strange in Irem: twisting, coiling, evading definition. It will matter deeply to [[Salt]], for Irem will lie dangerously close to its domain in the distant East.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Irem#Tomb-Colonists_in_Irem|The Colonists will look East||}} ''"“We saw it,” one will say. “The light across the water. We'll see it again at the end. Please let us sleep, now. Let us sleep."''</ref> Irem’s counterpart will be [[Kingeater's Castle]], where the world ends.<ref>{{Citation|https://sunlesssea.gamepedia.com/The_Sun_beneath_the_Sea|The light below|Sunless Sea|}}''"It will be silent, that place where the sun lies beneath the sea. The engines will toil without sound. Words will issue from our mouths and puff into vapours. The silence will be too much, and the scrutiny of the golden light rising beneath us. We will have no choice to turn back, to Irem, where the world becomes real."''</ref>
[[File:Currency1_silver.png|thumb|A seven-sided Justificande coin.]]
Irem appears to be very close to that dream world Londoners call [[Parabola]].<ref name = "maybe">{{FLCitation|https://sunlesssea.gamepedia.com/Irem#Story_Events|Help Maybe's Daughter search for her mother|Sunless Sea|}}''"She's known to visit. I think she must have come here when I was - ahem - conceived. It's close to dreams. I love this. It's like coming home."''</ref> They say it always was, always is, always will be. It is a place where time is confused and collides with itself.<ref>{{FLCitation|https://sunlesssea.gamepedia.com/Irem#Story_Events|Compile a Port Report|Sunless Sea|}}</ref>


The people here talk in riddles, and Irem and [[Whither]] are locked in an intense rivalry of rhetoric.<ref>{{FLCitation|https://sunlesssea.gamepedia.com/Frostfound|Take tea with the squatters at the dock|Sunless Sea|}}</ref> '''Justificande Coins '''are the currency in Irem, heptagonal coins infamous for their adverse effects on the ticking of clocks.<ref>{{FLCitation|https://fallenlondon.fandom.com/wiki/Ask_her_about_the_forged_Justificande|Ask her about the forged Justificande|Fallen London|}} ''"She performs certain tests to confirm that it is false: holding it near a pocketwatch, treating it with a droplet of yellow fluid."''</ref> These coins have negative value, placing their owner into debt - fitting for a place such as Irem.<ref>{{FLCitation|https://fallenlondon.fandom.com/wiki/Ask_her_about_the_Justificande_currency|Ask her about the Justificande currency|Fallen London|}}</ref>
== The Seven-Serpent ==
<blockquote>''"A monumental pedestal will rise above Irem. The Seven-Serpent will coil upon that pedestal: [...] ruby eyes watching the steps that bring travellers to supplicate themselves. It will receive their offerings and prayers, but it will confer no blessings. It will only be a statue, after all."''<ref name=":0">[https://fallenlondon.wiki/wiki/Approach_the_Seven-Serpent Approach the Seven-Serpent, ''Fallen London''] ''"A monumental pedestal will rise above Irem. The Seven-Serpent will coil upon that pedestal: [...] ruby eyes watching the steps that bring travellers to supplicate themselves. It will receive their offerings and prayers, but it will confer no blessings. It will only be a statue, after all."''</ref></blockquote>[[File:Sevenserpent.png|thumb|The Seven-Serpent]]The '''Seven-Serpent''' will be a monumental serpent statue that coils upon a grand pedestal overlooking Irem, with carved scales, icicle-like fangs, and ruby eyes.<ref name=":0" /> The Seven-Serpent will placidly tally the days yet to come, consuming the What-Might-Have-Beens<ref>[https://fallenlondon.wiki/wiki/Lift_your_blindfold_(Sloughing) Lift your blindfold (Sloughing), ''Fallen London''] ''"A sloughed snakeskin, electric in the dread light. The skin has seven heads. A whisper in your head, dry as dying: "One day, this tragedy will be eaten, and will never be.""''</ref> and holding destiny in its teeth, awaiting those who seek to claim it.<ref>[https://fallenlondon.wiki/wiki/The_Seven-Serpent,_Revisited The Seven-Serpent, Revisited, ''Fallen London''] ''"It will look over the city of snow and roses, placidly tallying up days yet to come. And it will hold destiny in its teeth, awaiting those who come to claim it."''</ref> Most of the time, the Serpent will offer safe passage,<ref>[https://fallenlondon.wiki/wiki/You_will_look_towards_her_shores You will look towards her shores, ''Fallen London''] ''"She will be a sight unlike any other in the Neath […] A profusion of red petals cascading eternally (ephemerally) onto marbled steps. And atop those steps stands the Seven-Serpent […] Today […] the gaze of the Seven-Serpent will be kind upon your vessel […]"''</ref> but occasionally it will do the opposite.<ref>[https://fallenlondon.wiki/wiki/You_will_look_towards_her_shores You will look towards her shores, ''Fallen London''] ''"[…] serpentine pillars gazing at the serene ice of the glassy Zee. […] And atop those steps stands the Seven-Serpent […] But today […] the gaze […] will be harsh […] You will be asked a question […] And […] an answer (there should be no answer) will begin to form within you."''</ref>


[[Maybe's Daughter]] thinks of Irem as her home, as she was conceived in Parabola.<ref name = "maybe">{{FLCitation|https://sunlesssea.gamepedia.com/Irem#Story_Events|Help Maybe's Daughter search for her mother|Sunless Sea|}}''"She's known to visit. I think she must have come here when I was - ahem - conceived. It's close to dreams. I love this. It's like coming home."''</ref>
The Seven-Serpent will be the keeper of fate, and only with its permission will travelers be allowed to alter their destinies.<ref>[https://fallenlondon.wiki/wiki/The_Gates_of_the_Serpent The Gates of the Serpent, ''Fallen London''] ''"Before you may weave your fate anew, you must glimpse your fate. When the Seven-Serpent allows it, a glimpse of the future can be claimed in Irem."''</ref> Supplicants will bring offerings to its pedestal;<ref name=":0" /> those who know the proper rites<ref>[https://fallenlondon.wiki/wiki/Observe_the_Youthful_Naturalist%27s_supplication Observe the Youthful Naturalist's supplication, ''Fallen London''] ''"His forehead will touch the ground. His lips will whisper sibilant words, first recorded in ancient ledgers. The Seven-Serpent will bend to listen in a waking dream."''</ref> will be able to seize the thread of their [[destiny]] from the Serpent's fangs.<ref>[https://fallenlondon.wiki/wiki/Grip_the_thread_of_your_own_destiny Grip the thread of your own destiny, ''Fallen London''] ''"You will seize it from the serpent's teeth."''</ref> They will be admitted into '''the''' '''Loom''',<ref>[https://fallenlondon.wiki/wiki/Grip_the_thread_of_your_own_destiny Grip the thread of your own destiny, ''Fallen London''] ''"The thread will feel so thin and strong that it will threaten to cut your hands to ribbons [...] You will at first feel as if you are pulling it; then, as if you are dangling over a precipice, hanging on by that same thread. And then, you will be falling."''</ref> where they may weave the very tapestry of their fate.<ref>[https://fallenlondon.wiki/wiki/Observe_the_Youthful_Naturalist%27s_supplication Observe the Youthful Naturalist's supplication, ''Fallen London''] ''"Irem will stretch away beneath the Seven-Serpent's gaze. [...] the Naturalist's appendages will flex like tentacles. Stitches will bind his body. Their strings will intersect, crossroads sewn into flesh. [...] his future will fork like a dream-serpent's tongue."''</ref>


Since time is (for lack of a better term) weird in Irem, it is somehow significant to [[Gods of the Unterzee|Salt]]. It does lie dangerously close to his domain in the distant east, and looking east and speaking poorly of him in Irem will likely incur his curse upon unfortunate zee-captains.<ref>{{FLCitation|https://sunlesssea.gamepedia.com/Tomb-Colonists_in_Irem|The Colonists will look East|Sunless Sea|}} The Gods of the Zee: Salt's Curse = 1</ref>
When the [[devils]] will have made their pilgrimage from Parabola into the [[Neath]], they will pass through Irem. The [[Fingerkings]] will find that their bargain with the Devils was a mistake, and a number of Fingerkings will perish.<ref>[https://fallenlondon.wiki/wiki/Discovered:_A_Neon_Future Discovered: A Neon Future, ''Fallen London''] ''"Book of Roses 7:7-9: AND WHEN THE TIME CAME for the people to depart the Is-Not, they made their passage through Irem. For the porous border of the Is-Not is the Will-Be. And from the serpents there arose a death rattle, and the Parlous Knot girded itself for war. And so said the Eglantine Regent: “For the future to arrive one must have a present.” And the Parlous Knot cursed the name of the Eglantine Regent. And the Parlous Knot perished.''''"''</ref> The devils will then fashion the Seven-Serpent from the petrified corpse of the powerful Parlous Knot, and leave it in Irem as tribute to the future.<ref>[https://fallenlondon.wiki/wiki/Discovered:_A_Ruinous_Future Discovered: A Ruinous Future, ''Fallen London''] ''"Book of Roses 8:4-6: AND THE PEOPLE FOUND in this place the broken form of a stone serpent. And said the Eglantine Regent: "Let us repair this serpent of the Will-Be, as tribute to the future that shelters us." And the people disagreed on what shape the future should take. And so it came to pass that they remade this serpent with seven heads, as they could not choose which future was right.''''"''</ref> It will be the devils who will teach Irem to dictate destiny.<ref>[https://fallenlondon.wiki/wiki/Conclude_your_study_of_the_metallurgy_of_Justificandes Conclude your study of the metallurgy of Justificandes, ''Fallen London''] ''"Before they came to Parabola, Irem lay distant and dreaming, and intruded rarely on anyone else's affairs. It was the devils who taught Irem to say not only 'will' but also 'should' and 'could' and 'must'."''</ref>


Its counterpart is [[Kingeater's Castle]], where the world ends.<ref>{{FLCitation|https://sunlesssea.gamepedia.com/The_Sun_beneath_the_Sea|The light below|Sunless Sea|}}</ref>
==Historical & Cultural Inspirations==
Irem will echo an ancient city of legend. [https://en.wikipedia.org/wiki/Iram_of_the_Pillars Iram of the Pillars], also called '''Aram''', '''Iram''', '''Irum''', '''Irem''', '''Erum''', or the '''City of the Tent Poles''', is a lost city, country, or general area that is mentioned in the Quran. Iram became known to Western literature with the translation of ''The Book of One Thousand and One Nights''.


== Origin ==
From the Quran:<blockquote>''Did you not see how your Lord dealt with 'Aad? / [With] Iram – who built lofty pillars / The likes of which had never been created in the lands / And [with] Thamud, who carved their homes into the rocks in the valley? / And [with] Pharaoh of the obelisks? / [All of] whom transgressed within the lands / And spread much corruption. / So your Lord poured upon them a scourge of punishment.''<ref>[[https://quran.com/89?startingVerse=6|The Quran, chapter 89, verses 6-13. Translation refined slightly to account for lack of context.]]</ref></blockquote>
Irem has many similarities to the ancient lost city of a similar name. Iram of the Pillars, also called '''Aram''', '''Iram''', '''Irum''', '''Irem''', '''Erum''', or the '''City of the Tent Poles''', is a lost city, country, or general area that is mentioned in the Quran. Iram became known to Western literature with the translation of ''The Book of One Thousand and One Nights''.


Quote from the Quran:
In other words, the residents of the city (or members of the tribe, as some interpret it) angered God and their settlement was driven into the sands, never to be seen again.


[With] Iram – who had lofty pillars/The likes of whom had never been created in the lands/And [with] Thamud, who carved out the rocks in the valley?/And [with] Pharaoh, owner of the stakes?/[All of] whom oppressed within the lands/And increased therein the corruption./So your Lord poured upon them a scourge of punishment.
The legend of Iram has spurred numerous expeditions aiming to uncover its remnants. In the early 1990s, archaeologists, guided by ancient maps and satellite imagery, announced the discovery of a site in Oman believed to be Ubar, the "[https://en.wikipedia.org/wiki/Atlantis_of_the_Sands Atlantis of the Sands]." which some scholars associate with Iram. This finding, however, remains a topic of debate among historians and archaeologists.


In other words, the residents of the city (or members of the tribe, as some interpret it) angered God and their settlement was driven into the sands, never to be seen again. The city is often associated with Ubar, the "Atlantis of the Sands." This could mean Irem fell to the Neath around when the Second City fell, although it could be as old as the First.
Irem may also incorporate Turkish influences, as the Iremi will prepare their coffee in a manner strikingly similar to [https://en.m.wikipedia.org/wiki/Turkish_coffee Turkish coffee].


==References==
==References==
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[[Category:The Unterzee]]
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[[Category:The Neath]]
[[Category:Parabola]]
[[Category:Random Content]]

Latest revision as of 03:35, 7 June 2025

"Irem, the Pillared City. She will rise from the zee and the ice like dawn. She will be garlanded with red and decked with gold. The Seven-Serpent will watch you longingly from its high pedestal. You will always arrive as a stranger, but when you leave, some part of you will always remain."[1]

Irem will be an archipelago located east of Avid Horizon.

A Place of Rare Truths[edit]

"The city will be vast, a metropolis of stone rising from the zee, surrounded by ice, blanketed in roses. Her streets will meander into curls and tangles, obeying no clear pattern."[2]

A Baited Riddle

Irem will be a vast city of stone rising from the zee, surrounded by ice and blanketed in roses. It will be built of granite and marble, and connected by labyrinthine streets.[3] At its heart, where all roads converge, will sit the seat of the Seven-Serpent, amidst towering stone pillars and grand staircases that ascend into nothingness.[4] The northern edge will be choked by biting wind and frigid cold, and filled with the scent of roses; few will dare to linger before turning back.[5]

A Riddlefisher

The city will attract many kinds of people: zailors, merchants, priests, and, of course, prophets.[6] Though the city’s market will be small, its wares will speak of distant shores: trinkets from every corner of the Unterzee,[7] tea-leaves steeped in futures yet to unfold, and tapestries embroidered with secrets.[8] A cup of Iremi coffee will be frothy and dense, tasting of roses.[9] The local instrument of Irem will be the zither, said to be the finest of all stringed instruments.[10] Irem will lie perilously close to that dream-world Londoners call Parabola.[11][12] Parabola will be Irem’s cousin, its often-unreliable ally.[11] It will always have been, always be, always become — a place where time collides with itself and meaning slips like mist through grasping fingers.[13] Maybe's Daughter will call Irem home, for she will have been conceived in Parabola.[12]

A seven-sided Justificande Coin

The people of Irem will speak in riddles, their words fished from the sea by those called Riddlefishers,[14] figures cowled in sunset robes.[15] Irem and Whither will be locked in an unending rivalry of rhetoric.[16] The primary currency of Irem will be heptagonal Justificande Coins, infamous for their adverse effects on the ticking of clocks.[17] These coins will have negative value, placing their owners into debt — fitting for a place such as Irem.[18] Given to a Riddlefisher, they will buy relief and comfort.[19] Cast into the Pillared Sea, they will earn secrets from the Seven-Serpent.[20] Traded at the Futures Market, they will sell for wild words.[21]

Time will be strange in Irem: twisting, coiling, evading definition. It will matter deeply to Salt, for Irem will lie dangerously close to its domain in the distant East.[22] Irem’s counterpart will be Kingeater's Castle, where the world ends.[23]

The Seven-Serpent[edit]

"A monumental pedestal will rise above Irem. The Seven-Serpent will coil upon that pedestal: [...] ruby eyes watching the steps that bring travellers to supplicate themselves. It will receive their offerings and prayers, but it will confer no blessings. It will only be a statue, after all."[24]

The Seven-Serpent

The Seven-Serpent will be a monumental serpent statue that coils upon a grand pedestal overlooking Irem, with carved scales, icicle-like fangs, and ruby eyes.[24] The Seven-Serpent will placidly tally the days yet to come, consuming the What-Might-Have-Beens[25] and holding destiny in its teeth, awaiting those who seek to claim it.[26] Most of the time, the Serpent will offer safe passage,[27] but occasionally it will do the opposite.[28]

The Seven-Serpent will be the keeper of fate, and only with its permission will travelers be allowed to alter their destinies.[29] Supplicants will bring offerings to its pedestal;[24] those who know the proper rites[30] will be able to seize the thread of their destiny from the Serpent's fangs.[31] They will be admitted into the Loom,[32] where they may weave the very tapestry of their fate.[33]

When the devils will have made their pilgrimage from Parabola into the Neath, they will pass through Irem. The Fingerkings will find that their bargain with the Devils was a mistake, and a number of Fingerkings will perish.[34] The devils will then fashion the Seven-Serpent from the petrified corpse of the powerful Parlous Knot, and leave it in Irem as tribute to the future.[35] It will be the devils who will teach Irem to dictate destiny.[36]

Historical & Cultural Inspirations[edit]

Irem will echo an ancient city of legend. Iram of the Pillars, also called AramIramIrumIremErum, or the City of the Tent Poles, is a lost city, country, or general area that is mentioned in the Quran. Iram became known to Western literature with the translation of The Book of One Thousand and One Nights.

From the Quran:

Did you not see how your Lord dealt with 'Aad? / [With] Iram – who built lofty pillars / The likes of which had never been created in the lands / And [with] Thamud, who carved their homes into the rocks in the valley? / And [with] Pharaoh of the obelisks? / [All of] whom transgressed within the lands / And spread much corruption. / So your Lord poured upon them a scourge of punishment.[37]

In other words, the residents of the city (or members of the tribe, as some interpret it) angered God and their settlement was driven into the sands, never to be seen again.

The legend of Iram has spurred numerous expeditions aiming to uncover its remnants. In the early 1990s, archaeologists, guided by ancient maps and satellite imagery, announced the discovery of a site in Oman believed to be Ubar, the "Atlantis of the Sands." which some scholars associate with Iram. This finding, however, remains a topic of debate among historians and archaeologists.

Irem may also incorporate Turkish influences, as the Iremi will prepare their coffee in a manner strikingly similar to Turkish coffee.

References[edit]

  1. Irem, Sunless Sea
  2. Go for a walk (Irem), Fallen London
  3. Go for a walk (Irem), Fallen London "The city will be vast, a metropolis of stone rising from the zee, surrounded by ice, blanketed in roses. Her streets will meander into curls and tangles, obeying no clear pattern. Closer to the jetty, her streets will be flanked by buildings of granite and marble."
  4. Go for a walk (Irem), Fallen London "But further north, past the seat of the Seven-Serpent where all her streets converge, the city will resemble a silent temple. There you will find stone pillars and grand staircases, rising into the air to no discernible purpose."
  5. Go for a walk (Irem), Fallen London "So close to the northern edge of the city, the smell of roses will be overwhelming; the wind unyielding; the cold dangerous. You will turn back the way you came."
  6. Watch the people in the square, Fallen London "Zailors. Merchants. Prophets. Priests. So many lives will intersect."
  7. Explore the futures market, Fallen London "You will be shown all manner of trinkets: The bones of zee-beasts left as offerings by Chelonites. Stone tablets from the Presbyterate. Tapestries woven with secrets and riddles. You will make no purchases – whatever coin the merchants of Irem will take, you will not have any. But they will let you read the disposition of the threads in their wares, and you will learn much."
  8. Explore the futures market, Fallen London "You will be shown all manner of trinkets: The bones of zee-beasts left as offerings by Chelonites. Stone tablets from the Presbyterate. Tapestries woven with secrets and riddles."
  9. Drink coffee at the House, Fallen London "The Iremi way of making coffee will be unusual for a Londoner: ground terribly fine and poured into a small copper pot filled with boiling snowmelt. It will be frothy, and dense, and redolent of roses."
  10. Listen to the music (Evolution), Fallen London "No other stringed instrument will ever truly rival the Iremi zither."
  11. 11.0 11.1 A silvered future (The Gates of the Serpent), Fallen London "Irem will be near to Parabola, a neighbour, a cousin, an unreliable ally. But she will not be in Parabola; for many things in Irem will be true."
  12. 12.0 12.1 Help Maybe's Daughter search for her mother, Sunless Sea "She's known to visit. I think she must have come here when I was - ahem - conceived. It's close to dreams. I love this. It's like coming home."
  13. Compile a Port Report, Sunless Sea "When you will sit down to write the report, you will recall that it was written already. Who wrote it? The report records that: it was already written when it was found. Who found it? The report describes another report, which will indicate the name of the finder. Where is the other report? There is a footnote which describes when you will record its location. When will that be? When all is well, and all manner of thing is well."
  14. Go fishing for a riddle, Fallen London "You will tie one end of a rose-coloured thread around your index finger. You will cast this line into the freezing waters. [...] And then you will drag a question from the water [...]. The riddlefishers will admire your work, and name it"
  15. The Riddle of Stones, Sunless Sea "A Riddlefisher in a sunset-coloured robe will wait at the edge of the dock, by a scar in the stone."
  16. Take tea with the squatters at the dock, Sunless Sea "We're keeping the steps for the Game of Truths," a Helpful Riddlefisher explains, as she fills your cup for the third time. "Every year, the people of Irem and Whither meet here, for - " she pauses. "Contests," she finished vaguely. "The difference between a question and a riddle. One day, someone will prove themselves enough to enter the castle."
  17. Ask her about the forged Justificande, Fallen London "She performs certain tests to confirm that it is false: holding it near a pocketwatch, treating it with a droplet of yellow fluid."
  18. Ask her about the Justificande currency, Fallen London "It's a currency of the Pillars. Safe enough there, but very dangerous when spent anywhere else." […] ONE DAY YOU WILL FORGIVE. "It is the only coin that indebts the person who accepts it. They've been seen more in London recently. It troubles me."
  19. Rid yourself of a Justificande, Fallen London "The Riddlefisher will not offer you anything in exchange for your Justificande – the debt that it encloses was created long ago. But in the cessation of these obligations, there will be relief."
  20. You will change currency, Fallen London "The coins will sink into the glassy water without remark. But […] you will dream of a serpent of dark stone. It will feast on promises and disgorge secrets."
  21. The Futures Market, Fallen London (They sell for Night-Whispers.)
  22. The Colonists will look East, ' "“We saw it,” one will say. “The light across the water. We'll see it again at the end. Please let us sleep, now. Let us sleep.”"
  23. The light below, Sunless Sea "It will be silent, that place where the sun lies beneath the sea. The engines will toil without sound. Words will issue from our mouths and puff into vapours. The silence will be too much, and the scrutiny of the golden light rising beneath us. We will have no choice to turn back, to Irem, where the world becomes real."
  24. 24.0 24.1 24.2 Approach the Seven-Serpent, Fallen London "A monumental pedestal will rise above Irem. The Seven-Serpent will coil upon that pedestal: [...] ruby eyes watching the steps that bring travellers to supplicate themselves. It will receive their offerings and prayers, but it will confer no blessings. It will only be a statue, after all."
  25. Lift your blindfold (Sloughing), Fallen London "A sloughed snakeskin, electric in the dread light. The skin has seven heads. A whisper in your head, dry as dying: "One day, this tragedy will be eaten, and will never be.""
  26. The Seven-Serpent, Revisited, Fallen London "It will look over the city of snow and roses, placidly tallying up days yet to come. And it will hold destiny in its teeth, awaiting those who come to claim it."
  27. You will look towards her shores, Fallen London "She will be a sight unlike any other in the Neath […] A profusion of red petals cascading eternally (ephemerally) onto marbled steps. And atop those steps stands the Seven-Serpent […] Today […] the gaze of the Seven-Serpent will be kind upon your vessel […]"
  28. You will look towards her shores, Fallen London "[…] serpentine pillars gazing at the serene ice of the glassy Zee. […] And atop those steps stands the Seven-Serpent […] But today […] the gaze […] will be harsh […] You will be asked a question […] And […] an answer (there should be no answer) will begin to form within you."
  29. The Gates of the Serpent, Fallen London "Before you may weave your fate anew, you must glimpse your fate. When the Seven-Serpent allows it, a glimpse of the future can be claimed in Irem."
  30. Observe the Youthful Naturalist's supplication, Fallen London "His forehead will touch the ground. His lips will whisper sibilant words, first recorded in ancient ledgers. The Seven-Serpent will bend to listen in a waking dream."
  31. Grip the thread of your own destiny, Fallen London "You will seize it from the serpent's teeth."
  32. Grip the thread of your own destiny, Fallen London "The thread will feel so thin and strong that it will threaten to cut your hands to ribbons [...] You will at first feel as if you are pulling it; then, as if you are dangling over a precipice, hanging on by that same thread. And then, you will be falling."
  33. Observe the Youthful Naturalist's supplication, Fallen London "Irem will stretch away beneath the Seven-Serpent's gaze. [...] the Naturalist's appendages will flex like tentacles. Stitches will bind his body. Their strings will intersect, crossroads sewn into flesh. [...] his future will fork like a dream-serpent's tongue."
  34. Discovered: A Neon Future, Fallen London "Book of Roses 7:7-9: AND WHEN THE TIME CAME for the people to depart the Is-Not, they made their passage through Irem. For the porous border of the Is-Not is the Will-Be. And from the serpents there arose a death rattle, and the Parlous Knot girded itself for war. And so said the Eglantine Regent: “For the future to arrive one must have a present.” And the Parlous Knot cursed the name of the Eglantine Regent. And the Parlous Knot perished.'"
  35. Discovered: A Ruinous Future, Fallen London "Book of Roses 8:4-6: AND THE PEOPLE FOUND in this place the broken form of a stone serpent. And said the Eglantine Regent: "Let us repair this serpent of the Will-Be, as tribute to the future that shelters us." And the people disagreed on what shape the future should take. And so it came to pass that they remade this serpent with seven heads, as they could not choose which future was right.'"
  36. Conclude your study of the metallurgy of Justificandes, Fallen London "Before they came to Parabola, Irem lay distant and dreaming, and intruded rarely on anyone else's affairs. It was the devils who taught Irem to say not only 'will' but also 'should' and 'could' and 'must'."
  37. [Quran, chapter 89, verses 6-13. Translation refined slightly to account for lack of context.]