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{{Character|title1=Arik, the Captain|image1=SS arikgaz.webp|caption1=Arik|location=[[Hideaway]]|allegiance=[[The Seven Against Nidah]]|alias=The Sprightly Visionary<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Hideaway#Hideaway:_Alone|Inform the Sprightly Visionary that the Seven Against Nidah have returned|Sunless Sea|}} ''"Inform the Sprightly Visionary [...] You recognise him [...] he is Arik, the Seven's Captain."''</ref>|relationships=[[Lorenzo]] (former lover)}}
{{Character|title1=Arik, the Captain|image1=SS arikgaz.webp|caption1=|location=[[Hideaway]]|allegiance=[[The Seven Against Nidah]]|alias=The Sprightly Visionary<ref>{{Citation|https://sunlesssea.miraheze.org/wiki/Hideaway#Hideaway:_Alone|Inform the Sprightly Visionary that the Seven Against Nidah have returned|Sunless Sea}} ''"Inform the Sprightly Visionary [...] You recognise him [...] he is Arik, the Seven's Captain."''</ref>|relationships=[[Lorenzo]] (former lover)}}
<blockquote>''"A wiry gentleman of the Khanate, his graven expression is unimpressed. "This is Arik," Mariam tells you. Engraved on his plinth are the words 'THE SECOND OF THE SEVEN'."''<ref name = "statues">{{Citation|https://sunlesssea.fandom.com/wiki/The_Seven_Statues#Interactions|The Captain|Sunless Sea|}}</ref></blockquote>
<blockquote>''"A wiry gentleman of the Khanate, his graven expression is unimpressed. "This is Arik," Mariam tells you. Engraved on his plinth are the words 'THE SECOND OF THE SEVEN'."''<ref name = "statues">{{Citation|https://sunlesssea.miraheze.org/wiki/The_Seven_Statues#Interactions|The Captain|Sunless Sea}}</ref></blockquote>


<blockquote>''"I remember that he was the first I recruited to my scheme. He was a scion of the Taimen, injured in a battle against my homeland. I saved his life. My father was not pleased."''<ref name = "statues"/></blockquote>
<blockquote>''"I remember that he was the first I recruited to my scheme. He was a scion of the Taimen, injured in a battle against my homeland. I saved his life. My father was not pleased."''<ref name = "statues"/></blockquote>


'''Arik''' is a member of the [[Seven Against Nidah]] who served as its '''Captain'''.__forcetoc__
'''Arik''' is a member of the [[Seven Against Nidah]] who served as its '''Captain'''.__FORCETOC__


== History ==
== History ==
<blockquote>''"Arik seized the Polythremi vessels we needed to navigate the red river. He commanded our fleets."''<ref name = "statues"/></blockquote>
<blockquote>''"Arik seized the Polythremi vessels we needed to navigate the red river. He commanded our fleets."''<ref name = "statues"/></blockquote>


Arik is a former officer of the [[The Taimen Clan|Taimen Clan]] and a member of the [[Seven Against Nidah]].<ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Seven_Statues#Interactions|The Captain|Sunless Sea|}} ''""This is Arik," [...] 'THE SECOND OF THE SEVEN'. [...] "He was a scion of the Taimen, [...]"''</ref> He is mute,<ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Undercrow#The_Undercrow|Lie about the farewell letter|Sunless Sea|}} ''"The Sprightly Visionary is mute, isn't he? How rude of the Almost Dead Man not to mention that sooner."''</ref> which may be due an injury to his neck, and he communicates via a notebook chained to his wrist.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Hideaway#Interactions|Aid the Sprightly Visionary|Sunless Sea|}} ''"[...] he writes a short message in the notebook chained to his wrist. 'Thank you. [...] he hands you the note he looks up, revealing his neck. It's one huge scar."''</ref> Before the founding of the modern [[Khanate]], the Great Khan first attempted to settle on the shores of the [[Elder Continent]].<ref>{{Citation|https://fallenlondon.wiki/wiki/Write_a_history_of_the_Khanate%27s_failed_invasion_of_the_Elder_Continent|Write a history of the Khanate's failed invasion of the Elder Continent|Fallen London|}} ''"Before founding the Khanate as we know it, the Great Khan first attempted a landing on the shores of the Elder Continent. Neither side likes to tell the story."''</ref> Arik was wounded in the resulting war, but was found by [[Mariam]],<ref name = "rescue">{{Citation|https://sunlesssea.fandom.com/wiki/The_Seven_Statues#Interactions|The Captain|Sunless Sea|}} ''"[...] he was the first I recruited to my scheme," [...] "He was a scion of the Taimen, injured in a battle against my homeland. I saved his life. My father was not pleased."''</ref> the daughter of the [[The Presbyter|Presbyter]] at the time.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Mariam#Interactions|Ask who she is|Sunless Sea|}} ''""Yes. I was the Presbyter's daughter.""''</ref><ref>{{Citation|https://sunlesssea.fandom.com/wiki/Seven_Years_Later#Interactions|Forsake your quest. Protect the Presbyter|Sunless Sea|}} ''"A once-Presbyter steps out. There is something familiar about his face - the high cheeks, the stern nose; so like Mariam's."''</ref> Mariam was to be gifted immortality by her father,<ref name = "gift">{{Citation|https://sunlesssea.fandom.com/wiki/Mariam#Interactions|Ask who she is|Sunless Sea|}} ''"I was estranged from my father. He tried to win me back with a gift that wasn't his to give. I spurned it. I rebelled. I founded the Seven Against Nidah."''</ref><ref name = "oppose">{{Citation|https://sunlesssea.fandom.com/wiki/Mariam#Interactions|Ask why she opposes Nidah|Sunless Sea|}} ''"[...] what my colleagues would have said: 'to live eternal', 'to undo the injustice of death'. But I was offered immortality and gave it away. [...] "Perhaps I just dislike smugness. [...]"''</ref> but it is implied she bestowed this gift to Arik instead, much to her father's displeasure.<ref name = "rescue"/> She then schemed to overthrow the city of [[Nidah]]'s rule over death,<ref name = "gift"/><ref name = "oppose"/> and Arik was the first of her recruits.<ref name = "rescue"/>
Arik is an elderly man and a member of the Seven Against Nidah.<ref>{{Citation|https://sunlesssea.miraheze.org/wiki/The_Seven_Statues#Interactions|The Captain|Sunless Sea}} ''""This is Arik," [...] 'THE SECOND OF THE SEVEN'. [...]"''</ref><ref name = "help">{{Citation|https://sunlesssea.miraheze.org/wiki/Hideaway#Interactions|Help the Sprightly Visionary|Sunless Sea}} ''"He's industrious for one so old. He's always running around the city, aiding his cablemen or repairing electrical faults."''</ref> He is mute,<ref>{{Citation|https://sunlesssea.miraheze.org/wiki/The_Undercrow#The_Undercrow|Lie about the farewell letter|Sunless Sea}} ''"The Sprightly Visionary is mute [...]"''</ref> which may be due to a past injury to his neck, and communicates via a notebook chained to his wrist.<ref>{{Citation|https://sunlesssea.miraheze.org/wiki/Hideaway#Interactions|Aid the Sprightly Visionary|Sunless Sea}} ''"[...] he writes a short message in the notebook chained to his wrist. 'Thank you. [...] he hands you the note he looks up, revealing his neck. It's one huge scar."''</ref> He is a former officer of the [[The Taimen Clan|Taimen Clan]]; before the founding of the [[Khanate]], he participated in the Great Khan's attempt to settle on the shores of the [[Elder Continent]].<ref name="rescue">{{Citation|https://sunlesssea.miraheze.org/wiki/The_Seven_Statues#Interactions|The Captain|Sunless Sea}} ''"[...] he was the first I recruited to my scheme," [...] "He was a scion of the Taimen, injured in a battle against my homeland. I saved his life. My father was not pleased."''</ref><ref>{{Citation|https://fallenlondon.wiki/wiki/Write_a_history_of_the_Khanate%27s_failed_invasion_of_the_Elder_Continent|Write a history of the Khanate's failed invasion of the Elder Continent|Fallen London}} ''"Before founding the Khanate as we know it, the Great Khan first attempted a landing on the shores of the Elder Continent. Neither side likes to tell the story."''</ref> Arik was wounded in the resulting war, but was rescued by [[Mariam]],<ref name="rescue"/> the daughter of the [[The Presbyter|Presbyter]] at the time.<ref>{{Citation|https://sunlesssea.miraheze.org/wiki/Mariam#Interactions|Ask who she is|Sunless Sea}} ''""Yes. I was the Presbyter's daughter.""''</ref><ref>{{Citation|https://sunlesssea.miraheze.org/wiki/Seven_Years_Later#Interactions|Forsake your quest. Protect the Presbyter|Sunless Sea}} ''"A once-Presbyter steps out. There is something familiar about his face - the high cheeks, the stern nose; so like Mariam's."''</ref> Mariam was to be gifted immortality by her father, but she bestowed this gift to Arik instead, much to her father's displeasure.<ref name="rescue" /><ref>{{Citation|https://sunlesssea.miraheze.org/wiki/Rosina's_Chambers,_in_Health#Interactions|What news gave her such angry pleasure?|Sunless Sea}} ''""The Presbyterate do not share their immortality," [...] "But one of them made an exception for his daughter, [...] "Mariam — the daughter — she gave the gift away to a Khaganian general, to spite her father and punish the Presbyterate. The last person they would have wanted to immortalise."''</ref> She then schemed to overthrow the city of [[Nidah|Nidah's]] rule over death,<ref>{{Citation|https://sunlesssea.miraheze.org/wiki/Mariam#Interactions|Ask who she is|Sunless Sea}} ''"I was estranged from my father. He tried to win me back with a gift that wasn't his to give. I spurned it. I rebelled. I founded the Seven Against Nidah."''</ref><ref name="oppose">{{Citation|https://sunlesssea.miraheze.org/wiki/Mariam#Interactions|Ask why she opposes Nidah|Sunless Sea}} ''"[...] what my colleagues would have said: 'to live eternal', 'to undo the injustice of death'. But I was offered immortality and gave it away. [...] "Perhaps I just dislike smugness. [...]"''</ref> and Arik was the first of her recruits.<ref name="rescue" />
 
[[File:Riverofblood.png|alt=A river of blood.|thumb|[[The Nameless River]]]]
Arik served as the Seven's Captain, commanding a fleet of living ships to zail up the [[The Nameless River|Nameless River]] so the Seven's armies may reach Nidah.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/A_Verger_in_Coral#Interactions|Ask him about the Seven|Sunless Sea|}} ''"[..] to break Nidah's hold on immortality [...] Arik sailed our troops up the red river on living ships."''</ref><ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Seven_Statues#Interactions|The Captain|Sunless Sea|}} ''"The Captain [...] Arik seized the Polythremi vessels we needed to navigate the red river. He commanded our fleets."''</ref> To this end, he had an agent steal vessels from [[Polythreme]]; this agent would later go on to rule the prison of [[Wisdom]] as its Governor.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Hideaway#Hideaway:_Alone|Leaving Hideaway|Sunless Sea|}} ''"One request: find the Gov. of Wisdom, remove his mask. Tell him his capt. orders him to Hideaway; say I swear by Lady Miriam [...]"''</ref><ref>{{Citation|https://sunlesssea.fandom.com/wiki/Wisdom#Wisdom|Unmask the Governor and present the summons to Hideaway|Sunless Sea|}} ''"You've seen his scarred face [...] Polythreme has a high bounty on his head, after he captured their vessels long ago, and led them to their doom in some forgotten escapade. The Governor roars [...]"''</ref> During this time, he was romantically involved with [[Lorenzo]], and still wears the ascot Lorenzo gifted him.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Undercrow#The_Undercrow|Deliver a letter of farewell to a Sprightly Visionary at Hideaway|Sunless Sea|}} ''"[...] the Almost Dead Man croaks. How did this he come to know one of the exiles of Hideaway? [...] the old man displays a broken grin. "The old history of foolhardy youths," he confides, "Who somehow became old men." [...] Undercrow: The Almost Dead Man = 3 [Saying farewell to a lover in Hideaway.]"''</ref><ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Undercrow#The_Undercrow|Give the Sprightly Visionary's response|Sunless Sea|}} ''""He still wears the ascot I gave him.""''</ref> Unfortunately, the Seven were defeated and its members were forced into hiding.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/A_Verger_in_Coral#Interactions|Ask him about the Seven|Sunless Sea|}} ''"After our defeat, we were separated. I don't know where the others hide [...]"''</ref>
Arik served as the Seven's Captain, commanding a fleet of living ships up the [[The Nameless River|Nameless River]] so their armies may reach Nidah.<ref>{{Citation|https://sunlesssea.miraheze.org/wiki/A_Verger_in_Coral#Interactions|Ask him about the Seven|Sunless Sea}} ''"[..] to break Nidah's hold on immortality [...] Arik sailed our troops up the red river on living ships."''</ref><ref name = "seize">{{Citation|https://sunlesssea.miraheze.org/wiki/The_Seven_Statues#Interactions|The Captain|Sunless Sea}} ''"The Captain [...] Arik seized the Polythremi vessels we needed to navigate the red river. He commanded our fleets."''</ref> He captured these vessels from [[Polythreme]] in a naval battle alongside [[Lorenzo]],<ref name = "seize"/><ref name = "spar">{{Citation|https://sunlesssea.miraheze.org/wiki/Delivering_a_Letter#Interactions|Read the farewell letter to Hideaway|Sunless Sea}} ''"Victory at sea over screaming ships of Polythreme. Sparring sessions that turned into something more."''</ref> and one of his subordinates in this skirmish would go on to rule [[Wisdom]] as its Governor.<ref>{{Citation|https://sunlesssea.miraheze.org/wiki/Hideaway#Hideaway:_Alone|Leaving Hideaway|Sunless Sea}} ''"One request: find the Gov. of Wisdom, remove his mask. Tell him his capt. orders him to Hideaway; say I swear by Lady Miriam [...]"''</ref><ref>{{Citation|https://sunlesssea.miraheze.org/wiki/Wisdom#Wisdom|Unmask the Governor and present the summons to Hideaway|Sunless Sea}} ''"You've seen his scarred face [...] Polythreme has a high bounty on his head, after he captured their vessels long ago, and led them to their doom in some forgotten escapade. The Governor roars [...]"''</ref> Arik and Lorenzo were also romantically involved;<ref>{{Citation|https://sunlesssea.miraheze.org/wiki/The_Undercrow#The_Undercrow|Deliver a letter of farewell to a Sprightly Visionary at Hideaway|Sunless Sea}} ''"[...] the Almost Dead Man croaks. How did this he come to know one of the exiles of Hideaway? [...] the old man displays a broken grin. "The old history of foolhardy youths," he confides, "Who somehow became old men." [...] Undercrow: The Almost Dead Man = 3 [Saying farewell to a lover in Hideaway.]"''</ref> the two were sparring partners, and Arik still wears the ascot Lorenzo gifted him.<ref name = "spar"/><ref>{{Citation|https://sunlesssea.miraheze.org/wiki/The_Undercrow#The_Undercrow|Give the Sprightly Visionary's response|Sunless Sea}} ''""He still wears the ascot I gave him.""''</ref> Unfortunately, the Seven were defeated, and its members were forced into hiding.<ref>{{Citation|https://sunlesssea.miraheze.org/wiki/A_Verger_in_Coral#Interactions|Ask him about the Seven|Sunless Sea}} ''"After our defeat, we were separated. I don't know where the others hide [...]"''</ref>


== Hidden Away ==
== Hidden Away ==
<blockquote>''"The operation itself is simple, if slow, but the results are immediate. The lights outside flicker, before shining brighter. Arik flips a switch; the ground shakes, and you're thrown left. He flips another; you're thrown right. Arik beams as he helps you steady yourself, and pats you on the back. 'Sorry for that - all's well, now. You've done a great service. Eternal thanks.'"''<ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Sprightly_Visionary%27s_Ambition#Interactions|Fixing a fault|Sunless Sea|}}</ref></blockquote>
<blockquote>''"Arik's plan involves steering Temtum from the zee, across the Elder Continent, and using the beast as a siege engine. 'Temtum will topple the walls like meringue,' his report claims. He seems confident. But it will take a long period of gradual excursions for the great city-beast of Hideaway to build up a tolerance for life above the waves."''<ref>{{Citation|https://sunlesssea.miraheze.org/wiki/Engineering_the_Downfall_of_Nidah#Interactions|Breaching Nidah's walls: deploy a leviathan from the depths of the zee|Sunless Sea}}</ref></blockquote>


<blockquote>''"The Investigator threatens to destroy Hideaway and everything you and I have worked towards. He must be killed."''<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Between_You_Two#Story_description|Story description|Sunless Sea|}}</ref></blockquote>
<blockquote>''"The Investigator threatens to destroy Hideaway and everything you and I have worked towards. He must be killed."''<ref>{{Citation|https://sunlesssea.miraheze.org/wiki/Between_You_Two#Story_description|Story description|Sunless Sea}}</ref></blockquote>
[[File:Hideaway.png|alt=A city built on a massive crab.|thumb|100px|[[Hideaway]]]]
[[File:Hideaway.png|alt=A city built on a massive crab.|thumb|100px|[[Hideaway]]]]
Arik escaped to [[Hideaway]] where he began working towards the Seven's return.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Seven_Statues#Interactions|The Captain|Sunless Sea|}} ''"After our defeat, he planned to go to Hideaway. He said he had an idea."''</ref> He now diligently maintains the city's complex electrical grid with the help of many laborers,<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Hideaway#Interactions|Help the Sprightly Visionary|Sunless Sea|}} ''"He's industrious for one so old. He's always running around the city, aiding his cablemen or repairing electrical faults."''</ref> and he is able to directly command the giant crustacean upon which the city is built via a brass control module.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Sprightly_Visionary%27s_Ambition#Interactions|Fixing a fault|Sunless Sea|}} ''"In the centre of Hideaway is a small building [...] In the centre of the room is a raised brass panel and a chair. The panel is covered in switches and gauges. 'Central control of Hideaway. [...] Arik flips a switch; the ground shakes, and you're thrown left. He flips another; you're thrown right. Arik beams [...]"''</ref> However, the crustacean, named Temtum, is on the verge of molting its shell.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_Investigation#Interactions|Miserable realisations|Sunless Sea|}} ''"It's Temtum. The beast is growing. Should have already shed its shell, [...] It's going to outgrow Hideaway. Soon."''</ref> Arik hopes to use Temtum to one day smash the walls of Nidah "like meringue,"<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Engineering_the_Downfall_of_Nidah#Interactions|Breaching Nidah's walls: deploy a leviathan from the depths of the zee|Sunless Sea|}} ''"Arik has not been idle since the defeat of the Seven. He has tamed a monster of the deep zee, [...] Arik's plan involves steering Temtum from the zee, across the Elder Continent, and using the beast as a siege engine. 'Temtum will topple the walls like meringue,' [...]"''</ref> but his plans require that Hideaway remain settled and bustling,<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Hideaway#Hideaway:_Alone|Inform the Sprightly Visionary that the Seven Against Nidah have returned|Sunless Sea|}} ''"'Have been waiting,' [...] 'Had plan to acquire a new weapon against Nidah, but disrupted by meddler.' He gives you a sour look. 'Tell Mariam I will return to the Seven, but empty-handed.'"''</ref><ref>{{Citation|https://sunlesssea.fandom.com/wiki/Hideaway#Hideaway:_Together|Inform the Sprightly Visionary that the Seven Against Nidah have returned|Sunless Sea|}} ''"He grins wickedly and squeezes your arm. Then he begins scribbling in his notebook. 'Have been waiting,' he writes. 'Tell Mariam I've not been idle.'"''</ref> and he is willing to kill or even war to ensure his scheme may continue without interruption.<ref>{{Citation|https://sunlesssea.fandom.com/wiki/Between_You_Two#Story_description|Story description|Sunless Sea|}} ''"The Investigator threatens to destroy Hideaway and everything you and I have worked towards. He must be killed."''</ref><ref>{{Citation|https://sunlesssea.fandom.com/wiki/The_War_for_Hearts_and_Minds#Interactions|Silence the Investigator's intrusive band|Sunless Sea|}} ''"The Visionary's maps of the city are pinned to the wall behind him. Instead of planning the city's electrical grid, they now present lines of battle. The Visionary, [...] details his plan of attack to you and your brigade."''</ref>
Arik escaped to [[Hideaway]], where he began working towards the Seven's return.<ref>{{Citation|https://sunlesssea.miraheze.org/wiki/The_Seven_Statues#Interactions|The Captain|Sunless Sea}} ''"After our defeat, he planned to go to Hideaway. He said he had an idea."''</ref> He now diligently maintains the city's complex electrical grid with the help of many laborers,<ref name = "help"/> and he is able to directly command the giant crustacean upon which the city is built via a brass control module.<ref>{{Citation|https://sunlesssea.miraheze.org/wiki/The_Sprightly_Visionary%27s_Ambition#Interactions|Fixing a fault|Sunless Sea}} ''"In the centre of Hideaway is a small building [...] In the centre of the room is a raised brass panel and a chair. The panel is covered in switches and gauges. 'Central control of Hideaway. [...] Arik flips a switch; the ground shakes, and you're thrown left. He flips another; you're thrown right. Arik beams [...]"''</ref> However, the crustacean, named Temtum, is on the verge of molting its shell.<ref>{{Citation|https://sunlesssea.miraheze.org/wiki/The_Investigation#Interactions|Miserable realisations|Sunless Sea}} ''"It's Temtum. The beast is growing. Should have already shed its shell, [...] It's going to outgrow Hideaway. Soon."''</ref> Arik hopes to use Temtum to one day smash the walls of Nidah wide open,<ref>{{Citation|https://sunlesssea.miraheze.org/wiki/Engineering_the_Downfall_of_Nidah#Interactions|Breaching Nidah's walls: deploy a leviathan from the depths of the zee|Sunless Sea}} ''"Arik has not been idle since the defeat of the Seven. He has tamed a monster of the deep zee, [...] Arik's plan involves steering Temtum from the zee, across the Elder Continent, and using the beast as a siege engine. 'Temtum will topple the walls like meringue,' [...]"''</ref> but his plans require that Hideaway remain settled and bustling,<ref>{{Citation|https://sunlesssea.miraheze.org/wiki/Hideaway#Hideaway:_Alone|Inform the Sprightly Visionary that the Seven Against Nidah have returned|Sunless Sea}} ''"'Have been waiting,' [...] 'Had plan to acquire a new weapon against Nidah, but disrupted by meddler.' He gives you a sour look. 'Tell Mariam I will return to the Seven, but empty-handed.'"''</ref><ref>{{Citation|https://sunlesssea.miraheze.org/wiki/Hideaway#Hideaway:_Together|Inform the Sprightly Visionary that the Seven Against Nidah have returned|Sunless Sea}} ''"He grins wickedly and squeezes your arm. Then he begins scribbling in his notebook. 'Have been waiting,' he writes. 'Tell Mariam I've not been idle.'"''</ref> and he is willing to kill or even instigate war to ensure his scheme may continue without interruption.<ref>{{Citation|https://sunlesssea.miraheze.org/wiki/Between_You_Two#Story_description|Story description|Sunless Sea}} ''"The Investigator threatens to destroy Hideaway and everything you and I have worked towards. He must be killed."''</ref><ref>{{Citation|https://sunlesssea.miraheze.org/wiki/The_War_for_Hearts_and_Minds#Interactions|Silence the Investigator's intrusive band|Sunless Sea}} ''"The Visionary's maps of the city are pinned to the wall behind him. Instead of planning the city's electrical grid, they now present lines of battle. The Visionary, [...] details his plan of attack to you and your brigade."''</ref>


== References ==
== References ==

Latest revision as of 20:42, 5 February 2025

"There are some things we were not meant to know, they say. But you wouldn't be down here if you took that seriously."

Beyond this point lie spoilers for Fallen London, Sunless Sea, Sunless Skies, or Mask of the Rose. This may include midgame or minor Fate-locked content. Proceed with caution.

You can find out more about our spoiler policy here.


"A wiry gentleman of the Khanate, his graven expression is unimpressed. "This is Arik," Mariam tells you. Engraved on his plinth are the words 'THE SECOND OF THE SEVEN'."[2]

"I remember that he was the first I recruited to my scheme. He was a scion of the Taimen, injured in a battle against my homeland. I saved his life. My father was not pleased."[2]

Arik is a member of the Seven Against Nidah who served as its Captain.

History[edit]

"Arik seized the Polythremi vessels we needed to navigate the red river. He commanded our fleets."[2]

Arik is an elderly man and a member of the Seven Against Nidah.[3][4] He is mute,[5] which may be due to a past injury to his neck, and communicates via a notebook chained to his wrist.[6] He is a former officer of the Taimen Clan; before the founding of the Khanate, he participated in the Great Khan's attempt to settle on the shores of the Elder Continent.[7][8] Arik was wounded in the resulting war, but was rescued by Mariam,[7] the daughter of the Presbyter at the time.[9][10] Mariam was to be gifted immortality by her father, but she bestowed this gift to Arik instead, much to her father's displeasure.[7][11] She then schemed to overthrow the city of Nidah's rule over death,[12][13] and Arik was the first of her recruits.[7]

A river of blood.
The Nameless River

Arik served as the Seven's Captain, commanding a fleet of living ships up the Nameless River so their armies may reach Nidah.[14][15] He captured these vessels from Polythreme in a naval battle alongside Lorenzo,[15][16] and one of his subordinates in this skirmish would go on to rule Wisdom as its Governor.[17][18] Arik and Lorenzo were also romantically involved;[19] the two were sparring partners, and Arik still wears the ascot Lorenzo gifted him.[16][20] Unfortunately, the Seven were defeated, and its members were forced into hiding.[21]

Hidden Away[edit]

"Arik's plan involves steering Temtum from the zee, across the Elder Continent, and using the beast as a siege engine. 'Temtum will topple the walls like meringue,' his report claims. He seems confident. But it will take a long period of gradual excursions for the great city-beast of Hideaway to build up a tolerance for life above the waves."[22]

"The Investigator threatens to destroy Hideaway and everything you and I have worked towards. He must be killed."[23]

A city built on a massive crab.
Hideaway

Arik escaped to Hideaway, where he began working towards the Seven's return.[24] He now diligently maintains the city's complex electrical grid with the help of many laborers,[4] and he is able to directly command the giant crustacean upon which the city is built via a brass control module.[25] However, the crustacean, named Temtum, is on the verge of molting its shell.[26] Arik hopes to use Temtum to one day smash the walls of Nidah wide open,[27] but his plans require that Hideaway remain settled and bustling,[28][29] and he is willing to kill or even instigate war to ensure his scheme may continue without interruption.[30][31]

References[edit]

  1. Inform the Sprightly Visionary that the Seven Against Nidah have returned, Sunless Sea "Inform the Sprightly Visionary [...] You recognise him [...] he is Arik, the Seven's Captain."
  2. 2.0 2.1 2.2 The Captain, Sunless Sea
  3. The Captain, Sunless Sea ""This is Arik," [...] 'THE SECOND OF THE SEVEN'. [...]"
  4. 4.0 4.1 Help the Sprightly Visionary, Sunless Sea "He's industrious for one so old. He's always running around the city, aiding his cablemen or repairing electrical faults."
  5. Lie about the farewell letter, Sunless Sea "The Sprightly Visionary is mute [...]"
  6. Aid the Sprightly Visionary, Sunless Sea "[...] he writes a short message in the notebook chained to his wrist. 'Thank you. [...] he hands you the note he looks up, revealing his neck. It's one huge scar."
  7. 7.0 7.1 7.2 7.3 The Captain, Sunless Sea "[...] he was the first I recruited to my scheme," [...] "He was a scion of the Taimen, injured in a battle against my homeland. I saved his life. My father was not pleased."
  8. Write a history of the Khanate's failed invasion of the Elder Continent, Fallen London "Before founding the Khanate as we know it, the Great Khan first attempted a landing on the shores of the Elder Continent. Neither side likes to tell the story."
  9. Ask who she is, Sunless Sea ""Yes. I was the Presbyter's daughter.""
  10. Forsake your quest. Protect the Presbyter, Sunless Sea "A once-Presbyter steps out. There is something familiar about his face - the high cheeks, the stern nose; so like Mariam's."
  11. What news gave her such angry pleasure?, Sunless Sea ""The Presbyterate do not share their immortality," [...] "But one of them made an exception for his daughter, [...] "Mariam — the daughter — she gave the gift away to a Khaganian general, to spite her father and punish the Presbyterate. The last person they would have wanted to immortalise."
  12. Ask who she is, Sunless Sea "I was estranged from my father. He tried to win me back with a gift that wasn't his to give. I spurned it. I rebelled. I founded the Seven Against Nidah."
  13. Ask why she opposes Nidah, Sunless Sea "[...] what my colleagues would have said: 'to live eternal', 'to undo the injustice of death'. But I was offered immortality and gave it away. [...] "Perhaps I just dislike smugness. [...]"
  14. Ask him about the Seven, Sunless Sea "[..] to break Nidah's hold on immortality [...] Arik sailed our troops up the red river on living ships."
  15. 15.0 15.1 The Captain, Sunless Sea "The Captain [...] Arik seized the Polythremi vessels we needed to navigate the red river. He commanded our fleets."
  16. 16.0 16.1 Read the farewell letter to Hideaway, Sunless Sea "Victory at sea over screaming ships of Polythreme. Sparring sessions that turned into something more."
  17. Leaving Hideaway, Sunless Sea "One request: find the Gov. of Wisdom, remove his mask. Tell him his capt. orders him to Hideaway; say I swear by Lady Miriam [...]"
  18. Unmask the Governor and present the summons to Hideaway, Sunless Sea "You've seen his scarred face [...] Polythreme has a high bounty on his head, after he captured their vessels long ago, and led them to their doom in some forgotten escapade. The Governor roars [...]"
  19. Deliver a letter of farewell to a Sprightly Visionary at Hideaway, Sunless Sea "[...] the Almost Dead Man croaks. How did this he come to know one of the exiles of Hideaway? [...] the old man displays a broken grin. "The old history of foolhardy youths," he confides, "Who somehow became old men." [...] Undercrow: The Almost Dead Man = 3 [Saying farewell to a lover in Hideaway.]"
  20. Give the Sprightly Visionary's response, Sunless Sea ""He still wears the ascot I gave him.""
  21. Ask him about the Seven, Sunless Sea "After our defeat, we were separated. I don't know where the others hide [...]"
  22. Breaching Nidah's walls: deploy a leviathan from the depths of the zee, Sunless Sea
  23. Story description, Sunless Sea
  24. The Captain, Sunless Sea "After our defeat, he planned to go to Hideaway. He said he had an idea."
  25. Fixing a fault, Sunless Sea "In the centre of Hideaway is a small building [...] In the centre of the room is a raised brass panel and a chair. The panel is covered in switches and gauges. 'Central control of Hideaway. [...] Arik flips a switch; the ground shakes, and you're thrown left. He flips another; you're thrown right. Arik beams [...]"
  26. Miserable realisations, Sunless Sea "It's Temtum. The beast is growing. Should have already shed its shell, [...] It's going to outgrow Hideaway. Soon."
  27. Breaching Nidah's walls: deploy a leviathan from the depths of the zee, Sunless Sea "Arik has not been idle since the defeat of the Seven. He has tamed a monster of the deep zee, [...] Arik's plan involves steering Temtum from the zee, across the Elder Continent, and using the beast as a siege engine. 'Temtum will topple the walls like meringue,' [...]"
  28. Inform the Sprightly Visionary that the Seven Against Nidah have returned, Sunless Sea "'Have been waiting,' [...] 'Had plan to acquire a new weapon against Nidah, but disrupted by meddler.' He gives you a sour look. 'Tell Mariam I will return to the Seven, but empty-handed.'"
  29. Inform the Sprightly Visionary that the Seven Against Nidah have returned, Sunless Sea "He grins wickedly and squeezes your arm. Then he begins scribbling in his notebook. 'Have been waiting,' he writes. 'Tell Mariam I've not been idle.'"
  30. Story description, Sunless Sea "The Investigator threatens to destroy Hideaway and everything you and I have worked towards. He must be killed."
  31. Silence the Investigator's intrusive band, Sunless Sea "The Visionary's maps of the city are pinned to the wall behind him. Instead of planning the city's electrical grid, they now present lines of battle. The Visionary, [...] details his plan of attack to you and your brigade."